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PENINGKATAN PENGENALAN KOSA KATA BAHASA INGGRIS PADA ANAK MELALUI PERMAINAN KARTU GAMBAR Iman, Nurul; Purmadi, Ary; Huda, Khairul
Jurnal Visionary : Penelitian dan Pengembangan dibidang Administrasi Pendidikan Volume 4 Nomor 2 Oktoberl 2017
Publisher : Jurnal Visionary : Penelitian dan Pengembangan dibidang Administrasi Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (361.377 KB)

Abstract

The Increasing English Vocabulary Introduction Through Picture Card Games In ChildrenClass B PAUD Nurul Arafah Sembalia Sub-District East Lombok In The academic year2016/2017 can increase with little direction. The purpose of this research is to know theimprovement of vocabulary introduction in child's English through the picture card game inClass B of PAUD Nurul Arafah of Sembalia Sub-district, East Lombok In The academic year2016/2017. The results showed an increase in vocabulary in English through a picture cardgame in children in the class b PAUD nurul arafah sub district with a little direction. Theresearch method used is to use action research class (Action Research) with the subject ofresearch is Class B PAUD Nurul Arafah District Sembalia East Lombok district with thenumber of subjects 19 children. Technique of collecting data with menggiunakan observation,interview, observation and Sheet In English Through Picture Card Game Image Year2016/2017. assessment (field notes). the results of research in the first cycle is 53.49% and inthe second cycle increased by 77.27% it can be concluded that the increase of the I-II cycleincreased on average by 22.12%. %. From result of research that happened Increase ofIntroduction of SenseKeyword: Increasing English Vocabulary Introduction, Picture Card Games
HUBUNGAN INTENSITAS BELAJAR TERHADAP PRESTASI BELAJAR FISIKA SISWA SMA Purmadi, Ary
Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran Volume 1 Nomor 2 Oktober Tahun 2016
Publisher : UNDIKMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jtp.v1i2.613

Abstract

Penelitian ini bertujuan untuk mengetahui hubungan intensitas belajar terhadap prestasi belajar fisika siswa SMA dan menggunakan rancangan penelitian deskriptif korelasional. Berdasarkan hasil analisis data, diperoleh hasil bahwa intensitas belajar mempunyai hubungan signifikan terhadap prestasi belajar siswa yang memberikan sumbangan/kontribusi sebesar 32,5% dan sisanya sebesar 67,5% ditentukan oleh faktor lain di luar variabel penelitian.Kata kunci : Intensitas Belajar, Prestasi Belajar, Fisika
ANALISIS TINGKAT KEPUASAN PESERTA DIDIK DALAM MENGGUNAKAN E-LEARNING DI SEKOLAH DASAR Purmadi, Ary; Garnika, Eneng
Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran Vol 4, No 1 (2019): Volume 4, Nomor 1 Tahun 2019
Publisher : UNDIKMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (326.456 KB)

Abstract

Services in both academic and non-academic very important in achieving learning objectives. The availability of learning facilities consisting of e-learning can be a learning resource that can be used by students in learning. This study aims to analyze the level of participant satisfaction in using e-learning at the elementary school level. The method used is a quantitative method using a questionnaire to respondents. While the learning management system (LMS) used is Edmodo. The sample used was class VI as many as 31 students in SDN 3 Dasan Lekong. The results of the study were as many as 5 people or 16% were very satisfied, 23 people or 74% were satisfied, and 3 people or 10% less satisfied were quite satisfied in using e-learning. While there were no students who stated they were not satisfied in using e-learning. Student satisfaction is a form of desires, hopes and needs of students can be met. This is intended as the desires and expectations of students about the use of e-learning obtained from students' responses have been good.
PENGEMBANGAN BAHAN AJAR BERBASIS VIDEO TUTORIAL PADA MATA PELAJARAN PRAKARYA DAN KEWIRAUSAHAAN UNTUK PESERTA DIDIK SEKOLAH MENENGAH ATAS Purmadi, Ary; Lukitasari, Diah
Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran Vol 4, No 2 (2019): Volume 4, Nomor 2 Tahun 2019
Publisher : UNDIKMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (391.479 KB)

Abstract

Salah satu cara yang dilakukan untuk mengubah budaya konsumtif menjadi produktif iniyakni mengedukasi masyarakat untuk berwirausaha sejak dini. Dampak yang ditimbulkan pastinyasangat baik karena dapat mengantisipasi merebaknya pengangguran selepas menempuh pendidikan disetiap jenjang. Pemberian softskill yang tepat sejak dini akan meningkatkan keterampilan dan inovasipeserta didik dalam berwirausaha. Menjadi wirausahawan sejak dini secara tidak langsungmengedukasi peserta didik untuk mandiri dan menghargai proses yang dilakukan selama usahatersebut dijalankan. Tujuan penelitian ini menghasilkan produk berupa bahan ajar berbasis videotutorial yang layak (uji ahli) untuk digunakan dalam kegiatan belajar mengajar pada mata pelajaranPrakarya dan kewirausahaan. Metode penelitian ini termasuk kedalam metode Research AndDevelopment (R & D). Hasil penelitian uji kelayakan pada ahli materi yang terdapat pada tabel 1.,dapat dijelaskan perolehan rerata 3,93 dari ahli materi tegolong ?baik. Sementara hasil uji kelayakanpada ahli media yang terdapat pada tabel 2., dapat dijelaskan perolehan rerata 3,67 dari ahli materitegolong ?baik?. Sedangkan data angket yang disebarkan kepada 3 orang peserta didik terhadapbeberapa aspek yang terdapat pada angket, dapat jelaskan bahwa bahwa penilaian peserta didikdiperoleh rerata 4,3 (kategori ? sangat baik?). Berdasarkan hasil penelitian tentang uji kelayakan padabahan ajar berbasis video tutorial ini maka dapat disimpulkan bahwa media ini telah layak digunakanuntuk pembelajaran di kelas.
ANALISIS TINGKAT KEPUASAN PESERTA DIDIK DALAM MENGGUNAKAN E-LEARNING DI SEKOLAH DASAR Purmadi, Ary; Garnika, Eneng
Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran Vol 4, No 1 (2019): April
Publisher : UNDIKMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jtp.v4i1.2265

