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THE USE OF POWTOON SOFTWARE PROGRAM IN TEACHING AND LEARNING PROCESS: THE STUDENTS' PERCEPTION AND CHALLENGES Entis Sutisna; Lungguh Halira Vonti; Septian Agung Tresnady
JHSS (JOURNAL OF HUMANITIES AND SOCIAL STUDIES) Vol 3, No 2 (2019): Journal of Humanities and Social Studies
Publisher : UNIVERSITAS PAKUAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (152.58 KB) | DOI: 10.33751/jhss.v3i2.1461

Abstract

This research aimed to find out the students’ perception and challenges in lteaching and learning process through Pow Toon software. Qualitative data are gained from classroom observation, questionnaire, and interview. The qualitative data are analysed by assembling the data, coding the data, comparing the data to the theory, building interpretations, and reporting the outcomes. The result of the research shows the students' perceptions of learning through this kind of software and describes the challenges found by both the teachers and the students. Thus, it is also found out that learning by using animation video also make a learning process more interesting. However, one of the challenges that the students found in learning through the animation video from Pow Toon software is the motion of the animation itself that distract students’ concentration; therefore, the teachers who will use the media should consider best instructional technique in the teaching and learning process. In addition, the duration when the explanation on the video is too fast. So they need to extra concentrate to the material itself. Yet, the use of digital media in teaching and learning process is one of innovative ways and it is a necessity for the millenium era.
THE EFFECTIVENESS OF VOCABULARY GAMES IN ENGLISH GRAMMAR CLASS Lungguh Halira Vonti; Abdul Rosyid
Pedagonal : Jurnal Ilmiah Pendidikan Vol 3, No 2 (2019): Pedagonal : Jurnal Ilmiah Pendidikan
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (465.371 KB) | DOI: 10.55215/pedagonal.v3i2.1306

Abstract

ABSTRACTThe study is aimed to investigate the effectiveness of giving vocabulary game on students' ability in grammar class. The study was conducted to the first semester of English Education Study Program students in Faculty of Teachers Training and Educational Sciences, Pakuan University.The population of the study is the first semester students of the English Department, Faculty of Teachers Training and Educational Sciences, Pakuan University.  From the population, the sample of the study is one experimental class consisted of 25 students. The method of the study is quasi experimental research.  The instruments used by the researcher are test and non test.  The test instruments are questions about tenses and the non test is in forms of questionnaire. From the study, it can be concluded that the students’ ability in using new verbs in constructing sentences based on tenses taught  has significantly been increased.  It is shown from the high score of students’ test. The calculatation of df (degree of freedom) is gained from df = (N-1) = 11-1 = 10 and concern with the t table value with df = 11, the value of tt table degree of significance 5% is compared to t0.  The t-table is 2.21 and with tt T0 =11,2 which is greater than tt=2,04 we can see that H0 is rejected so there are significant differences between pre-test and post-test. Based on the data calculation above, it is found out that there are significant differences mean between pre-test and posttest. Therefore, the writer concludes that the use of throwing words games as one of vocabulay games is effective in teaching grammar. Keywords: vocabulary games, grammar ABSTRAK Penelitian ini bertujuan untuk mengetahui tingkat efektivitas pemberian permainan kosakata terhadap kemampuan mahasiswa dalam kelas tata bahasa. Penelitian dilakukan terhadap mahasiswa semester satu  Program Studi Pendidikan Bahasa Inggris di Fakultas Keguruan dan Ilmu Pendidikan, Universitas Pakuan. Populasi penelitian adalah mahasiswa semester satu Program Studi Bahasa Inggris, Fakultas Keguruan dan Ilmu Pendidikan Universitas Pakuan. Sample dalam penelitian ini adalah satu kelas experimen yang terdiri dari 25 orang mahasiswa.  Metode penelitian yang digunakan adalah quasi experimental. Instrument dalam penelitian ini adalah tes dan non tes. Instrument yang berupa tes adalah soal mengenai tenses sedangkan non tes berupa kuesioner. Berdasarkan hasil temuan, dapat disimpulkan bahwa kemampuan mahasiswa dalam menggunakan kata kerja baru dalam membuat kalimat berdasarkan tenses yang diajarkan mengalami peningkatan secara signifikan. Hal ini terlihat dari nilai tes mahasiswa yang termasuk tinggi. Perhitungan df (derajat bebas) diperoleh dari  df = (N-1) = 11-1 = 10 dengan nilai tt table dan df = 11, nilai derajat signifikan t table 5% dibandingkan dengan t0. Nilai t-table adalah 2.21dan dengan tt T0 =11,2 yang nilainya lebih besar dari tt=2,04. Dengan demikian dapat dilihat bahwa H0 ditolak sehingga disimpulkan terdapat perbedaan yang signifikan antara pre tes dan post tes. Berdasarkan perhitungan data tersebut, ditemukan perbedaan mean yang signifikan antara pre tes dan post tes.  Oleh karena itu, dapat disimpulkan bahwa penggunaan permainan lempar kata efektif dalam pembelajaran tata bahasa.  Kata kunci: Permainan kosakata, tata bahasa
THE USE OF PEER FEEDBACK TO ENHANCE STUDENTS’ ABILITY TO WRITE DESCRIPTIVE TEXT Khadijah Mahdiyyah; Atti Herawati; Lungguh Halira Vonti
Journal of English Teaching and Linguistics Studies (JET Li) Vol 2, No 2 (2020): Volume 2 Number 2 Tahun 2020
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (233.736 KB) | DOI: 10.55215/jetli.v1i2.2475

