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E-Pasar Application to Improve Economic Stability of MSME in Jombang Nur Khafidhoh; Azmi Maghfirotul Mutiara Ramadhanty
NEWTON: Networking and Information Technology Vol 1 No 3 (2022): February
Publisher : LPPM Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1313.653 KB) | DOI: 10.32764/newton.v1i3.1857

Abstract

This e-pasar application can make it easier for MSME actors to promote their products and make it easier for consumers to get information about the products owned by the seller. In this pandemic era, it is very impossible to hold a bazaar so the market cannot operate as usual. The purpose of making this e-pasar application is so that the market can continue to operate as usual and also facilitate buying and selling in this pandemic era. The research method used in making this e-pasar application is the waterfall method. The waterfall method provides a sequential software lifeflow approach starting from the analysis, design, coding, testing, and support stages. This research produces an online market website. This online market website serves to provide convenience to customers so that they can find information about products or goods sold in the market quickly.
SISTEM INFORMASI PEMBAYARAN PADA LEMBAGA PENDIDIKAN AMIK JOMBANG nur khafidhoh; Zainal Fanani
Exact Papers in Compilation (EPiC) Vol 1 No 1 (2019): Februari 2019
Publisher : Unit Publikasi dan Jurnal Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (270.688 KB)

Abstract

Seiring dengan perkembangan teknologi informasi yang sangat pesat, setiap orang dituntut untuk dapat menyajikan informasi dengan cepat dan akurat dalam dunia kerja maupun bisnis. Dalam hal ini komputer mempunyai peranan yang sangat penting bagi setiap orang, karena komputer merupakan salah satu media yang paling tepat untuk memfasilitasi sajian informasi dengan cepat dan akurat. Dalam dunia pendidikan seperti pembayaran uang tagihan yang kegiatannya masih dilakukan secara manual, sehingga akan timbul beberapa permasalahan, seperti : pembuatan laporan, memberikan Informasi tunggakan pembayaran dan cetak kwitansi, serta memerlukan waktu yang cukup lama untuk melakukan transaksi pembayaran tersebut. Maka dari itulah penulis membuat sistem informasi pembayaran berbasis website untuk menunjang dan memberikan pelayanan yang lebih baik dan memuaskan bagi pihak yang terlibat. Tujuan dari penelitian ini adalah untuk membangun sistem informasi pembayaran mahasiswa dengan database sehingga menjadi sistem pembayaran yang lebih baik, efektif dan efesien serta membantu memecahkan masalah yang dihadapi terkait dengan sistem pembayaran (seperti pembuatan laporan dan cetak kwitansi). Dalam hal ini database yang akan dipakai adalah MySQL. Sedangkan pemrogramannya memakai PHP.
PENGENDALI LAMPU BERBASIS IOT (INTERNET OF TINGS) MENGGUNAKAN SMARTPHONE ANDROID nur khafidhoh; Kharimun Tholib
Exact Papers in Compilation (EPiC) Vol 1 No 3 (2019): Vol. 01 No. 03, Agustus 2019
Publisher : Unit Publikasi dan Jurnal Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (620.804 KB)