Abstract

Services in both academic and non-academic very important in achieving learning objectives. The availability of learning facilities consisting of e-learning can be a learning resource that can be used by students in learning. This study aims to analyze the level of participant satisfaction in using e-learning at the elementary school level. The method used is a quantitative method using a questionnaire to respondents. While the learning management system (LMS) used is Edmodo. The sample used was class VI as many as 31 students in SDN 3 Dasan Lekong. The results of the study were as many as 5 people or 16% were very satisfied, 23 people or 74% were satisfied, and 3 people or 10% less satisfied were quite satisfied in using e-learning. While there were no students who stated they were not satisfied in using e-learning. Student satisfaction is a form of desires, hopes and needs of students can be met. This is intended as the desires and expectations of students about the use of e-learning obtained from students' responses have been good.
PENGEMBANGAN SUMBER BELAJAR DIGITAL BERBASIS WEB PADA MATA KULIAH KEWIRAUSAHAAN Purmadi, Ary; Lukitasari, Diah
Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran Volume 2 Nomor 2 Oktober Tahun 2017
Publisher : UNDIKMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jtp.v2i2.588

Abstract

Sumber belajar salah satu kunci keberhasilan dalam mencapai tujuan pembelajaran. Berbagai macam sumber belajar yang dapat dikembangkan misalnya portal digital berbasis web. Produk pembelajaran ini dikembangkan untuk matakuliah kewirausahaan di Jurusan Teknologi Pendidikan IKIP Mataram. Tujuan penelitian ini adalah 1) menghasilkan produk dengan spesifisikasi atau fitur-fitur pembelajaran 2) menghasilkan sumber belajar digital berbasis web yang layak digunakan dalam mata kuliah kewirausahaan 3) mengetahui efektifitas pembelajaran produk. Metode yang dipakai dalam penelitian ini adalah penelitian dan pengembangan (R&D). Teknik analisis data yang digunakan dalam penelitian ini melalui dua cara yakni kuantitatif dan kualitatif. Hasil Penelitian ini adalah 1) Fitur pembelajaran yang dihasilkan seperti materi yang bervariasi, sistem penilaian online, dan fasilitas chating. 2) portal pembelajaran yang telah memenuhi unsur kelayakan, baik pada uji alpha untuk ahli media sebesar 4,27 dan materi 4,28 serta uji beta sebesar 4,24 yang tergolong kategori “sangat baik”. 3) Selain itu juga, portal yang dikembangkan dapat dikatakan efektif untuk digunakan dalam pembelajaran sebesar 97 % dari penilaian pretest ke posttest.
PENINGKATAN PENGENALAN KOSA KATA BAHASA INGGRIS PADA ANAK MELALUI PERMAINAN KARTU GAMBAR Huda, Khairul; Purmadi, Ary; Iman, Nurul
Jurnal Visionary : Penelitian dan Pengembangan dibidang Administrasi Pendidikan Vol 2, No 2 (2017): Oktober
Publisher : Prodi Administrasi Pendidikan, Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/vis.v2i2.723

Abstract

The Increasing English Vocabulary Introduction Through Picture Card Games In ChildrenClass B PAUD Nurul Arafah Sembalia Sub-District East Lombok In The academic year2016/2017 can increase with little direction. The purpose of this research is to know theimprovement of vocabulary introduction in child's English through the picture card game inClass B of PAUD Nurul Arafah of Sembalia Sub-district, East Lombok In The academic year2016/2017. The results showed an increase in vocabulary in English through a picture cardgame in children in the class b PAUD nurul arafah sub district with a little direction. Theresearch method used is to use action research class (Action Research) with the subject ofresearch is Class B PAUD Nurul Arafah District Sembalia East Lombok district with thenumber of subjects 19 children. Technique of collecting data with menggiunakan observation,interview, observation and Sheet In English Through Picture Card Game Image Year2016/2017. assessment (field notes). the results of research in the first cycle is 53.49% and inthe second cycle increased by 77.27% it can be concluded that the increase of the I-II cycleincreased on average by 22.12%. %. From result of research that happened Increase ofIntroduction of SenseKeyword: Increasing English Vocabulary Introduction, Picture Card Games