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Public Partnership Program (PKM) SMP Muhammadiyah 4 Porong Sub-district Porong, District Sidoarjo, East Java H. Hindarto; Ribangun Bamban Jakaria; Paramitha Amelia Kusumawardani; Yunianita Rahmawati
Jurnal Dedikasi Vol. 17 No. 2 (2020): November
Publisher : Direktorat Penelitian dan Pengabdian Kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/dedikasi.v17i2.14704

Abstract

SMP Muhammadiyah 4 Porong is one of the Muhammadiyah universities under the guidance of PCM Porong, which is located at Jl. Raya Lajuk, Dusun Pojok, Lajuk, Kec. Porong, Sidoarjo Regency, East Java 61274, is the first stepping educational institution to occupy a building within the Muhammadiyah Porong College, founded in 1966, which was originally located in the mindi sub-district, kecamatan. Porng, is a school relocation as a result of the impact of the Lapindo mudflow and until now, there are 54 students aged 12 to 15 years consisting of 3 classes, namely grades VII, VIII and IX. It has 14 teachers, consisting of 1 person as the principal and concurrently as a teacher and supported by 4 education personnel. So that the problems faced by these schools are the absence of communication media that can provide information related to the learning process, academics, student achievement and two-way communication with student guardians, teachers and schools. This aims to improve communication between teachers, guardians of students, schools and the general public. So that with the existing problems, a solution is needed so that the learning process will be achieved. So that the solution offered is to create the concept of student participation in building imagery by providing a means of actualization by building and utilizing the web as a communication medium, print and sms geetway managers, Internet Marketing training and mentoring and news coverage and writing training, so that with the solutions offered, SMP Muhammadiyah 4 Porong Sidoarjo, will be able to build self-image and communicate actual information in schools, in order to build synergy between students, parents, teachers and schools as well as the wider community.
Taman Baca Rumah Taqwa Al Kausar Desa Gebang Kec. Sidoarjo Kab. Sidoarjo Jawa Timur Hamzah Setiawan; Yunianita Rahmawati; Ribangun Bamban Jakaria; Wiwik Sumarmi
Abdimas Singkerru Vol. 1 No. 2 (2021)
Publisher : Akademi Teknologi Industri Dewantara Palopo

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Abstract

Taman Baca Yayasan Rumah Taqwa al-Kausar bertujuan untuk memberikan sarana bagi anak-anak panti dan masyarakat sekitar dalam menyediakan bahan bacaan yang berkualitas. Proses pelaksanaan program, mitra memahami dan dapat menjalankan secara mandiri atas teknologi yang ditransfer melalui pelatihan dan pendampingan. Untuk memastikan pelaksanaan program berjalan dengan baik, maka tim pengusul selalu melakukan evaluasi secara bertahap, guna memastikan bahwa tahapan yang dilalui berjalan dengan baik. Sehingga mitra mampu melakukan inventory buku, perbaikan sistem manajemen perpustakaan, dan pengelolaan proses peminjaman dan pengembalian, yang selama ini dilakukan dengan bermodal saling percaya dengan melakukan pencatatan sederhana menggunakan buku besar, selain itu buku yang ada tidak teregistrasi dan tidak dikelompokkan berdasarkan kode buku, sehingga dengan program pengabdian masyarakat ini. Mitra mampu pengelolaan perpustakaan secara profesional dengan memaksimalkan potensi yang terdapat pada perpustakaan umum yayasan rumah al-Kausar.
Pelatihan Media Pembelajaran Digital untuk Tenaga Pendidik Di Masa Pandemi Di SMP Muhammadiyah 4 Porong Sidoarjo Suhendro Busono; Moch Alfan Rosid; Yunianita Rahmawati
Jurnal ABDINUS : Jurnal Pengabdian Nusantara Vol 5 No 1 (2021): Volume 5 Nomor 1 Tahun 2021
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/ja.v5i1.15387

Abstract

In 2020 Indonesia goverment got the big disaster from God, It is namely Corona Virus. In education sector such as school,university and other formal education can’t do teaching learning activity directly.Teacher and student can’t do face to face activity because they are limited by goverment policy about social distancing.Education Ministry can solve the limitation of internet access bandwith by using free internet access or big bandwith, unfortunetly the big problem that can’t be solved by Indonesia Goverment is teacher have no knowladge about digital learning. Abdimas Team of Sidoarjo Muhammadiyah University try to aim this big problem. Abdimas Team of Sidoarjo Muhammadiyah University held training of digital learning for SMP Muhammadiyah 4 Porong Sidoarjo. Platform of this digital learning uses EDMODO. The result of this training is teacher and student can do teaching and learning activity periodically using internet media. The conclusion of this article is digital learning is necessary in revolution 4.0 because growth of information technology raise significantly
Public Library: Efforts to Increase Reading Interest of Orphans at the Taqwa Al-Kausar House Foundation, Sidoarjo: Perpustakaan Umum : Upaya Peningkatan Minat Baca Anak Panti Di Yayasan Rumah Taqwa Al-Kausar Sidoarjo Hamzah Setiawan; Yunianita Rahmawati; Wiwik Sumarmi; Ribangun Bamban Jakaria; Paramitha Amelia Kusumawardani
Procedia of Social Sciences and Humanities Vol. 3 (2022): Proceedings of the 1st SENARA 2022
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pssh.v3i.307

