Stephanie Melinda Frans
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Desain Interior Pusat Seni Pertunjukan Berbasis Nilai Budaya Jawa di Surakarta Shintia Dewi Limanto; Laksmi Kusuma Wardani; Stephanie Melinda Frans
Intra Vol 6, No 2 (2018): Desain Interior 2017/2018
Publisher : Intra

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Abstract

Performing art is a work of art that involves several individuals or a group in particular place and time. Surakarta is known as a cultural city that has various performing arts that are quite popular, such as karawitan art, puppetry art, dance art, and theater art. The potential of art possessed by Surakarta is supported by communities engaged in performing arts. However, the performing arts have not been well facilitated so that people are less interested in seeing the show at the facilities that have been provided. Considering those facts, this design is intended to provide adequate facilities to support the performing art activities in Surakarta. The design of this facility is intended to give a supportive place for every activity of performing arts with local cultural values concept. This concept will make performing art easily accepted by the community, or in this case Javanese people. Application of this design will be applying the character of the puppet that is Pandavas which is implemented with the concept of Java house that is rasmi, hita, apik, asri. With this concept of Javanese local cultural values, this design is expected to be easily accepted by the public.
Perancangan Interior Perpustakaan Daerah di Area Surabaya Barat Hana Olivia Christy; Mariana Wibowo; Stephanie Melinda Frans
Intra Vol 6, No 2 (2018): Desain Interior 2017/2018
Publisher : Intra

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Abstract

In today's modern era, people tend to seek fun or entertainment in public space, such as a mall and many people who just follow the trend without noticing the important things like reading culture. Interior Design of Regional Library in West Surabaya Area aims to answer the phenomenon of many Indonesian people, especially in Surabaya who are lazy to read books. The specific target of this design is to provide facilities or accommodate the needs of the community to read. This design combines the local library with a mall so that presents a new concept to follow the lifestyle of today's society which is smart and stylish with futuristic style. The method in the design process is divided into 7 stages, namely: define research, ideate, prototype, selection, implementation, and learn. The result of the design using futuristic concepts are applied to the arrangement of furniture, furniture form, interior elements, floor patterns, ceiling pattern, and material used.
Redesain Interior Sentra UKM MERR di Surabaya Luh Ayu Ariesta Damayanti; Mariana Wibowo; Stephanie Melinda Frans
Intra Vol 6, No 2 (2018): Desain Interior 2017/2018
Publisher : Intra

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Abstract

Redesigning Interior of Sentra UKM MERR Surabaya is intended to help the various UKM in the "Sentra UKM MERR" in Surabaya improve their business. These UKM have only a few of visitors and are not been able to compete with similar store. The basic problem in this design is how interior design can fulfill UKM’s needs in Sentra UKM MERR and increase the product quality. To make it happen,  the designer using design thinking method with 10 stages including discovery, observe, empathize, stories to discover, frame and reframe, ideate, decide, prototype, validate, and iterate. The results of this design is Sentra UKM MERR interior design that can help improve the quality UKM product supported by maximizing the function of space that has not been fully utilized and visualized in the form of a presentation modeling and 3D rendering.
Redesain Interior Restoran dan Toko Oleh-oleh Miraza Mey di Pandaan Dewanda Geasantika Gunawan; Mariana Wibowo; Stephanie Melinda Frans
Intra Vol 6, No 2 (2018): Desain Interior 2017/2018
Publisher : Intra

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Abstract

Current development makes restaurant businesses become more promising, leads to many people started businesses in the field of food and beverages. The increasing amount of restaurant businesses drives the owners to think creatively in order to cultivate their restaurants in attracting visitors. Restaurant with a good potential will also have a great selling power. The chosen concept is Tulou with interior applications of geometry shapes, wood materials and a space concept that represent typical Tulou. Warm atmosphere is presented with the use of color gradations of brown and red as an accent that is typical of Miraza Mey restaurant. Meaningful symbols on furniture or interior elements trusted to bring good fortune to restaurant owners. The application of areas division concept will facilitate the activities in the restaurant. The design result are restaurant room, VIP room, kitchen, employee area, toilet and storage room designed by providing the required facilities.
Implementasi Konsep “Kudus Explore : Exploring With Experiencing” pada Perancangan Interior Museum Kebudayaan Kudus Iriene Cahyani Santoso; Ronald Hasudungan Irianto Sitindjak; Stephanie Melinda Frans
Intra Vol 7, No 2 (2019): Desain Interior 2018/2019
Publisher : Intra

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Abstract

Kudus is known as a region that has abundant historical and cultural records, yet there hasn’t been a place which can accommodate and represent the city of Kudus as a whole. The thematic museum available is still conventional. Therefore the Kudus Cultural Museum is designed with a recreational, educational, and interactive look. The method used is Design Thinking Method which uses three stages, which are Inspiration, Ideate and Implementation. The design concept for the Kudus Cultural Museum is "Explore Kudus : Exploring and Experiencing". This concept creates an innovation for a new museum appearance, by providing experiences for visitors to be able to enjoy their trip exploring Kudus City. Sensory experiences are applied in the design. Visitors are invited to be able to know, be involved and experience the vibes of Kudus City.
Perancangan Interior Gereja Bethany di Malang Alition Claudia Angeline Petriana; Mariana Wibowo; Stephanie Melinda Frans
Intra Vol 6, No 2 (2018): Desain Interior 2017/2018
Publisher : Intra

