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EFEKTIVITAS MODEL PEMBELAJARAN PEMECAHAN MASALAH DALAM PEMEBALAJARAN MATEMATIKA DI SEKOLAH DASAR Yulita Dwi Lestari; Ristika Ristika
Jurnal Ilmiah Pendidikan Guru Sekolah Dasar Vol 2, No 01 (2018): Jurnal Ilmiah Pendidikan Guru Sekolah Dasar
Publisher : Universitas Trilogi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31326/jipgsd.v2i01.689

Abstract

This research was motivated by the low learning outcomes of students in mathematics learning. This study aims to improve student learning outcomes in mathematics learning in class V Baitul Jannah Elementary School in Bandar Lampung by using a problem-based learning model. The research method used by the researcher is classroom action research in collaboration with fifth-grade teachers at Baitul Jannah Elementary School in Bandar Lampung, with a total of 25 students in grade V consisting of 10 male students and 15 female students. This research took place in 3 cycles, each cycle consisting of 3 actions. The techniques used in data collection are observation, tests, interviews, documentation, and field notes. The results showed that the application of problem-based learning models can improve student learning outcomes in mathematics learning in class V SD Baitul Jannah Bandar Lampung.
PENGGUNAAN MEDIA REALIA TERHADAP HASIL BELAJAR SISWA KELAS IV SDN 1 SIDOKATON Yulita Dwi Lestari; Try Indiastuti Kurniasih; Evi Rahayu S.
Lentera: Jurnal Ilmiah Kependidikan Vol. 12 No. 1 (2019): Lentera
Publisher : STKIP PGRI Bandar Lampung

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Abstract

This study aims to determine the use of media realia in science learning. The object of this research is fourth grade students of SDN 1 Sidokaton with 10 students. This type of research is classroom action research. Data collection techniques use test results of learning and observation. Data technique is done through quantitative and qualitative, to test the effectiveness of using N-gain. The results of this study indicate that the use of realia media can improve student learning outcomes in science subjects.
Peningkatan Hasil Belajar Matematika Melalui Strategi Pembelajaran Planted Questions pada Siswa Kelas IV SDN 1 Campang Raya Yulita Dwi Lestari; Nurashri Partasiwi; Daya Herpiona Br Manulang
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 3 No. 1 (2021): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

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Abstract

This study aims to improve mathematics learning outcomes through the Planted Questions learning strategy for fourth grade students of SDN 1 Campang Raya. This type of research is classroom action research with two cycles. Each cycle consists of four stages, namely planning, action, observation, and reflection. In each cycle, three meetings were held. The subjects of this study were the fourth grade students of SDN 1 Campang Raya in the academic year 2020/2021 totaling 25 students. The results showed that classical student learning mastery increased from 20% in the pre-cycle to 60% in the first cycle and increased again to 84% in the second cycle. With the average value of the formative test students increased from 64.00 in the pre-cycle stage, to 72.00 in the first cycle and to 83.44 in the second cycle. Then the number of students who scored above the KKM has also increased, namely at the pre-cycle stage as many as 5 students, increasing in the first cycle to 15 students and increasing again in the second cycle to 21 students.
Penerapan Model Berbasis Proyek untuk Meningkatkan Partisipasi dan Hasil Belajar PKn Siswa SD Try Indiastuti Kurniasih; Yulita Dwi Lestari; Lucky Andriani
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 3 No. 2 (2021): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

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Abstract

This study aims to increase participation in the learning outcomes of elementary school students by using a project-based learning model in the sixth grade Citizenship Education subject at SD Negeri 2 Merak Batin, South Lampung. This type of Classroom Action Research (CAR) uses qualitative data, and the research used as a new research is a classroom action research model with Kemmis and Mc. Taggart which includes planning, action, implementation of action and observation, and reflection. The results of research conducted in class VI B SD Negeri 2 Merak Batin South Lampung, with the research subjects 25 students and homeroom teacher can be said to be running well. By applying the project-based learning model / Project Based Learning can increase the participation of student learning outcomes, this is evidenced by student learning outcomes that occur in Cycle I with an average of 75.76 and become 94.6 in Cycle II. By applying the project-based learning model / Project Based Learning according to the stages of the learning model, it can have a big influence on student activity in class.
PENGEMBANGAN MULTIMEDIA PEMBELAJARAN SD PADA TEMA 8 PERISTIWA ALAM SUB TEMA 4 BENCANA ALAM KELAS 1 Cornelia Cempaka Dewi; Efa Fadhilah; Yulita Dwi Lestari
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 1 No. 1 (2019): Pedagogia (Edisi Khusus)
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

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Abstract

The purpose of this research is to develop multimedia products as alternative media in learning in elementary schools. This study uses a method of research and development or Research and Development (R&D) Borg and Gall. The results of this research are learning videos for class 1 Theme 8 Natural Events Sub Theme 4 Natural Disasters. The conclusions of this study are 1). Teachers must understand and be able to take advantage of existing technology so that they can develop multimedia to support the learning process to meet learning objectives, 2). Multimedia development can be used as a solution for teachers in conveying information/material because multimedia can help students understand abstract concepts or material, and 3). For the quality of developing education, multimedia development is important for learning by every educator and prospective educator.
PENGEMBANGAN MULTIMEDIA PEMBELAJARAN SD PADA SISWA KELAS 4 TEMA 1 TENTANG KEBERAGAMAN BUDAYA BANGSAKU Amanda Pertiwi; Handayani Handayani; Yulita Dwi Lestari
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 1 No. 1 (2019): Pedagogia (Edisi Khusus)
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

