Anggani L. Bharati, Dwi
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Teachers’ Perceptions, Planning, and Implementation of Game-Based Learning in English Extracurricular Program (A Case Of Smp 40 Semarang) Utami, Citra Putri; Anggani L. Bharati, Dwi
English Education Journal Vol 10 No 3 (2020): September 2020
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eej.v10i1.36574

Abstract

The present study was a case study which was aimed at investigating the teachers’ perceptions, planning, and implementation of Game-Based Learning (GBL) in the English extracurricular program in SMP 40 Semarang. The participants of this study were two teachers. The data were collected through questionnaire, interview, observations, and document analysis. The result showed that the two teachers mostly have the same perceptions of GBL with the experts and researchers. In the teaching planning, the teachers planned to give seven games in one semester program. The games were mostly in the form of cooperative and competitive games, and they were aimed improve speaking, listening, and writing skills. The lesson plans for each meeting included learning goal, time allotment, teaching materials, and classroom activities along with the scenario of teaching. In the real practices in the classroom, the teachers could successfully apply the games like in the planning. In evaluating the students, the teachers concerned on the students’ performances and product. Regarding the relation of the teachers’ perceptions, planning, and implementation, it was revealed that teachers’ perceptions influence the way the teachers implement GBL and teaching planning affects the successful GBL implementation. It is expected that further researchers may continue his study by involving more than one school with more subjects also.
The Implementation of Character Education in the English Teaching Learning Using 2013 Curriculum Thoyyibah, Naelatut; Hartono, Rudi; Anggani L. Bharati, Dwi
English Education Journal Vol 9 No 2 (2019): June 2019
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eej.v9i2.30058

Abstract

The present study is caused by Juvenile delinquency and the problem of moral deficiency of young generations nowadays. The character building is recently much needed in Indonesian education as a way to overcome those problems because strengthening personal and social of morality is one of the fundamental aims of life and moral education is one of important aspects of education. The Ministry of Education (MOE) of the Republic of Indonesia is implementing its new curriculum named 2013 Curriculum. One of the ultimate goals of this new curriculum is to improve the moral and character of the students. This study was aimed to describe how the teachers implement character education in English teaching learning process at SMP N 1 Kebonagung Demak. The data were obtained by conducting a document study, observations and interviews. The subject of this research were two English teachers in SMP N 1 Kebonagung as purposive sampling who taught in the classroom observed to get the data about implementation of character education in learning process classroom. This study revealed that teachers had implemented some character values in the teaching learning process. The most frequent was religiousness, honesty, discipline, perseverance/hard work, independence, democracy, curiosity, achievement respect, responsibility, communicative competence of character values into their teaching learning process. Moreover, the implementation of character education gives teachers with several advantages and challenges in teaching process.
Teachers’ Perceptions, Planning, and Implementation of Game-Based Learning in English Extracurricular Program (A Case Of Smp 40 Semarang) Utami, Citra Putri; Anggani L. Bharati, Dwi
English Education Journal Vol 10 No 3 (2020): September 2020
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eej.v10i1.36574

Abstract

The present study was a case study which was aimed at investigating the teachers’ perceptions, planning, and implementation of Game-Based Learning (GBL) in the English extracurricular program in SMP 40 Semarang. The participants of this study were two teachers. The data were collected through questionnaire, interview, observations, and document analysis. The result showed that the two teachers mostly have the same perceptions of GBL with the experts and researchers. In the teaching planning, the teachers planned to give seven games in one semester program. The games were mostly in the form of cooperative and competitive games, and they were aimed improve speaking, listening, and writing skills. The lesson plans for each meeting included learning goal, time allotment, teaching materials, and classroom activities along with the scenario of teaching. In the real practices in the classroom, the teachers could successfully apply the games like in the planning. In evaluating the students, the teachers concerned on the students’ performances and product. Regarding the relation of the teachers’ perceptions, planning, and implementation, it was revealed that teachers’ perceptions influence the way the teachers implement GBL and teaching planning affects the successful GBL implementation. It is expected that further researchers may continue his study by involving more than one school with more subjects also.