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Pelatihan Penggunaan Software Bilog Untuk Analisis Butir Soal Bagi Guru-Guru SMA Plus Binabangsa Pekanbaru Lilis Marina; Dedek Andrian; Astri Wahyuni
Community Education Engagement Journal Vol. 1 No. 1 (2019): October
Publisher : UIR Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/ceej.v1i1.3849

Abstract

This community service is motivated by many complaints of teachers who have difficulty in analyzing teacher-made questions to be used in evaluations. As a professional teacher we must make good questions and be able to analyze the questions to be used in the test. In addition, a teacher is also required to be proficient in using IT to support his work in the current era of globalization. Based on this, the community service needs to be held with the aim to assist teachers in preparing questions that are well used in evaluation. Long-term application of this activity is very beneficial for teachers and lecturers, teachers will be helped by the implementation of this service. For lecturers, this activity is needed as a form of implementation and fulfillment of Tridharma Perguruan Tinggi (Three Pillars of Higher Education). The form of activities carried out in this was training to use Bilog Software for questions analysis for Teachers of SMA Plus Binabangsa Pekanbaru. This service activity ran well which held in the odd semester of the 2019/2020 academic year at Binabangsa High School Plus. In this activity the teachers was very enthusiastic in participating, the lecturer was also enthusiastic in teaching Bilog Software for Question Analysis. From this activity the teacher was greatly helped in analyzing the questions and making the evaluation process successful.
PENGEMBANGAN MEDIA INTERAKTIF MENGGUNAKAN ADOBE FLASH CS6 PROFESIONAL PADA MATERI RELASI DAN FUNGSI Ilham Muhammad; Fitriana Yolanda; Dedek Andrian; Sri Rezeki
Journal of Authentic Research on Mathematics Education (JARME) Vol 4, No 1 (2022)
Publisher : Program Studi Magister Pendidikan Matematika, Universitas Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37058/jarme.v4i1.3958

Abstract

Tujuan dari penelitian ini adalah untuk mengetahui kevalidan dan kepraktisan media pembelajaran interaktif menggunakan Adobe Flash Cs 6 Profesional pada materi relasi dan fungsi. Metode yang digunakan yaitu  metode Research and Development (RD) dengan model pengembangan Plomp, yaitu: (1) investigasi awal (prelimenary investigation); (2) desain (design); (3) realisasi/konstruksi (realization/construction); (4) test, evaluation and revision; (5) implementasi (implementations). Teknik pengumpulan data yang digunakan adalah teknik non tes dengan instrumen pengumpulan data yaitu lembar validasi dan lembar kepraktisan. Lembar validasi terdiri dari tiga aspek, yaitu: aspek media, aspek materi dan aspek bahasa yang divalidasi oleh ahli media dan ahli materi. Lembar kepraktisan diisi oleh siswa. Teknik analisis data yang digunakan adalah analisis data deskriptif kuantitatif. Hasil analisis rata-rata validasi diperoleh persentase 90,68 % dengan kategori sangat valid.  Rata-rata kepraktisan media pembelajaran adalah 86,11% yang termasuk pada kriteria sangat praktis. Berdasarkan hasil penelitian dan pembahasan pengembangan media interaktif menggunakan Adobe Flash Cs 6 Profesional pada materi relasi fungsi sebagai media dalam pembelajaran dapat ditarik kesimpulan yaitu telah dihasilkan suatu produk yang teruji kevalidan dan kepraktisannya.
Developing an instrument to evaluate the influential factors of the success of local curriculum Dedek Andrian
REID (Research and Evaluation in Education) Vol 5, No 1 (2019): June
Publisher : Program Pascasarjana Universitas Negeri Yogyakarta & HEPI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (422.474 KB) | DOI: 10.21831/reid.v5i1.23980

Abstract

The purpose of this study is to create an instrument to evaluate the factors that influence the success of the local curriculum in senior high school. The instrument developed is essential to find out what factors influence the success of the local curriculum. This research is a research and development which consists of three stages: (1) initial investigation, (2) design and validation stages, (3) trials, evaluations, and revisions. The results of small scale trials were analyzed using EFA (Exploratory Factor Analysis), obtaining one invalid item from 32 items. The results of a wide-scale test analyzed using CFA (Confirmatory Factor Analysis) obtained all indicators have loading factors 0.3 and reliability constructs 0.7. The results of the analysis show that the developed instrument fits the data obtained in the field. From the constructs of the instrument development, it is indicated that there are nine influential factors, consisting of regional government support, local community support, local industry support, academic community support, student interest, student motivation, practical tools, practical materials, and funds to buy lab material. The instrument developed has been used properly to obtain information about the factors that influence the success of the local curriculum.
The Effectiveness of Macromedia Flash Digital Media in Improving Students’ Mathematics Reasoning Muhamad Yunus; Mizan Abrory; Zafrullah; Dedek Andrian; David Maclinton
Mathematics Research and Education Journal Vol. 6 No. 1 (2022): February
Publisher : UIR PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/mrej.2022.vol6(1).9013