Abstract

The public library of the Taqwa al-Kausar house foundation aims to provide facilities for children's homes and the surrounding community in providing quality reading materials as a result of the many reading interests owned by children's homes, but in its management which includes book inventory, library management systems , the process of borrowing and measuring, is carried out by recording and only done with simple recording, so that many books are available, the management system is not good, the existing books are not found and it is difficult to manage the children's home or the community has borrowed and did not return it, apart from There are many books that are not registered and do not have a book inventory system, meanwhile they do not have a book inventory system, meanwhile library management for librarian managers and staff has never been carried out. So from these problems the solutions to be offered are (1) Building an online-based library information system, (2) Library management training, (3) Provision of online-based library information system support facilities, (4) librarian training. So that with professional library management, you will be able to maximize the potential of the Rumah Al-Kausar Foundation public library which is able to provide stemulus in an effort to increase the love of reading and the professionalism of management and administrators in the future will be a reference for independent public libraries in Sidoarjo.
Assistance for Soy Milk SMEs in Sidoarjo to Increase Production and Sales Post-Covid-19 Pandemic Iswanto; Ribangun B. Jakaria; Yunianita Rahmawati
Procedia of Social Sciences and Humanities Vol. 3 (2022): Proceedings of the 1st SENARA 2022
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pssh.v3i.209

Abstract

Sumber Rejeki is a producer of soy milk drinks located in Sumorame Village, Sidoarjo Regency with the Seven soy brand. In line with its growing business, UD. Sumber Rejeki tries to make several innovations to increase its production and sales. However, the efforts made could not be maximized due to several things, including: production equipment and facilities owned were still limited, there was no scheduling and production planning, the soy milk produced could not last long, the market and distribution were still limited, the media used to market the product is still limited. So with some of the problems faced, several solutions were taken to overcome these problems, namely: first by providing a production tool in the form of a bottle cap machine, the hope is that production will increase. Second, by designing the distribution system and online marketing.
Implementasi Aplikasi Perpustakaan Mini Mandiri At-Taqwa Urangagung Sidoarjo Yunianita Rahmawati; Yulian Findawati; Uce Indahyanti; Arif Senja Fitroni
Jurnal Pengabdian UntukMu NegeRI Vol 7 No 1 (2023): Pengabdian Untuk Mu negeRI
Publisher : LPPM UMRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37859/jpumri.v7i1.4830

Abstract

Perpustakaan Mini Mandiri At-Taqwa didirikan untuk memberikan bahan bacaan pada warga perumahan Bhayangkara pada khususnya dan warga sekitar perumahan pada umumnya. Pendataan buku dan anggota dilakukan secara manual sehingga dibutuhkan suatu aplikasi pendataan buku secara otomatis sehingga dibuatlah aplikasi Perpustakaan Mini Mandiri At-Taqwa. Fitur aplikasi ini diantaranya Input Kategori Buku, Input Data Buku, Input Data Anggota, Input Data Petugas, Cari Data Buku, dan Laporan Buku. Aplikasi ini dapat membantu pencatatan dan pencarian data buku, anggota, dan petugas secara otomatis.
DIGITALISASI PROSES PEMINJAMAN DAN PENGEMBALIAN BUKU PADA PERPUSTAKAAN MINI MANDIRI AT-TAQWA URANGAGUNG SIDOARJO Yunianita Rahmawati; Yulian Findawati; Uce Indahyanti; Arif Senja Fitroni
Publikasi Pengabdian Masyarakat Komputer dan Teknologi (PUNDIMASKOT) Vol. 2 No. 1 (2023): PKM-PUNDIMASKOT (Juni 2023)
Publisher : Yayasan Bina Internusa Mabarindo

