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Pelatihan uji kompetensi keahlian siswa sekolah kejuruan menggunakan metode Participatory Learning and Action (PLA) Putra, Yupi Kuspandi; Sadali, Muhamad; Fathurrahman, Fathurrahman; Mahpuz, Mahpuz
ABSYARA: Jurnal Pengabdian Pada Masayarakat Vol 1, No 2 (2020): ABSYARA: Jurnal Pengabdian Pada Masyarakat
Publisher : Universitas Hamzanwadi

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Abstract

National examination for skills competency at vocational high schools is held annually by the central government. The implementation of the national examination is one of the determinants of graduation apart. A national examination is also used for three other things: mapping, selecting to a higher level, and providing assistance or affirmation to the regions. Local governments can also use the national examination to mapping the achievements' standards for students, academic units, and regions. This community service aims to help students increase students' readiness and expertise in solving the national exam for competency skills in the multimedia field. This activity's target is the XII grade students of SMK NW Wanasaba, the main partners. This activity's target and output is the development of skills to work on skills competency National Examination questions, which are skills. The method is Participatory Learning and Action (PLA). This activity was providing practical knowledge and skills to students of SMK NW Wanasaba. This expertise competency training, especially in the multimedia field, can help students prepare for expertise competency exams to get maximum results and improve student competence
Pengenalan Citra Logo Kendaraan Menggunakan Metode Gray Level Co-Occurence Matrix (Glcm) dan Jst-Backpropagation Fathurrahman, Imam; Gunawan, Indra
Infotek : Jurnal Informatika dan Teknologi Vol 1, No 1 (2018): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

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Abstract

A car is a vehicle that has a varied shape or model but the difference is the brand or logo. Vehicle logos have their own meaning and meaning for car industry companies. The logo should have a practical and effective or efficient function so that the logo form is part of the marketing and branding program of the car industry company [1]. There are three types of car logos that are now known, in the form of symbols, text, or a combination between the two. The logo is always in the front and back of the car body and usually has a lighter color than the color of the vehicle. One that supports the development of technology is how to recognize a vehicle either from the brand, shape, model and color of the vehicle. Some references that are deemed feasible to help this research include utilizing the weaknesses and weaknesses of the results of previous research, including a paper entitled. Scale Invariant Feature Transform (SIFT) [2]. SIFT is combined with Logistic Regression [3] based on Gradient Orientation Histogram (HOG). Logo Recognition Using Probabilistic Neural Networks [4]. Therefore, the researchers wanted to focus on the logo recognition using the extraction of the Gray Level Co-occurrence Matrix (GLCM) feature. Testing and training testing using ANN-Backpropagation. From the results of this study the best accuracy obtained 95.7%, so that GLCM and ANN-Backpropagation can recognize the image of the vehicle logo.DOI : 10.29408/jit.v1i1.894
Prototipe Robot Pemantau Suhu Dalam Zona Kebakaran Gedung Menggunakan Telemetri Jaringan Nirkabel Gunawan, Indra; Fathurrahman, Imam
Infotek : Jurnal Informatika dan Teknologi Vol 1, No 2 (2018): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

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Abstract

The building fire can be a serious problem that could Interfere economic stability. Firefighters often have problems in handling if they are in the building there is fog or smoke. Therefore, the presence of this monitoring system is expected to present the data in the form of temperature information in the fire zone to help them. This study starts from the collection of materials and equipment, hardware design stage in the form of a wheeled robot while the design of the software comprising a transmitter section is a microcontroller program and the interface program as a receiver. The research result mobile robot can move properly with the remote control within a distance of 20 m. Video on this robot can be displayed in realtime within a distance +15 m of the screen Because the raspberry pi 3 has a coverage area that is not so far away as well as a temperature sensor capable of measuring a very good accuracy in the range of 250C-500CDOI : 10.29408/jit.v1i2.904
IMPLEMENTASI WEB SERVICE DALAM PENGEMBANGAN SISTEM INFORMASI DESA BERBASIS ANDROID PADA DESA DARMASARI KECAMATAN SIKUR KABUPATEN LOMBOK TIMUR fathurrahman, imam; Saiful, Muhammad
Infotek : Jurnal Informatika dan Teknologi Vol 2, No 2 (2019): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