Abstract

This study aims to describe the effectiveness of students' mathematical reasoning abilities through Macromedia flash digital learning media. Learning media is an educational product that can bridge students' interest in learning mathematics so that with this interest, they can increase their mathematical thinking skills at a higher level. The population of this study was students of SMPN Rokun Hulu. The research sample was one of the junior high schools in Rokan Hulu Regency, which was selected purposively according to the problems found in the field, namely SMPN 1 Ujungbatu. The research instrument is an essay test. Research data analysis using quantitative descriptive data analysis, correlational, and paired t-test. The results showed that there was a significant difference between ordinary learning used by teachers and learning using Macromedia flash digital media. These results can be seen from the results of the descriptive test and paired t-test with a significance of 0.00. These results indicate that Macromedia flash-based digital learning media effectively improves the reasoning of SMPN 1 Ujungbatu students
VALIDITAS PERANGKAT PEMBELAJARAN MATEMATIKA DENGAN METODE PENEMUAN TERBIMBING PADA MATERI LINGKARAN KELAS VIII SMP Kunalfi Reza Luthfiana; Abdurrahman Abdurrahman; Rezi Ariawan; Dedek Andrian
JURNAL PENDIDIKAN MATEMATIKA UNIVERSITAS LAMPUNG Vol 9, No 4 (2021): DESEMBER 2021
Publisher : Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The purpose of this research is to produce a mathematics learning tool in the form of the lesson plan and student's worksheet using the guided discovery method on the circle material of class VIII junior high school which has been tested valid. This development refers to the Research and Development (RD) model which includes 10 stages, namely potential and problems, data collection, product design, design validation, design revisions, product trials, design revisions, usage trials, product revisions, and mass production. Modified according to the needs of this research into 6 stages, namely potential and problems, data collection, product design, design validation, design revision, and final product. The data analysis technique used is the descriptive analysis technique. The validation sheet was used as a data collection instrument in this research. The validation sheet is filled out by 3 validators consisting of 2 lecturers of the mathematics education study program FKIP UIR and 1 mathematics teacher. Based on the results of the lesson plan validation, a percentage of 85.6% was obtained with very valid criteria, while the students’ worksheet validation results were 82.6% with fairly valid criteria. This research concludes that mathematics learning tools have been obtained using the guided discovery method in class VII junior high school on the circle material which has been tested valid. Keywords: circle; guided discovery; learning tools; mathematics; validity  DOI: http://dx.doi.org/10.23960/mtk/v9i4.pp501-513
Developing instrument to increase students' geometry ability based on Van Hiele level integrated with Riau Malay culture Astri Wahyuni; Leo Adhar Effendi; Lilis Marina Angraini; Dedek Andrian
Jurnal Penelitian dan Evaluasi Pendidikan Vol 24, No 2 (2020)
Publisher : Graduate School, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/pep.v24i2.33811

Abstract

The study aims to develop geometric instruments that can be used to improve geometry based on Van Hiele's cognitive level, which is integrated with Malay culture. This study's research design is the Research and Development (R D) proposed by Carson, which consists of several stages, namely: potential and problems, material collection, product design, product validity, product testing, product revision, and mass products. The subjects of this study were 65 students majoring in math education in the first semester. The test instruments were analyzed using Aiken's validity and Cronbach Alpha reliability. The trial analysis was analyzed using descriptive statistics to test students' abilities during three meetings. The data analysis showed that the test instruments were developed in valid and reliable categories. The instruments developed were descriptions in the valid and reliable categories. The instruments in the form of valid and reliable test descriptions can be used to obtain relevant data and improve geometric skills based on the Van Hiele Level, which is integrated with Malay Culture.
PENINGKATKAN INOVASI PENELITIAN TINDAKAN KELAS GURU MELALUI PELATIHAN SOFTWARE STATISTIK SPSS DENGAN METODE ANOVA SATU JALUR Dedek Andrian; Nofriyandi; Emkhad Arif
RAMBIDEUN : Jurnal Pengabdian Kepada Masyarakat Vol. 5 No. 3 (2022): Rambideun : Jurnal Pengabdian kepada Masyarakat
Publisher : LPPM Universitas Al Muslim

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51179/pkm.v5i3.1436

Abstract

Statistical ability is a skill that must be possessed by teachers as educators in every educational unit because statistics is useful for teachers to innovate in research. The lack of teacher ability in using statistical software makes teachers lack innovation in conducting research. This service aimed to provide the ability to use SPSS software to assist teachers in CAR research. The method used in this service activity including a workshop by giving training participants, namely all MGMP teachers (Assembly of Subject Teachers) in Pelawan Regency, Riau Province. This activity was carried out at SMPN 3 Sorek. The results of the service showed that all teachers were highly motivated to participate in the activity because they gained new knowledge for analyzing research data with SPSS. In addition, the teacher also knew that CAR data analysis can be carried out using a comparative method in the form of a T-test or ANOVA (analysis of variance), depending on several cycles in the study. The T test was used to compare cycles I and II, while ANOVA was used to compare cycles I, II and III.
DEVELOPMENT OF STUDENT WORKSHEET WITH PROBLEM BASED LEARNING MODEL ON TRIGONOMETRIC MATERIALS FOR CLASS X SMA Andi Junaidi; Sri Rezeki; Dedek Andrian; Lilis Marina Angraini
Symmetry: Pasundan Journal of Research in Mathematics Learning and Education Vol. 6 No. 2 (2021): Symmetry: Pasundan Journal of Research in Mathematics Learning and Education
Publisher : Mathematics Education Study Program, FKIP, Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1057.714 KB) | DOI: 10.23969/symmetry.v6i2.4554

