Abi Fadila
Pendidikan Matematika, STKIP Muhammadiyah Pringsewu

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EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF TIPE STAD DAN TGT DENGAN PENDEKATAN KONTEKSTUAL TERHADAP PRESTASI BELAJAR DAN ASPEK AFEKTIF MATEMATIKA SISWA DITINJAU DARI KECERDASAN MAJEMUK Fadila, Abi; Budiyono, Budiyono; Riyadi, Riyadi
Jurnal Pembelajaran Matematika Vol 2, No 1 (2014): Pembelajaran Matematika
Publisher : Jurnal Pembelajaran Matematika

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Abstract

Abstract: The objectives of this research were to investigate: (1) whose learning achievement and affective aspect of Mathematics are better between the students with the cooperative learning model of the STAD type with contextual approach and those with the cooperative learning model of the TGT type with contextual approach; (2) whose learning achievement and affective aspect of Mathematics are better among the students with mathematical logical intelligence, visual intelligence, kinesthetic intelligence, and interpersonal intelligence; and (3) whether or not there is an interaction in each category of the cooperative learning models and the intelligence types on the learning achievement and affective aspect of Mathematics. This research used the quasi experimental research method. Its population was all of the students in Grade VII of State Junior Secondary Schools of Sukoharjo regency in Academic Year 2012/2013. The samples of the research consisted of 141 students, and they were taken by using the stratified cluster random sampling. The data of the research were gathered through test of learning achievement and questionnaire affective aspect. The proposed hypotheses of the research were tested by using a two-way MANOVA with unbalance cells at the significance level of 5%. The results of the research are as follows 1) The learning achievement in Mathematics of the students of the TGT with contextual approach is better than that STAD with contextual approach, but the affective aspect of Mathematics of the students with TGT with contextual approach is as good as that STAD with contextual approach; 2) The learning achievement in Mathematics of the students with the mathematical logical intelligence is as good as those of the students with the kinesthetic intelligence, interpersonal intelligence but better than visual intelligence, the learning achievement in Mathematics of the students with the kinesthetic intelligence is better than interpersonal intelligence. The affective aspect of Mathematics of the students with the mathematical logical intelligence is as good as that of the students with the kinesthetic intelligence, but better than visual intelligence and interpersonal intelligence, and the affective aspect of Mathematics of the students with the visual intelligence is as good as that of the students with the interpersonal intelligence. 3) There is no any interaction of effect of the cooperative learning models and the multiple intelligences on the learning achievement in Mathematics and the affective aspect of Mathematics.Keywords: STAD, TGT, multiple intelligences, learning achievement, and affective aspect.
EKSPERIMENTASI PENDEKATAN MATEMATIKA REALISTIK DENGAN PEMBERIAN TUGAS DITINJAU DARI KEMAMPUAN AWAL TERHADAP HASIL BELAJAR MATEMATIKA Fadila, Abi
JURNAL E-DUMATH Vol 1, No 2 (2015)
Publisher : JURNAL E-DUMATH

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Abstract

AbstractThe aims of this research are to find out the different effect of each categories of realistic mathematic approach with task or without task, initial capability characteristics, and their interaction towards students mathematics learning results used realistic mathematic approch. The research used to quasi experimental with 2x2 factorial design. The samples of the research were taken by cluster random sampling technique. Based on hypothesis test, it can be conclude that the learning results used Realistic Mathematics Approach tith task have a better than without task, the learning result of the students who have good initial capability is better than lowerinitial capability, and there is interaction between the realistic mathematic approach with initial capability characteristics. Key Words: Realistic Mathematics Approach; Initial Capability; Learning Result
PERBANDINGAN HASIL BELAJAR MATEMATIKA ANTARA PENGGUNAAN MEDIA BERBASIS KOMPUTER DAN CETAK Fadila, Abi
JURNAL E-DUMATH Vol 2, No 1 (2016)
Publisher : JURNAL E-DUMATH

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This research aims to know whether there is difference between of the studentsachievement in math by using teaching media with instructional media basedcomputer and printed media (books). This research is experimental researchusing posttest-only control design. The population was all the of the first gradestudents at SMP Negeri 8 Bandar Lampung. The samples of the research weretaken by using the cluster random sampling technique. Data acquisition is doneby testing with data analysis techniques using t-test if the data distributionnormal and homoginity. The result of the research can be concluded that there isdifference between of the students achievement in math by using teaching mediawith instructional media based computer and printed media (books), and thestudents achievements in math by using teaching media with instructional mediabased computer was higher than the students achievements in math by usingteaching media with printed media (books).Keywords: instructional media based computer, printed media, studentsachievements in math
EKSPERIMENTASI MODEL PEMBELAJARAN KOOPERATIF TIPE STAD DAN TGT DENGAN PENDEKATAN KONTEKSTUAL TERHADAP PRESTASI BELAJAR DAN ASPEK AFEKTIF MATEMATIKA SISWA DITINJAU DARI KECERDASAN MAJEMUK Fadila, Abi; Budiyono, Budiyono; Riyadi, Riyadi
Jurnal Pembelajaran Matematika Vol 2, No 1 (2014): Pembelajaran Matematika
Publisher : Jurnal Pembelajaran Matematika

