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Designing lesson plan of integer number operation based on fun and easy math (FEM) approach Darin Fouryza; Siti Maghfirotun Amin; Rooselyna Ekawati
International Journal of Evaluation and Research in Education (IJERE) Vol 8, No 1: March 2019
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (542.321 KB) | DOI: 10.11591/ijere.v8i1.15514

Abstract

This paper dealt with the design of learning tools, that was the development of learning implementation plan or Rencana Pelaksanaan Pembelajaran (RPP) based on Fun and Easy Math (FEM) approach in the form of a number line model. FEM was an approach in order to teach mathematics effectively to students in a fun and easy way according to the patterns and rules, making it easier for students to understand mathematical concepts and driving them to actively participate in learning activity. Furthermore, the number line model based on the rules aimed to provide the real idea of mathematical concept and avoid the mathematical manipulation. The design of RPP development was intended to create a new RPP which was divided into three activities, namely introduction, core, and closing. The method of lesson plan development used a Plomp’s development model which was consisted of three phases, namely preliminary research, prototype, and evaluation. The results of this development were expected to help students in understanding the mathematical concepts, namely integer calculation operations especially addition and subtraction, increasing student activeness in learning process, and avoiding the existence of mathematical manipulation.
Developing Vocabulary Through Media Android’s Application for a Child in 2013 Curriculum A Alfiansyah; Darin Fouryza; Yeni Silviani
Pancaran Pendidikan Vol 6, No 2 (2017)
Publisher : The Faculty of Teacher Training and Education The University of Jember Jember, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (598.505 KB) | DOI: 10.25037/pancaran.v6i2.16

Abstract

This article aims to analyze how much influence the use of android applications to increase children vocabulary. Vocabulary was a part of children language development, that must be stimulated from an early age. Vocabulary played an important role for children, because by mastering the vocabulary can make it easier for children to communicate with their environment. Through android applications, children were easy to get the packed knowledge as attractive as possible using images and motion animations accompanied by audio. The powerful appeared of android applications for children is not separated from the characteristics of the media that has several advantages compared to the print media and hearing media, so children liked it very much. Android applications have a significant impact on the children vocabulary, if learning on the Indonesia language in curriculum 2013 used that media,accordingly the impact was good.