Sari, Ratna Permata
Prodi Ilmu Komunikasi Universitas Islam Indonesia, Yogyakarta

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LIFE SATISFACTION, COPING STRESS STRATEGIES & MEDIA CONSUMPTION DURING COVID-19 PANDEMIC IN INDONESIA Iswan Saputro; Ratna Permata Sari; Wardah Roudhotina
Insight: Jurnal Ilmiah Psikologi Vol 23, No 1: Februari 2021
Publisher : Universitas Mercu Buana Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26486/psikologi.v23i1.1253

Abstract

The COVID-19 pandemic as a global health crisis may lead to psychological distress to some people. This study aims to identify the correlation between coping stress strategies and life satisfaction during the COVID-19 pandemic among Indonesians. Furthermore, this study also has the objective to identify the way people consume media during this pandemic. From 24 April to 6 May 2020, the researchers conducted an online survey using snowball sampling techniques towards 200 Indonesian people. The measurements of this study used Brief COPE, Satisfaction with Life Scale, and a survey to measure media consumption. The results showed that the respondents had a level of life satisfaction in the slightly satisfied category during the COVID-19 pandemic. Life satisfaction was positively correlated with emotion-focused (positive reframing, religion) and negatively correlated with dysfunctional coping (denial, behavioral disengagement, self-blame). On the other hand, the result of the survey showed that 79% of respondents reported have an increase in social media consumption since the pandemic. There was no significant difference in life satisfaction between respondents who experienced an increase in media consumption and those who did not. The most current media activities were looking for entertainment (77,5%), communicating to others (74,5%), and searching for COVID-19 updates (64,5%). These findings can be used to formulate psychological interventions during the COVID-19 pandemic and as a reference in making public health promotion through media following the characteristics of respondents' lifestyle and sociodemographic.
Fandom dan Konsumsi Media: Studi Etnografi Kelompok Penggemar Super Junior, ELF Jogja Ratna Permata Sari
Jurnal Komunikasi Vol. 6 No. 2 (2012): Volume 6, Nomor 2, April 2012
Publisher : Program Studi Ilmu Komunikasi

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Abstract

Korean Wave (music, movie, and drama), recently, accept a lot of attention from Indonesian teenagers. Thanks to the power of mass media, Korean music, or we called it KPop, beginning to spread it virus throughout the world by the emerging of Fandom. Super Junior as one of the pioneer of Korean boy band become the group that has the largest fan club in the world named ELF. This research examines the private media consumption behavior by ELF Jogja and the interaction between its members in organic and virtual community. Ethnographic became the main method by using participant observation, indepth interview, and focus group discussion with snow ball technique. The finding are (1) the private media consumption behavior of fans showed that the fans had "hyperconsumerist" sensibility and (2) when fans already jump to virtual communities, they will have different communication pattern like they ever had in organic community before.
Pembungkaman Kaum Perempuan dalam Film Indonesia (Penerapan Teori Muted Group Dalam Film “Pertaruhan”) Ratna Permata Sari
Jurnal Komunikasi Vol. 9 No. 1 (2014): Volume 9, Nomor 1, Oktober 2014
Publisher : Program Studi Ilmu Komunikasi

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Abstract

Sex and gender are two different concepts. But for women, gender or the inherent nature of the cultural processes that give rise to various inequalities in society such as marginalization, stereotype, violence and negative labeling.This article focuses on how role of women seen from Muted Group Theory about silencing of women in public interest in movie “At Stake (Pertaruhan)”. This movie consists of four short stories such as Effort for Love, What’s the point?, Miss or Mrs?, The Children’s Fortune.
Strategi Intergrated Marketing Communication Bioskop Platinum Cineplex Solo dalam Menarik Minat Penonton Nurul Khotimah; Ratna Permata Sari
Jurnal Komunikasi Vol. 11 No. 1 (2016): Volume 11, Nomor 1, Oktober 2016
Publisher : Program Studi Ilmu Komunikasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20885/komunikasi.vol11.iss1.art5

Abstract

Banyaknya bioskop di Indonesia, antara lain Cinema 21, XXI, Blitzmegaplex, Platinum Cineplex. melahirkan persaingan untuk menarik minat penonton. Tujuan penelitian ini adalah mengetahui strategi Integrated Marketing Communications (IMC) yang dilakukan pada bioskop Platinum Cineplex Solo dalam menarik minat penonton. Dengan menggunakan metode deskriptif kualitatif, penelitian ini menunjukkan bahwa untuk menarik penonton, Platinum Cineplex melakukan proses pemasaran yang dimulai dari analisis peluang, analisis kompetitor, segmentasi pasar, menentukan harga, distribusi, promosi, kinerja karyawan, proses, lingkungan fisik. Beberapa kegiatan promosi yang dilakukan Platinum Cineplex adalah kegiatan yang menunjang keputusan promosi, aktivitas promosi penjualan, hubungan masyarakat, pemasaran langsung dan sponsorship.
REPRESENTASI IDENTITAS PEREMPUAN DALAM VIDEO BLOG SEBAGAI BUDAYA ANAK MUDA (STUDI SEMIOTIKA VLOG GITASAV DI YOUTUBE) Ratna Permata Sari
Asian Journal of Innovation and Entrepreneurship Volume 03, Issue 02, May 2018
Publisher : UII

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Abstract

Pesatnya perkembangan teknologi informasi komunikasi di dekade terakhir ini terlihat dari peningkatan jumlah pengguna internet di seluruh dunia. Dibandingkan dengan platform media sosial lain, Youtube menjadi media sosial yang paling populer di kalangan anak muda. Vlog (video blog) buatan Gita Savitri menjadi objek penelitian dalam artikel ini dikarenakan keragaman konten vlog, tidak hanya tentang kuliner, make up dan fashion seperti halnya kebanyakan vlogger wanita, namun juga membahas kehidupan di Jerman, segmen opini yang membahas tentang fenomena yang terjadi saat ini. Artikel ini membahas tentang representasi identitas perempuan dalam vlog serta dikaitkan dengan konsep budaya anak muda. Metode penelitian ini adalah semiotika dengan menganalisis korpus-korpus dalam vlog Gitasav. Kesimpulan dari penelitian ini adalah ditemukan tiga jenis identitas antara lain identitas budaya, identitas sosial dan identitas pribadi yang lekat dengan budaya anak muda