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract: The objectives of this research were to investigate: (1) whose learning achievement and affective aspect of Mathematics are better between the students with the cooperative learning model of the STAD type with contextual approach and those with the cooperative learning model of the TGT type with contextual approach; (2) whose learning achievement and affective aspect of Mathematics are better among the students with mathematical logical intelligence, visual intelligence, kinesthetic intelligence, and interpersonal intelligence; and (3) whether or not there is an interaction in each category of the cooperative learning models and the intelligence types on the learning achievement and affective aspect of Mathematics. This research used the quasi experimental research method. Its population was all of the students in Grade VII of State Junior Secondary Schools of Sukoharjo regency in Academic Year 2012/2013. The samples of the research consisted of 141 students, and they were taken by using the stratified cluster random sampling. The data of the research were gathered through test of learning achievement and questionnaire affective aspect. The proposed hypotheses of the research were tested by using a two-way MANOVA with unbalance cells at the significance level of 5%. The results of the research are as follows 1) The learning achievement in Mathematics of the students of the TGT with contextual approach is better than that STAD with contextual approach, but the affective aspect of Mathematics of the students with TGT with contextual approach is as good as that STAD with contextual approach; 2) The learning achievement in Mathematics of the students with the mathematical logical intelligence is as good as those of the students with the kinesthetic intelligence, interpersonal intelligence but better than visual intelligence, the learning achievement in Mathematics of the students with the kinesthetic intelligence is better than interpersonal intelligence. The affective aspect of Mathematics of the students with the mathematical logical intelligence is as good as that of the students with the kinesthetic intelligence, but better than visual intelligence and interpersonal intelligence, and the affective aspect of Mathematics of the students with the visual intelligence is as good as that of the students with the interpersonal intelligence. 3) There is no any interaction of effect of the cooperative learning models and the multiple intelligences on the learning achievement in Mathematics and the affective aspect of Mathematics.Keywords: STAD, TGT, multiple intelligences, learning achievement, and affective aspect.
Buku Saku Geometri Transformasi dengan Motif Batik Nusantara Muslimah, Mega; Fadila, Abi; Farida, Farida
Prosiding Seminar Nasional Matematika dan Pendidikan Matematika Vol 1, No 2 (2018): Prosiding Seminar Nasional Matematika dan Pendidikan Matematika 2018
Publisher : Prodi Pendidikan Matematika UIN Raden Intan Lampung

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Abstract

This research aims to develop learning materials a pocket book with motif of archipelago batik. The method of this research is carried out using the methods of research and development model of Borg and Gall that have been modified by Sugiyono include 7 stages, namely:1) The Potential and Problems, 2) Data Collection, 3) Design of the Produk, 4) Validation of the Design, 5) Design Revision, 6) Trial of  the Product, 7) Revision of the Product. The result of this research showed that the feasibility value by the material expert got an average score of 3,43 with valid criteria and feasibility value by media expert with an average score of  3,40 with valid criteria. The response of the learners was very interesting with an average score 3,53 to trial the small group and the achievement of an average score of  3,41 to trial the large group. This showed that the poscet book of transformation geometry with motif of archipelago batik generated in this research is considered feasible for use in learning mathematics.
Pengembangan Bahan Ajar Matematika pada Materi Bangun Ruang Sisi Datar Menggunakan Software Adobe Flash untuk Kelas VIII SMP Sari, Rizki Septi Permata; Fadila, Abi; Fiteriani, Ida
Prosiding Seminar Nasional Matematika dan Pendidikan Matematika Vol 1, No 2 (2018): Prosiding Seminar Nasional Matematika dan Pendidikan Matematika 2018
Publisher : Prodi Pendidikan Matematika UIN Raden Intan Lampung

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Abstract

The research is done based on the lack og learning media is used in teaching learning process and students motivation that is still low. Teaching material is an important part of the learning proces a whole. The formulation of the problem in this research is how to develop math materials by using Abobe Flash on material polyhedron and its quality by material and media expert to the eighth is aimed to produce interesting learning process using learning media Adobe Flash on material polyhedron. The research is done by research method and development (R&D) by Sugiono. The research is limited on 7 stages, that are : 1) Potency And Problem, 2) Collecting Data,  3) Design Produc, 4) Validate Desig, 5) Validate Product, 6) Trial Product, And  7) Revision Product. Because of limited time, this research cannot apply all of the research procedure by Sgiono. Learning media is developed towards validation steps of material and media expert. Interest in learning media is based on small- scale trial that is done to 10 students and large scal trial to 22 students. The subject of trial is students of the eighth grade of SMP N 16 Bandar Lampung. Based on the trial by material and media expert, feasibility score consecutively are 4,1 and 3,95. On small- scale and large scale trial is gotten consecutively4,3 and4,277. Consequently, learning media Adobe Flash that is developed is interestingand it can be used as learning media to the eighth grade students on material polyhedron.
Pengembangan E-Modul Berbasis Learning Content Development System Pokok Bahasan Pola Bilangan SMP Ula, Iin Rahmatul; Fadila, Abi
Desimal: Jurnal Matematika Vol 1, No 2 (2018): Desimal : Jurnal Matematika
Publisher : UIN Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (871.411 KB) | DOI: 10.24042/djm.v1i2.2563

