Claim Missing Document
Check
Articles

Found 19 Documents
Search

PENINGKATAN PROFESIONALISME GURU MELALUI PELATIHAN PEMBELAJARAN BERBASIS LEARNING MANAGEMENT SYSTEM (LMS) DENGAN APLIKASI EDMODO BAGI PARA GURU BIDANG KEJURUAN DI SMK MULTI MEKANIK MASMUR PEKANBARU Finanta Okmayura; Noverta Effendi; Adlian Jefiza
Jurnal Pengabdian UntukMu NegeRI Vol 2 No 2 (2018): Pengabdian Untuk Mu negeRI
Publisher : LPPM UMRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (3335.441 KB) | DOI: 10.37859/jpumri.v2i2.1095

Abstract

The field mastery of technology, especially in the field of Information and Communication Technology, is one of the obligations for teachers to improve their competence. But at this time the teachers are still applying the conventional teaching model, for example when the teacher stands in front of the class then explains about the subject. This is good for students who pay attention what the material explained by teacher, but if there is the student who can not attend that class they will be missed the lesson. One of some ways to overcome this problem needs for an additional mechanism as an additional learning media as teacher assistants, especially for vocational teachers in SMK Masmur Pekanbaru. The additional learning media is a Learning Management System (LMS) based learning. LMS is a form of web-based computer software, by uploading it to the internet, the e-learning system will be accessible anywhere and anytime. This training is based on LMS where the teachers will use the Edmodo application. By using Edmodo, the teachers have more rights to regulate who can join the group that is created, can control the activities of their students, and can directly assess the tasks. It is expected that LMS-based learning with Edmodo application to be able to improve teachers professionalism and make the learning process in the classroom more efficient than before
Design of Expert System for Early Identification for Suspect Bullying On Vocational Students by Using Dempster Shafer Theory Finanta Okmayura; Noverta Effendi
CIRCUIT: Jurnal Ilmiah Pendidikan Teknik Elektro Vol 3, No 1 (2019)
Publisher : PTE FTK UIN Ar-Raniry

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (577.201 KB) | DOI: 10.22373/crc.v3i1.4691

Abstract

Bullying is negatif agresif character to cover and hurt someone physically or physicology continoustly to act hard to other people who is lower than him. Some parents ignore this problem because of unknowing about the result of this problem that give negative effect to their children and other people. This system will identificate early the begining bullying character for teenager by knowing the kinds of the bullying character base on rate of presentation of higest quartel who has bullying character. This system designed by using  Dempster-hafer teory to know the begining of bullying character by using basic knowledge and forward chaining technic to know more about basic knowledge. Counting of this metodh by combining some symptoms that happen on children by calculating the possibillity disturbing by rating the symptoms from 0 to 1. Implementation of this system use PHP program and My SQL database. The black box trial on the consultation modul is done by using 12 instruments of tria  and found error value 0,88 % on the system and result of the trial expert system have suitable accuration 84 % ,  so we can conclude that this expert system  for early  identification  for suspect  bullying  on teenager good for use.
PENGGUNAAN MEDIA PEMBELAJARAN “TRAINER ARDUINO” UNTUK MENINGKATKAN KEMAMPUAN GURU SMK DI PEKANBARU Adlian Jefiza; Finanta Okmayura; Raja Widya Novchi
WARTA LPM WARTA LPM, Vol. 22, No. 2, September 2019
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/warta.v22i2.8778

Abstract

Permasalahan yang terjadi adalah, kurangnya minat siswa SMP untuk melanjutkan studi ke SMK Teknologi Elektronika. Untuk meminimalisir permasalahan tersebut, ada beberapa aspek yang harus ditingkatkan, salah satunya dengan meningkatkan kompetensi Sumber Daya Manusia (Guru) dalam perkembangan dunia elektronika. Salah satu cara meningkatkan kompetensi guru  adalah dengan memberikan pelatihan  trainer mikrokontroler tipe Arduino yang dilengkapi sensor-sensor sebagai media ajar bagi guru. Kegiatan pelatihan penggunaan trainer mikrokontroler melibatkan 15 orang Guru SMK di Pekanbaru. Sasaran kegiatan kedepannya mampu meningkatkan kualitas guru, kualitas lulusan SMK, dan menambah minat siswa terhadap SMK Teknologi bidang Elektronika. Output yang hasilkan pada kegiatan pelatihan media ajar trainer Arduino adalah terdapat meningkatkan kualitas guru SMK Teknologi khususnya bidang Elektronika sebesar 24,41%. Peningkatan kompetensi guru dilihat berdasarkan hasil Pretest dan Evaluasi kegiatan.
Dempster Shafer Algorithm For Expert System Early Detection of Anxiety Disorders Finanta Okmayura; Vitriani Vitriani; Melly Novalia
Lontar Komputer : Jurnal Ilmiah Teknologi Informasi Vol 12 No 2 (2021): Vol. 12, No. 02 August 2021
Publisher : Institute for Research and Community Services, Udayana University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24843/LKJITI.2021.v12.i02.p05