Abstract

Penelitian ini bertujuan untuk menghasilkan suatu perangkat pembelajaran matematika berupa Lembar Kerja Peserta Didik (LKPD) dengan menggunakan model Problem Based Learning (PBL) pada materi trigonometri kelas X SMA yang valid. Dalam pengembangan LKPD ini menggunakan model ADDIE yang terdiri dari lima tahap, yaitu tahap Analysis (analisis), tahap Design (desain), tahap Development (pengembangan), tahap Implementation(implementasi), dan tahap Evaluation (evaluasi). Tetapi dikarenakan situasi pandemi COVID-19 model pengembangan ADDIE yang dilakukan hanya 3 tahapan saja, yaitu: Analysis (analisis), Design (desain) dan Development (pengembangan). Instrumen pengumpulan data yang digunakan adalah lembar validasi LKPD. Teknik pengumpulan data yang digunakan adalah teknik nontes berupa angket. Data validasi dari 2 Dosen Pendidikan Matematika FKIP UIR dan 1 guru matematika SMA Negeri 14 Pekanbaru. Teknik analisis yang digunakan adalah analisis deskriptif. Dari hasil penelitian diperoleh hasil validasi LKPD adalah 90,79% dengan tingkat validasi sangat valid. Berdasarkan penelitian ini diperoleh Lembar Kerja Peserta Didik dengan model Problem Based Learning (PBL) pada materi trigonometri di SMA Negeri 14 Pekanbaru yang valid.
Peningkatan Kemampuan Desain Media Pembelajaran Matematika Berbasis Education For Sustainable Development Guru Nofriyandi Nofriyandi; Dedek Andrian; Leo Adhar Effendi; Firdaus Firdaus; Rezi Ariawan; Rahma Qudsi; Reni Wahyuni; Aulia Sthephani; Mefa Indriani
Community Education Engagement Journal Vol. 2 No. 2 (2021): April
Publisher : UIR Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/ceej.v2i2.6682

Abstract

Pelaksanaan pengabdian ini dilatarbelakangi banyaknya pertanyaan guru-guru baik di Negeri maupun di Swasta yaitu yang menginginkan pendalaman pengetahuan terkait desain media pembelajaran Matematika selama masa pandemi Covid-19 yang menghasilkan Peserta didik saat ini dituntut untuk bisa berkontribusi secara luas tentang lingkungan global dan mengerti akan pengembangan sistem pendidikan berkepanjangan atau konstan dimasa sekarang dan masa akan datang. Pendidikan pembangunan konstan mengharuskan masing – masing siswa menguasai pengetahuan, keterampilan, etika dan tingkat pembentukan konstan dimasa akan datang. Berdasarkan inilah pengabdian perlu dilakukan dengan tujuan memotivasi guru-guru dalam menciptakan media pembelajaran matematika agar selalu siap menghasilkan peserta didik yang selalu siap mengisi pembangunan yang berkelanjutan sekarang dan masa depan serta mampu menjawab pertanyaan tentang “Bagaimana matematika dapat berkontribusi dalam mewujudkan kehidupan yang berkelanjutan”. Hasil pengabdian ini adalah termotivasinya guru-guru dalam mendesain media pembelajaran matematika dengan tujuan mengarahkan peserta didik dengan kawasan yang benar adalah jalan keluar agar dapat menghidupkan karakter di aspek ekonomi, sosial dan budaya serta lingkungan.
FACTORS THAT AFFECT STUDENTS' MATHEMATICS PERFORMANCE AT HIGHER EDUCATION IN RIAU PROVINCE DURING THE COVID-19 PANDEMIC Nofriyandi Nofriyandi; Dedek Andrian
Jurnal Infinity Vol 11 No 2 (2022): VOLUME 11, NUMBER 2, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v11i2.p367-380

Abstract

This study aims to determine the factors influencing the students' mathematics performance in higher education in Riau Province. The research population was all students in higher education in Riau Province majoring in mathematics. The samples of this research were some students in higher education majoring in mathematics education which were taken randomly with a proportional random sampling approach. The instrument in this research was a questionnaire developed and validated by experts and distributed to mathematics education students. The data analysis used in this research was path analysis. The results showed that there was an effect of learning motivation on mathematics performance, there was no effect of learning interest on mathematics performance, with a T Value of 1.28, (12) there was no effect of self-efficacy on mathematics performance, with T Values of 1.38, there was an effect of self-regulated on mathematics performance, with T Values of 2.23, and (15) there was no effect of learning involvement on mathematics performance, with T Value of 1.39 The dominant and significant factor in influencing the students' mathematics performance in higher education in Riau province during the COVID-19 Pandemic was learning motivation and self-regulation.