Abstract

This study aims to produce instructional materials in the form of electronic module based learning content development system on the matter of pattern number. This research method is Research and Development (R & D) based on ADDIE model. Assessment of material experts on the learning media is included in the category of "Valid" with an average value of 3.46. The media experts assessment of this e-module is included in the "Valid" category with an average grade of 3.66. The linguists assessment of this medium is included in the "Valid" category with an average grade of 3.6. In a small-scale trial followed by 10 students of class VII obtained an average score of 3.65 based on the results of a response questionnaire that has been filled by the learner, this result puts the e-module on the criteria "Very Interesting". In large-scale field trials followed by 30 students, the average score of attractiveness obtained was 3.55 on the criteria "Very interesting".
Pengembangan Audio Visual Berbasis Macromedia Flash pada Materi Dimensi Tiga Trisnawati, Leni; Fadila, Abi; Farida, Farida
Prosiding Seminar Nasional Matematika dan Pendidikan Matematika Vol 1, No 2 (2018): Prosiding Seminar Nasional Matematika dan Pendidikan Matematika 2018
Publisher : Prodi Pendidikan Matematika UIN Raden Intan Lampung

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Abstract

The purpose of this study is to produce a product in the form of audio-visual learning media based on macromedia flash to determine the feasibility of audio-visual media based on macromedia flash. This research method is 7 stages from 10 stages of Borg and Gall model which have been modified by Sugiyono covering Potency and Problem, Collecting Data, Product Design, Design Validation, Design Revision, Product Trial and Product Revision. This research produces an audio-visual media based on macromedia flash on three dimensional material that has been declared as feasible to be used as a medium of mathematics learning by material experts who ememperoleh average score 91% (Excellent) and media expert with average score 89% Very good). In the experiment students get an average score of 90% (very interesting) and teacher responses with a score of 91% (very good) So it can be concluded that the audio-visual media based on macromedia flash on three dimensional material worthy of use as a medium of learning mathematics
PENGEMBANGAN LKPD GEOMETRI TRANSFORMASI DENGAN MOTIF TAPIS LAMPUNG khasanah, binti anisaul; Fadila, Abi
JURNAL e-DuMath Vol 4, No 2 (2018)
Publisher : JURNAL e-DuMath

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26638/je.734.2064

Abstract

Standar isi Undang-undang Sisdiknas Nomor 20 tahun 2003 mengisyaratkan dalam proses pembelajaran, guru harus menyusun bahan ajar yang kontekstual sesuai dengan kebutuhan dan lingkungan masyarakat setempat. Materi transformasi pada sekolah menengah pertama masih dirasa sulit karena pada kurikulum 2013 (K-13) transformasi sudah mulai diajarkan yang sebelumnya ada di sekolah menengah atas. K-13 pada pendidikan dasar dan menengah merupakan penerapan pembelajaran dengan pendekatan tematik yang terintegrasi untuk menghasilkan pembelajaran yang bermakna seperti pada pengenalan motif tapis Lampung. Pembuatan bahan ajar seperti Lembar Kerja Peserta Didik (LKPD) yang diintegrasikan dengan pembuatan motif tapis lampung pada materi transformasi dapat mewujudkan pembelajaran yang bermakna dan hal tersebut bisa diperoleh jika anak belajar sesuai dengan lingkungan sosialnya.
Pengaruh Strategi Pembelajaran Heuristic Vee Terhadap Pemahaman Konsep Matematis Peserta Didik Masykur, Rubhan; Fadila, Abi; Rahmawati, Riska
Desimal: Jurnal Matematika Vol 1, No 3 (2018): Desimal : Jurnal Matematika
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (735.622 KB) | DOI: 10.24042/djm.v1i3.2620

Abstract

The ability to understand the mathematical concepts of learners is important. However, some existing research suggests that understanding of the mathematical concepts of learners is still low. The low understanding of the mathematical concepts of learners is allegedly caused because students are still difficult in solving math problems and less active in the process of learning in class. The implementation of the heuristic vee expenditure strategy is expected to improve the problem. The purpose of this study is to determine the effect of heuristic vee learning strategy on the ability to understand the mathematical concepts of learners. This research type used Quasi-Experiment Design research and sampling technique used is Probability Sampling method with Random Sampling technique. Hypothesis test used in this research is the t-test. The result of statistical test shows that the value of t_hitung based on the calculation obtained t_hitung = 2.096, and t_table = 1.998 so t_hitung>t_table, with a real level of 0.05, in other words, it can be concluded that the students mathematical concept understanding that expected heuristic vee learning strategy better from the conceptual comprehension ability applied by the lecture method.Â