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Abstract

Perpustakaan Mini Mandiri AT-Taqwa terletak desa urangagung, sidoarjo. Pendirian perpustakaan ini untuk menumbuhkan dan meningkatkan minat baca bagi warga dalam mengisi waktu luang. Proses pengelolaan perpustaakaan ini masih manual, untuk itu diperlukan sistem terkomputerisasi dalam mengelola buku perpustakaan yaitu proses meminjam dan mengembalikan buku. Aplikasi ini dapat membantu dalam proses peminjaman dan pengembalian buku sehingga pengelolaan perpustakaan menjadi lebih baik dan rapi. Tujuan program pengabdian masyarakat ini yaitu melakukan digitalisasi proses peminjaman dan pengembalian buku pada perpustakaan mini mandiri at-taqwa urangagung sidoarjo agar pencatatan peminjaman dan pengembalian data buku rapi dan teratur. Aplikasi ini terbukti dapat membantu pencatatan peminjaman dan pengembalian buku secara otomatis. Hal ini dapat dilihat pada menu peminjaman dan pengembalian buku di aplikasi perpustakaan Mini Mandiri At-Taqwa.
Visualisasi Rumah Adat Jawa Berbasis Augmented Reality Menggunakan Marker Based Tracking Achmad Zainudhin Zainudhin; Yunianita Rahmawati; Cindy Taurusta
Jurnal Informatika Universitas Pamulang Vol 8, No 2 (2023): JURNAL INFORMATIKA UNIVERSITAS PAMULANG
Publisher : Teknik Informatika Universitas Pamulang

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Abstract

AbstrakRumah adat merupakan rumah tradisional yang sudah lama ada dan digunakan sebagai tempat tinggal. Dalam kurikulum 2013, pembelajaran tentang Rumah Adat Jawa sangat diperlukan untuk kalangan Sekolah Dasar (SD) khususnya di SD Negeri Ganting. Namun dalam pembelajaran tentang Rumah Adat Jawa masih menggunakan sistem pembelajaran secara konvensional. Augmented Reality merupakan kombinasi antara dunia maya (virtual) dengan dunia dunia nyata (real) yang dibuat oleh komputer. Dalam mendukung pembelajaran tentang Rumah Adat Jawa, maka diperlukannya “Aplikasi Visualisasi Rumah Adat Jawa Berbasis Augmented Reality (RumahAdat-AR)”. Dengan aplikasi tersebut, objek Rumah Adat Jawa akan di visualisasikan dari bentuk 2-dimensi menjadi 3-dimensi hanya dengan menggunakan smartphone. Pengujian aplikasi ini menggunakan teknik blackbox berupa pengujian fungsionalitas dan fitur, pengujian respon time, pengujian jarak jangkauan kamera, dan pengunjian intensitas cahaya. Tingkat responden siswa terhadap aplikasi ini dapat di tunjukkan dari aspek pengujian responden meliputi aspek fungsional, aspek kemudahan, dan aspek kepuasan mendapatkan nilai rata-rata mencapai 82%. Ini menunjukkan bahwa Aplikasi RumahAdat-AR mampu untuk dijadikan sistem pembelajaran baru. Tujuan dari pembuatan aplikasi ini adalah sebagai sistem dan media pembelajaran baru dalam mempelajari sejarah tentang Rumah Adat Jawa. Pembuatan aplikasi ini menggunakan metode Waterfall dengan model SDLC (System Development Life Cycle).
Digital Book of Indonesian Rare Flora Using Augmented Reality Nur Reza Umami; Rohman Dijaya; Yunianita Rahmawati
Procedia of Engineering and Life Science Vol 4 (2023): Proceedings of the 6th Seminar Nasional Sains 2023
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pels.v4i0.1418

Abstract

The uniformity of the flora is still not widely known. Therefore, natural knowledge has an important role in education considering the limitations of print media as a learning medium. Innovation by utilizing Augmented Realityp technology is very helpful as a learning medium that can support the learning process more effectively and efficiently, on the other hand Augmented Reality that displays 3D models of objects in real time can also increase interest in learning in knowing Indonesia's rare flora attractively and interactively.So, researchers designed and developed the application "Digital Flora Langka Indonesia Using Augmented Reality" with SDLC (Software Development Life Cycle) methods which are expected to help as an interesting learning medium.
Virtual Aquascape for Users Utilizing Augmented Reality Della Swastika Nur Aini; Rohman Dijaya; Yunianita Rahmawati
Procedia of Engineering and Life Science Vol 4 (2023): Proceedings of the 6th Seminar Nasional Sains 2023
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pels.v4i0.1430

Abstract

Aquascape is the art of arranging plants in water. The large number of complaints from aquascape buyers were not up to expectations, causing sellers to have difficulty in setting an example of an orderable aquascape, so researches created an aquascape application system to increase their promotional activities with augmented reality technology accessible through smartphone. One uses the methode MDLC (Multimedia Development Life Cycle). As a result, the application can implement a markless augmented reality to display 3D objects in real time with the help of a camera on a smartphone or a trilib feature by importing 3D object files found on file managers on a smartphone. User can easily provide the desired aquascape example of the aquascape application.