Abstract

Anxiety is an excessive anxiety disorder that is often found in psychology. Some people generally do not realize that they may have symptoms of this anxiety disorder. If ignored and continued continuously, it can interfere with one's activities, reduce academic achievement, and disrupt psychological conditions that affect their lives. This expert system for early detection of anxiety disorders is carried out using forward chaining tracing techniques to explore the knowledge base, and the inference motor is the Dempster Shafer algorithm. Dempster Shafer calculation is done by combining symptom pieces to calculate the possibility of the anxiety disorder. This anxiety disorder detection system is built on the web. Then the test is carried out by comparing the value generated by the system with the value generated by two experts. The test results prove that the value generated by the system has a similarity of 85% to the value produced by the two experts. It can be concluded that implementing the Dempster Shafer algorithm for this expert system in the early detection of anxiety disorders is feasible.
Sistem Kendali Cerdas Untuk Keamanan Sepeda Motor Berbasis Android Noverta Effendi; Adlian Jefiza; Finanta Okmayura
Jurnal Pendidikan Teknologi Informatika dan Sains Vol 1 No 2 (2019): Journal of Education Informatic Technology and Science (JeITS)
Publisher : Faculty of Teacher Training and Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (827.066 KB)

Abstract

Sistem kendali cerdas untuk keamanan sepeda motor berbasis andorid dibuat untuk memberikan alternatif solusi untuk mengurangi, mencegah, dan melacak keberadaan sepeda motor ketika terjadi curanmor. Sistem ini akan dapat memberikan data posisi sepeda motor dan status engine sepeda motor melalui sistem pemantauan yang dimiliki oleh pihak keamanan kampus maupun pihak kepolisian. Selain itu sistem kendali cerdas keamanan sepeda motor ini juga dapat memberikan alternatif sistem keamanan melalui penguncian yang dapat dilakukan melalui android. . Sistem kendali cerdas ini berfungsi berdasarkan inputan dari Modul GPS dan Modul relay yang terhubung ke mikrokontroler yang dapat dimonitor oleh aplikasi android, apabila kendaraan pada kondisi terkunci di aplikasi android, maka sepeda motor tidak akan dapat dihidupkan oleh pihak lain sebelum diberikan akses untuk menghidupkan melalui aplikasi android. Selain itu melalui aplikasi dapat juga di monitor posisi sepeda motor apabila sepeda motor bergerak tanpa izin dari pemilik sepeda motor. Informasi dari mikrokontroler akan diteruskan ke aplikasi android melalui media penghubung berupa modul wireless berdasarkan sinyal hotspot dari perangkat android. Hasil pengujian menunjukkan aplikasi dapat menampilkan hasil monitoring status mesin dan posisi sepeda motor secara realtime
KOMIK PENDEK TENTANG BANK SENTRAL INDONESIA, SISTEM DAN ALAT PEMBAYARAN SEBAGAI MEDIA PEMBELAJARAN EKONOMI SISWA KELAS X SMA Melly Novalia; Finanta Okmayura
Jurnal Pendidikan Teknologi Informatika dan Sains Vol 2 No 2 (2020): Journal of Education Informatic Technology and Science
Publisher : Faculty of Teacher Training and Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37859/jeits.v2i2.2099