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Abstract

Bethany Church Malang has been established since 2015 and experienced a rapidly growing number of congregations. The need for worship space is increasing, where the congregation that initially only amounted to 100 people developed into 1000 people in every week. Inadequate Interior Design with a standard design and less comfortable is the reason for the need for a new Church design. Therefore, the new church will be built with a unique building form with a seed analogy that will grow and bring impact to the surrounding environment with an area of 2600 m2. Using 7 design methods (accept situation, analyze, define, ideate, select, implimentation, evaluate) and take the concept of Biophilic Design by exploiting the existing natural potential in the environment. This will make the congregation and minister of God feel closer to God and his creation. The results of this design in the form of Worship Space that accommodates 800 people with the facilities for the congregation such as prayer room, counseling room, cafeteria and there are many containers for the congregation can socialize with each other.
Implementasi Konsep “Now I See” pada Perancangan Interior Basecamp Komunitas Dance HOP Squad di Surabaya Ria Gunawan; Ronald Hasudungan Irianto Sitindjak; Stephanie Melinda Frans
Intra Vol 7, No 2 (2019): Desain Interior 2018/2019
Publisher : Intra

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Abstract

Hip hop is no longer an unfamiliar word to hear in this modern era. Although there are already many facilities built for hip hop dancers in Indonesia, only few of them suit their needs. There is also a bad image associated with hip hop culture, specifically hip hop dancers. It is because they are known as rebel and low educated people. Based on the problems, interior design of HOP Squad community base camp will emphasize on those two aspects. They are the aspect of dancers urgency and the aspect of re-branding of hip hop image in society. This facility will provide facilities to rehearse, produce, and learn for dancers. It also can be a living gallery which can re-brand the hip hop image in society.
Implementasi Rumah Lamin Pada Pusat Kesenian Suku Dayak di Kota Samarinda Alessandra Monica Putri H Suprayitno; Laksmi Kusuma Wardani; Stephanie Melinda Frans
Intra Vol 6, No 2 (2018): Desain Interior 2017/2018
Publisher : Intra

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Abstract

Samarinda is the capital city of East Borneo (East Kalimantan). It currently requires a place for Dayak Tribes artists to express themselves and to be an art center at the same time. This art center is also intended as an art appreciation and education facility, tourist destination, as well as become a new icon for Samarinda city. For this several reasons, the designer designed “Samarinda Dayak Tribes Art Center”. The purpose of this art center is to facilitate Dayak Tribes art activities and become a recreational place for local and foreign tourist in order to increase the local economic income. The design method is design thinking which includes some steps such as Empathize, Define, Ideate, Prototype, and Test. Interior concept in the design aims to show the facility as a home for Dayak Tribes Art by using Rumah Lamin concept.
Implementasi Konsep “Smart” pada Interior Co-working Space “Semarang Digital Kreatif” di Semarang Sia, Elvina Christina; Ronald Hasudungan Irianto Sitindjak; Stephanie Melinda Frans
Intra Vol 7, No 2 (2019): Desain Interior 2018/2019
Publisher : Intra

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Abstract

With the developing movement of the creative economy in Indonesia, the government of Semarang city government has finally cooperated in providing a free co-working space facility which is to provide the digital and non-digital communities in Semarang. Acknowledging the role importance of the “Semarang Digital Kreatif” facility to further improve creative economic activities in Semarang city, this reason is what ultimately became the base for the emergence of this design. The method used consists of 9 stages which are (1) understand, (2) observe, (3) point of view, (4) ideate, (5) prototype, (6) test, (7) story telling, (8) pilot , and (9) business model. The concept appointed in this design is “Representation of the Future”. The selected concept is inspired by the SDK facility itself which emphasizes on a digital basis, This design is expected to provide solutions which can accommodate a co-working space facility which can continue to develop further along with technological developments. The main facility design includes a co-working room which are divided into shared and private areas, which then also includes a meeting room, a lobby, and are also supported or equipped with facilities such as a pantry, an entertainment room, a lounge, toilets and prayer rooms.
Analisa Makna Ruang Pada Baileu Di Pulau Seram Barat, Maluku Hadisuwarno Tanzil; Lintu Tulistyantoro; Stephanie Melinda Frans
Intra Vol 7, No 2 (2019): Desain Interior 2018/2019
Publisher : Intra

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Abstract

West Seram people has many different culture heritages on many aspects like social, economy, belief, and culture. One form of heritage was manifested in traditional Baileu architecture. This diversity has not only found in the physical form of architecture, but also in the meaning of concept and spatial structure (place) formed on Baileu reviewed from local’s culture. West Seram people have rich in meaning Baileu. Belief in ancestors has an important role to determine the meaning of space in Baileu on West Seram Island. Theory approaches used is field cosmological primordial from Koentjaraningrat and Jakob Sumardjo. The research method and analysis used was triangulation, which check and correct obtained data or information from different varieties and perspectives to reduce as much bias as possible during the data analysis. The analysis result show that the meaning of space is inseperable from human activity. It’s because space was formed from experience of human senses which created perception and thoughts. This was also reflected in Baileu on West Seram Island’s image, where the belief in the spirit of ancestor influence the values and norms of the local people to create cultures.