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Abstract

The Village Office of Darmasari, Sub-district of Sikur is a fairly new office of the village. Darmasari Village is a part of the Semaya Village Expansion which was inaugurated on November 15, 2010. When the present researcher got the opportunity to observe it, the researcher took the initiative to develop an existing system which is called SID, became an android-based system which would help in the dissemination and get information quickly. After carrying out the analysis and conducting several interviews with the village staff, the Darmasari Village Office indeed needed an Android Application as a liaison medium between village officials and the community which would certainly be more efficient than its use and from the previous method of having to access the website in the browser. In realizing the development of this SID system, the present researcher used the SID Web server as the main ingredient, XAMPP as a server, and Android Studio as the media for making Android applications. This Android-based SID Darmasari can be used to help and make it easier for people to receive information quickly in public services to be more efficient.DOI : 10.29408/jit.v2i2.1459
APLIKSI PENGOLAHAN DATA PELAYANAN KESEHATAN MASYARAKAT BERBASIS WEB PADA KELURAHAN KEMBANG SARI nur, amri muliawan; fathurahman, imam
Infotek : Jurnal Informatika dan Teknologi Vol 3, No 2 (2020): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

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Abstract

Poskesdes (Village Health Post) Kembang Sari provides health services to rural communities so that the realization of a healthy, responsive community capable of preventing and overcoming health problems. Patient data collection at the poskesdes kembang sari is still done manually which results in frequent errors in recording patient data. Especially, at the time of data compilation it will be made in the form of reports. To overcome this problem, the authors propose to build and design an application that can help health workers in making patient data reports. The method used in this system is to use the web as an access medium using PHP and MySQL programming languages. In the design, this system uses flow map, context diagrams and database tables. In conclusion, this application can help and facilitate village health service workers in the Kembang Sari Village in entering data, verifying, making reports about patient data more optimallyDOI : 10.29408/jit.v3i2.2319
Pendataan Mitra Produk Herbal CV. Rinjani Tirta Lombok Timur Berbasis Geographic Information System (GIS) Fathurrahman, Imam; Samsu, Lalu Muhammad
Infotek : Jurnal Informatika dan Teknologi Vol 4, No 1 (2021): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

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Abstract

The purpose of this research is to facilitate consumers in finding partners who sell herbal products from CV. Rinjani Tirta which is in East Lombok.Where the company is engaged in herbal products and has more than 86 products. In fact, it is one of the companies that has obtained a BPOM permit in East Lombok and has been recommended by the BPOM to continue to participate in activities held by the BPOM and the government related to permits, seminars, and product exhibitions The use of a Geographic Information System (GIS) can help provide information on the data collection of partners working with companies. The author researched with several stages, namely information gathering, planning, development of initial product formats, initial product trials, field trials, product revisions, and final results. The location of the research is CV. Rinjani Tirta located in the village of Ajani Timur, Suralaga subdistrict. The results of this study are very helpful CV. Rinjani Tirta in promotion and gathering information about partners and areas that have been widely spread and make it easier for consumers to find herbal products. Besides, to streamline the work of employees and of course indirect promotions from partners.
Identifikasi Kematangan Buah Mentimun Berbasis Citra Digital Menggunakan Jaringan Syaraf Tiruan Backpropagation fathurrahman, imam; Nur, Amri Muliawan; Farhurrahman, Fathurrahman
Infotek : Jurnal Informatika dan Teknologi Vol 2, No 1 (2019): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

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Abstract

Cucumber, cucumber, or cucumber (Cucumis sativus L) are plants that produce edible fruit. Especially in NTB cucumber production in 2015 reached 5,224 tons with a harvest area of 326 hectares. It is at number five after onions, chili, tomatoes and cabbage [2]. There are several parameters that can affect the quality of cucumbers, one of which is the shape, level of planting age and maturity [5]. Maturity of cucumbers can be recognized physically in terms of skin texture and color. The identification process of physical properties conventionally still has many disadvantages including the time needed is relatively long and produces a variety of products due to the limitations of human visuals. This becomes an obstacle so that it requires the application of computer image processing technology, especially in agriculture. Because of this, the researchers proposed using GLCM as feature extraction and using Backpropagation artificial neural networks for testing and training so that the research resulted in an accuracy of 89.6%.DOI : 10.29408/jit.v2i1.976
Identifikasi Kematangan Buah Mentimun Berbasis Citra Digital Menggunakan Jaringan Syaraf Tiruan Backpropagation fathurrahman, imam; Nur, Amri Muliawan; Farhurrahman, Fathurrahman
Infotek : Jurnal Informatika dan Teknologi Vol 2, No 1 (2019): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (492.156 KB)