Abstract

Pembelajaran tentang pokok bahasan Bank Sentral, Sistem Pembayaran dan Alat Pembayaran merupakan salah satu materi pembelajaran Ekonomi Kelas X SMA jurusan IPA lintas minat Ekonomi. Materi ini kurang diminati peserta didik, karena muatannya penuh teori dan media pembelajaran yang digunakan guru terbatas hanya media powerpoint dengan konten teks dan gambar sederhana. media komik merupakan solusi media pembelajaran agar peserta didik dapat termotivasi untuk belajar tentang materi tersebut. Komik yang dirancang berupa komik pendek yang terdiri dari beberapa sesi cerita yang berkaitan, dengan jalan cerita dan tokoh yang menarik dengan tujuan mudah dipahami dan menarik bagi peserta didik. pengembangan komik pendek ini mengadopsi model 4D Thiagarajan, dkk (1974). Model pengembangan 4D meliputi tahap define (pendefinisian), design (perancangan), develop (pengembangan) dan disseminate (penyebaran) (Trainto, 2010). Hasil pengembangan media komik menunjukkan hasil validasi ahli media dengan rata-rata skor 3,49 dengan kategori sangat layak. Sedangkan hasil dari respon peserta didik menunjukkan hasil skor 3,68 dengan kategori sangat baik. Kesimpulan penelitian bahwa komik pendek merupakan media pembelajaran yang layak digunakan dan dapat menarik bagi peserta didik
ANALISIS DAN PERANCANGAN SISTEM INFORMASI PELAYANAN ADMINISTRASI PUBLIK MENGGUNAKAN UNIFIED MODELING LANGUAGE (UML) Vitriani Vitriani; Finanta Okmayura; Robby Satria
Simtika Vol. 5 No. 1 (2022): JURNAL SIMTIKA, JANUARI 2022
Publisher : Fakultas Ilmu Komputer Universitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini membahas tentang perancangan sistem informasi pelayanan administrasi publik menggunakan Unified Modelling Language (UML) Sistem ini dirancang atas dasar banyaknya permasalahan yang ada pada pelayanan administrasi publik di kantor desa atau nagari seperti sekretaris desa atau nagari tidak berada di tempat pada saat masyarakat membutuhkan surat keterangan tidak mampu untuk mengajukan beasiswa anaknya. Sistem ini dirancang menggunakan model Unified Modelling Language (UML). Dengan adanya sistem ini diharapkan permasalahan pelayanan administrasi publik di kantor desa dan nagari dapat teratasi dan kinerja perangkat desa dan nagari bisa lebih maksimal.
PERANCANGAN E-TOURISM UNTUK MENINGKATKAN PARIWISATA DI KOTA SAWAHLUNTO Gunawan Ali; Dwi Winarti; Vitriani Vitriani; Finanta Okmayura; Robby Satria
Simtika Vol. 5 No. 2 (2022): JURNAL SIMTIKA, MEI 2022
Publisher : Fakultas Ilmu Komputer Universitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Sistem Informasi Pariwisata Berbasis Web Sebagai Media Promosi Kota Sawahlunto ini digunakan sebagai alat bantu penyampaian informasi kawasan wisata, penginapan dan tempat-tempat kuliner yang ada di Kota Sawahlunto. Sistem Informasi ini merupakan salah satu bentuk promosi pariwisata yang ada di Kota Sawahlunto, agar menarik para wisatawan yang ingin dikunjung ke Kota Sawahlunto. Penelitian ini diharapkan dapat bermanfaat sebagai media informasi dan promosi wisata yang ada di Kota Sawahlunto, sehingga masyarakat luas akan semakin mengenal tempat-tempat wisata yang ada di Kota Sawahlunto. Sistem informasi pariwisata berbasis web sebagai media promosi Kota Sawahlunto dibuat dengan menggunakan bahasa pemrograman PHP, dengan database MySQL
Pemodelan Design Thinking dalam Perancangan UI dan UX Aplikasi Jasa Potong Rumput CleaningKuu Finanta Okmayura; Melly Novalia; Vitriani Vitriani
Jurnal SAINTIKOM (Jurnal Sains Manajemen Informatika dan Komputer) Vol 22, No 1 (2023): Februari 2023
Publisher : PRPM STMIK TRIGUNA DHARMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53513/jis.v22i1.7551

Abstract

A grass cutter is a tool used to cut grass or plants. At present, data and information related to lawn mower rental services are still conventional, namely obtained through word of mouth and print media such as newspapers, pamphlets, and magazines. Because the media used is limited, consumers have problems finding information about the grass cutting service assistance business. The problems experienced by consumers are the lack of various information, such as the address of the rental place, the unavailability of the process for renting the lawn mower service online, and the absence of official prices for lawn mowing services listed in newspapers and flyers so that the price can be manipulated according to the wishes of the service provider. To solve these problems, a car-based lawn mower application was designed that can make it easier for users and more efficient by using design thinking and modeling. The stages of the Design Thinking process start with the empathize, define, ideate, prototype, and test stages. After designing the user interface, testing was then carried out using the System Usability Scale (SUS) approach, and a score of 81 was obtained, which was in grade B, so it can be concluded that the design of the user interface application for mowing services is feasible to be developed into a mobile-based application.
PKM PENGEMBANGAN OBJEK WISATA PULAU BATU LANGKAI KAMPAR-RIAU Raja Widya Novchi; Khusnul Hanafi; Jayus Jayus; Finanta Okmayura; Hichmaed Tachta Hinggo S; Raja Arlizon
Jurnal Abdimas Bina Bangsa Vol. 4 No. 1 (2023): Jurnal Abdimas Bina Bangsa
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jabb.v4i1.386

Abstract

The attractiveness of a tourist object is one of the important assets that must be owned in order to improve and develop a tourist attraction because the potential attractiveness of a tourist object is what attracts tourists to that destination. In order to make a tourist attraction acceptable to tourists, a mature concept is needed so that it can have a positive effect on the development of the tourist attraction, as well as for the surrounding environment. In Limau Manis Village there is a Batu Langkai Island Tourism Object. Previously, the existence of this tourist attraction had been managed by the community but stopped due to lack of funds, land issues, lack of knowledge about tourism promotion strategies, lack of information related to tourist objects, at several points there was still quite a lot of trash scattered in the river area and there was no place to capture the moment (photo spots). The service team collaborated with residents to make organic and inorganic trash cans, make photo spots, promotion strategy workshops and provide neon boxes for Batu Langkai Island Tourism Objects