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Abstract

This research is a development research that aims to produce interactive multimedia products based on validity and practical unity.There search data were obtained using expert validation media, expert validation of learning, teacher questionnaires and student question naires, which were strengthened by documentation data. After the data is obtained, then a percentage of the data is searched using a predetermined formula to see the feasibility of the media being developed. The types of data used in this study are qualitative and quantitative data. Based on the results of this study, it is hoped that teachers will be able to develop technology-based media with the aim of creating learning fun and creating a new atmosphere in the classroom. It can be concluded that the development of Unity Based Interactive Multimedia for Bangsaku Cultural Diversity Sub-theme in Class IV Elementary Schools is included in the valid and practical category.
PENGARUH MODEL PEMBELAJARAN SQ3R (SURVEY, QUESTION, RECITE, REVIEW) TERHADAP HASIL BELAJAR SISWA KELAS IV SEKOLAH DASAR NEGERI 1 GISTING, TANGGAMUS Yulita Dwi Lestari; Deviyanti Pangestu
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 2 No. 1 (2020): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

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Abstract

This study aims to determine the effect of using the SQ3R learning model (Survey, Question, Read, Recite, Review) on student learning outcomes. The problem in this study is the low student learning outcomes. This research uses purposive sampling. The instrument used in this study used non-tests and tests. The results of data analysis showed that there was an influence on the use of the SQ3R learning model (Survey, Question, Read, Recite, Review) on the learning outcomes of Grade IV students of SDN 1 Gisting. This is indicated by the average value of student learning outcomes who follow learning using the SQ3R learning model (Survey, Question, Read, Recite, Review) in the experimental class is higher than the average value of student learning outcomes who do not use the SQ3R learning model (Survey, Question, Read, Recite, Review) in the control class.
PENGGUNAAN METODE COOPERATIVE LEARNING TIPE MAKE-A MATCH DALAM MENINGKATKAN AKTIVITAS DAN HASIL BELAJAR SISWA KELAS IV SEKOLAH DASAR Yulita Dwi Lestari
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 1 No. 1 (2019): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

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Abstract

This research is classroom action research using cooperative learning method type make a match which is carried out in 2 cycles and each cycle 3 meetings, the object of this research is class IV SD Negeri 1 Gisting with the number of students as many as 28 people in natural science subjects . observation to observe directly student learning activities during the learning process, test learning outcomes to obtain data on the progress of learning outcomes, documentation to obtain data about the teaching and learning process of Gisting Elementary School 1. The analysis used by researchers is to use simple statistical formulas, namely quantitative analysis and qualitative analysis. From the results of the analysis it can be seen the results that student activity increased overall 7.6% from 78.75% in the first cycle to 85.74% in the second cycle, then the learning outcomes increased 36% from 68% in the first cycle to 85% in cycle II. Based on these data, it can be concluded that by using cooperative learning methods the type of make-a mach has a positive contribution in the teaching and learning process.
PENGEMBANGAN MULTIMEDIA PEMBELAJARAN SD PADA MATERI CUACA TEMA 5 KELAS III Fitriana Fitriana; Herni Herni; Yulita Dwi Lestari
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 2 No. 1 (2020): Pedagogia (Edisi Khusus)
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

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Abstract

Multimedia plays an important role in making a process learning takes place effectively, interestingly, and efficiently. Therefore, As an effort to increase the effectiveness of learning, and overcome limited teaching aids and learning media such as multimedia, teachers are required to be creative to develop or create these media. Research purposes this is to create learning media that attract participants' learning interest students to learn the material "Weather theme 5 grade 3" correctly and with an attractive appearance so as to increase interest learning and understanding of learners. Media development in a multimedia used for modify the media development design adjusted according to the needs of the researcher. In the collector The data used in this research are data about the development process of media preparation and development with Weather material. Humans are data descriptive, namely reviews and input from material experts as well as media experts in accordance with data development procedures. Second, data that is suitable for use as multimedia media that is suitable for use as media is determined through the analysis of the validation results of media experts as well as material experts. The results of the validation by media experts as well as material experts show that the designed media is suitable for use as learning media in the form of multimedia.
Penggunaan Model Pembelajaran Discovery Learning dalam Meningkatan Hasil Belajar Siswa Sekolah Dasar Connyta Elvadola; Yulita Dwi Lestari; Try Indiastuti Kurniasih
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 4 No. 1 (2022): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52217/pedagogia.v4i1.732

Abstract

Currently, education is required to be better related to student learning outcomes. Learning outcomes are strongly influenced by how the teacher chooses the delivery model of learning material in the classroom. Therefore, this article was created with the aim of providing references related to learning models which in their application have been proven to improve student learning outcomes in elementary schools. In Indonesia, there are various types of learning models, each of which has its own advantages and disadvantages. On this occasion the researcher only chose one learning model, namely discovery learning. So the researchers conducted research using the meta-analysis method, which is an effort to summarize various research results by studying 5 data documents related to the use of published discovery learning models. From the research conducted, it is proven that the discovery learning model is able to help increase student activity in the learning process with students finding their own information so that it shows an increase in student learning outcomes both in elementary school.