Abstract

Writing is one of productive skills that is different from other skills. In writing, students need more time to express their idea in a written form. Besides, teacher also needs time to give feedback to motivate the students in revising their work. To make the activity of giving feedback more effective and efficient, this research was conducted. It is aimed to find out whether peer feedback has positive effect or not in enhancing students’ ability to write descriptive text. This research involved the third semester students of English Language Education Study Program, Pakuan University. The sample was 21 students from semester 3A. They were chosen by using random sampling technique. The researcher used quantitaive approach and applied pre-experimental method. She chose one group pre-test post-test design. The instrument of this research was writing test to measure students’ ability to write descriptive text. In addition, the data were analyzed by using t-test formula. From the calculation, she finds the result of t-test value is 9.41 meanwhile the t-table value is 2.09 from the significant level 0.05 with the degree of freedom (df) is 20. It means that the t-test value is higher than t-table value (9.41 more than 2.09). The calculation indicates that the null hypothesis (Ho) is rejected and the alternative hypothesis (Ha) is accepted. Thus, peer feedback affects students’ ability to write descriptive text.
THE USE OF FORM-FOCUSED INSTRUCTION (FFI) ON STUDENTS’ ABILITY TO WRITE A BIOGRAPHICAL RECOUNT TEXT Aan Andriyani; Lungguh Halira Vonti; Entis Sutisna
Journal of English Teaching and Linguistics Studies (JET Li) Vol 2, No 2 (2020): Volume 2 Number 2 Tahun 2020
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (184.798 KB) | DOI: 10.55215/jetli.v1i2.2471

Abstract

Writing is one of the language skills that should be mastered by students. However, the skill is not easy to be grasped since students are not only demanded to generate ideas, but they also should understand how the written language constructed by using appropriate words, tenses, and the construction of the text itself. Thus, the teacher should facilitate students to develop their writing ability. Form-Focused Instruction (FFI) was chosen as an approach that can be applied on teaching writing. This research was conducted to investigate the effect of Form-Focused Instruction (FFI) on students’ ability to write a biographical recount text. The population of this research was tenth grade students of SMA Negeri 8 Kabupaten Tangerang. 36 students of class X MIA 2 were the sample used in this research by using random sampling technique. Pre-experimental method with one group pre-test post-test design was applied in conducting this research. The instrument of this research was writing test which was given to measure students’ writing ability. The data were gained from the pre-test and post-test. The data were analyzed by using t-test formula. From the calculation, it was found that the t-test value is 14.84 when was higher than the t-table value (2.03). Therefore, the null hypothesis (Ho) is rejected and alternative hypothesis (Ha) is accepted. Thus, it can be concluded that the use of Form-Focused Instruction (FFI) affected students’ ability to write a biographical recount text.
THE USE OF PROBABLE PASSAGE STRATEGY ON STUDENTS' ABILITY TO WRITE A NARRATIVE TEXT Ariani Yustika; Lungguh Halira Vonti; Yanti Suryanti
Journal of English Teaching and Linguistics Studies (JET Li) Vol 2, No 2 (2020): Volume 2 Number 2 Tahun 2020
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (232.132 KB) | DOI: 10.55215/jetli.v1i2.2473