Abstract

Cucumber, cucumber, or cucumber (Cucumis sativus L) are plants that produce edible fruit. Especially in NTB cucumber production in 2015 reached 5,224 tons with a harvest area of 326 hectares. It is at number five after onions, chili, tomatoes and cabbage [2]. There are several parameters that can affect the quality of cucumbers, one of which is the shape, level of planting age and maturity [5]. Maturity of cucumbers can be recognized physically in terms of skin texture and color. The identification process of physical properties conventionally still has many disadvantages including the time needed is relatively long and produces a variety of products due to the limitations of human visuals. This becomes an obstacle so that it requires the application of computer image processing technology, especially in agriculture. Because of this, the researchers proposed using GLCM as feature extraction and using Backpropagation artificial neural networks for testing and training so that the research resulted in an accuracy of 89.6%.DOI : 10.29408/jit.v2i1.976
Perancangan Kerangka Crowdsourcing Berbasis Wisdom Of Crowds Untuk Kamus Naskah Lontar (Takepan) Sasak Online Saiful, Muhammad; Samsu, L M; Fathurrahman, Imam
Infotek : Jurnal Informatika dan Teknologi Vol 3, No 2 (2020): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

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Abstract

The online Lontar (Takepan) Sasak manuscripts currently available are not sufficient to be a reference for those who want to learn Sangsekerta because of the limited contribution and stagnation of their contributions. On the other hand, active speakers of Lontar (Takepan) Sasak manuscripts exposed to the internet are available in sufficient quantities. The wisdom of crowds-based crowdsourcing mechanism is expected to be a solution to the problem. This paper presents a draft framework of the Sasak Lontar (Takepan) online crowdsourcing dictionary system. The design of this framework is expected to be the basis for the development of the new Sasak Lontar (Takepan) online dictionary.DOI : 10.29408/jit.v3i2.2300
Media Pembelajaran Interaktif Pengenalan Huruf Berbasis Flash Pada Siswa Pendidikan Anak Usia Dini (PAUD) (Studi Kasus : Kelompok Belajar Tarbiyatul Ummah Tanak Kaken Sakra Barat) Fathurrahman, Fathurrahman; Putra, Yupi Kuspandi; Sadali, Muhamad
Infotek : Jurnal Informatika dan Teknologi Vol 3, No 2 (2020): Infotek : Jurnal Informatika dan Teknologi
Publisher : Fakultas Teknik Universitas Hamzanwadi

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Abstract

Tujuan penelitian ini adalah untuk mempermudah guru dalam penyampaian materi kepada siswa dan meningkatkan pemahaman siswa terhadap materi yang disampaikan serta sebagai media untuk meningkatkan minat belajar dan kesenangan dalam proses belajar. Media pembelajaran memiliki peran penting dalam  proses belajar mengajar, namun kenyataan didunia pendidikan media pembelajaran sering diabaikan dengan alasan terbatasnya waktu untuk membuat persiapan mengajar dan sulit mencari media yang tepat. Di Kelompok Belajar Tarbiyatul Ummah Tanak Kaken menggunakan media pembelajaran yang masih bersifat konvensional dengan menggunakan buku, papan tulis dan alat peraga lainnya sebagai alat belajar siswa, media pembelajaran ini masih kurang menarik bagi siswa terutama dalam pelajaran pengenalan huruf-huruf abjad. Sekarang ini anak-anak lebih cenderung suka belajar menggunakan media yang berhungan dengan teknologi terutama anak-anak usia dini, dikarenakan lebih cepat menyerap pelajaran dari gambar-gambar menarik yang mendidik dan sesuai dengan usianya. Peneliti membuat media pembelajaran interaktif  berbasis Flash untuk lebih mudah mengenalkan huruf kepada siswa pendidikan anak usia dini pada Kelompok Belajar Tarbiyatul Ummah. Media pembelajaran ini dimulai dari proses analisis kebutuhan yang akan digunakan dalam pembuatan media pembelajaran interaktif dan membuat konsep atau perancangan sesuai dengan hasil analisis.DOI : 10.29408/jit.v3i2.2389