Abstract

Writing is one of the language skills that needs to be learned by students in English subject. It is an important part of communication. Students are expected to be able to write the narrative text into some paragraphs with the chronological sequences. However, students still have difficulties to find the idea and to write the narrative text because of their lack of understanding grammar and vocabularies. Probable passage strategy is an appropriate strategy to solve the problems. The aim of the research is to investigate the effect of using probable passage strategy on students’ ability in writing a narrative text. The research was conducted to the eighth grade of SMP PGRI 16 Bogor. In conducting this research, the writer applied pre-experimental method and chose one group pre-test and post-test design. There were 26 students from class VIII-C taken as the sample by using random sampling as technique sampling of this research. The data were taken from two tests; pre-test and post-test. The data were analyzed by using t-test formula. Based on data calculation, she found the result of t-test value is 11.98. Meanwhile, t-table value is 2.06 at significant level 0.05 with the degree of freedom (df) is 25. It shows that the t-test value is higher than t-table value (11.98 more than 2.06). It means the alternative hypothesis (Ha) is accepted. Therefore, it can be concluded that the use of probable passage strategy affects students’ ability to write a narrative text.
Flipped Learning in TEYL Class: The Implementation and Students’ Perception Lungguh Halira Vonti; Leora Grahadila Andovita
Journal of English Teaching and Linguistics Studies (JET Li) Vol 3, No 1 (2021): Volume 3 Number 1 Tahun 2021
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (249.819 KB) | DOI: 10.55215/jetli.v3i1.3414

Abstract

The study is aimed to describe the implementation of flipped learning and also to know the students’ perception toward the implementation of flipped learning in TEYL class. The study was conducted to the seventh semester students of English Education Study Program in Faculty of Teachers Training and Educational Sciences, Pakuan University.  The method of the study is descriptive experimental research. The result of the study showed that the lecturer's overall experience in the course was quite encouraging and motivating for other lecturers or researchers as that the student engagement to the material was improved, and there were many active discussions of the material took place in the classroom activities, and the students also expanded their learning skills as they needed to read and review the material independently. Based on the students' point of view, related to their perception of the implementation of flipped learning, most of them gave positive perception since they stated that the learning model was motivating and also gave them opportunities to interact with their friends and lecturer.
Development of assistive technology e-books basic concepts of art for children with learning disabilities Lina Novita; Fitri Siti Sundari; Lungguh Halira Vonti; Ratih Purnamasari
Jurnal Pendidikan dan Pengajaran Vol 55 No 2 (2022): JULY
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpp.v55i2.42327

Abstract

The general school curriculum has not fully provided the concept of learning for children with special needs such as for children with learning disabilities. E-books are teaching materials as assistive technology, specially designed for students with learning disabilities. The aims of this study developing teaching materials in the form of e-books as learning aids for children with learning disabilities. This study is carried out base on the needs and learning styles of students. The subjects in this study consisted of expert testing and limited product user testing, in this case students. The sample selection of the test subjects was carried out by purposive sampling. Therefore, the research and development (R&D) approach was used in this study. The model developed using ADDIE. The expert validation stage is carried out on curriculum experts, media, and education practitioners. The trial was carried out on students at various levels, (1, 3, 5, and 7) with a total of 25 respondents. The data collection technique used a questionnaire with a Likert scale. The results showed that the development of assistive technology for e-books with the basic concept of art received a good response, was understandable, looked attractive, and was effective or feasible to use. Students achieve a better level of socialization, successfully achieved most of the lesson plan program goals such as motor, speech, language, reading, writing and memory development.