Abstract

IOT (Internet of Things) konsep yang bertujuan untuk memperluas manfaat dari konektivitas internet di mana terhubung secara terus menerus. IoT (Internet of Things) dapat digunakan di gedung-gedung untuk mengontrol perangkat elektronik seperti ruang kilat yang dapat dioperasikan dari jarak jauh melalui jaringan komputer. Penelitian dilakukan dengan membangun perangkat remote control dengan menggunakan APP untuk melakukan kontrol proses di jaringan lokal melalui server web yang tertanam ke dalam perangkat remote control teradap pengendali lampu ruangan. Aplikasi Blynk mampu memberikan kemudahan kepada pengguna, sehingga dapat mengontrol lampu dari jarak jauh. Ketika dalam keadaan bepergian kita bisa menyalakan lampu ruangan dengan mengirim informasi data perintah yang dikirim dari App blynk, kemudian data tersebut diakses dengan ESP8266 sebagai mikrokontroler pengendali lampu. Untuk menyalakan dan mematikan lampu, pada App Blynk dibuatkan sebuah remot button On / Of yang berfungsi untuk menyalakan dan mematikan lampu menggunkan Smartphone Android, ada dua fitur kontrol yang mengontrol lampu yang digunakan untuk menyalakan lampu dan fitur kontrol mematikan lampu dalam waktu dan jarak yang diinginkan. Uji coba yang dilakukan termasuk salah satu skenario lampu yang patah sebagai asumsi pada saat pemasangan di rumah terjadi lampu yang rusak.
Clustering Data Obat-obatan Menggunakan Algoritma K-means nur khafidhoh; Munawarah -
Exact Papers in Compilation (EPiC) Vol 2 No 03 (2020): Agustus 2020
Publisher : Unit Publikasi dan Jurnal Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (342.428 KB)

Abstract

Obat-obatan yang beredar di Indonesia memiliki banyak variasi kategori kegunaannya. Berdasarkan kategori obat-obatan diperlukan perencanaan kebutuhan yang tepat untuk membuat pengadaan obat-obatan menjadi efektif dan efesien sehingga ketersediaan obat-obatan dengan jenis jumlah yang cukup sesuai dengan kebutuhan serta dapat diperoleh pada saat yang diperlukan. Penyediaan kebutuhan obat-obatan dibutuhkan metode untuk memudahkan pengelompokan obat-obatan yang pemakaiannya rendah, sedang, tinggi yang dibutuhkan oleh masyarakat. Dalam data mining dapat menggunakan metode Clustering untuk pengelompokan dan algoritma K-means digunakan untuk menganalisa pemakaian obat-obatan, perencanaan ketersediaan dan pengendalian obat-obatan di apotik. Metode pada penelitian ini dengan data clustering non hirarki yang mempartisi data ke dalam cluster sehingga data yang memiliki karakteristik yang sama dikelompokkan ke dalam satu cluster yang sama dan data yang mempunyai karakteristik yang berbeda dikelompokkan ke dalam kelompok lain. Hasil dari penelitian ini adalah untuk mengelompokkan data obat-obatan di apotik yang dapat digunakan sebagai salah satu alat bantu penunjang keputusan bagi pihak apotik untuk mengajukan permintaan obat pada periode yang akan datang penyediaan.
Sistem Pendukung Keputusan Penentuan Kelayakan Pengajuan Kredit Motor Berbasis Simple Additive Weighting (SAW) Dhimas Hafidh Khoirudin; Chairul Anam; Nur Khafidhoh
Exact Papers in Compilation (EPiC) Vol 4 No 1 (2022): Februari 2022
Publisher : Unit Publikasi dan Jurnal Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32764/epic.v4i1.408

Abstract

Motorcycles are a popular transportation in Indonesia, besides because the price is quite affordable time efficiency is also a benchmark for why Indonesians prefer motorcycles than any other means of transportation. To lighten the burden of purchasing a motorcycle, it is necessary to make purchases on credit. However, bad credit is not uncommon for some of the problems that arise. Therefore, in this study will be applied to a decision support system using Simple Additive weighting method (SAW) to assess the credit application. SAW method is the simplest method of MADM because the basic concept SAW method is to find the sum of the weighted performance rating for each alternative on all attributes. Values obtained criteria of each customer or alternatively along the desired selection of motorcycles will be entered into the decision support system and will be calculated. Then the system will display the results of these calculations and shows the feasibility of the credit application. In this decision support system using five criteria, personality of the installment payment of financial institutions, income, business or employment status, home status and dependents. . Keywords: Credit, Decision Support System, Simple Additive Weighting
Penggunaan Algoritma Jaringan Syaraf Tiruan Propagasi Balik Pada Klasifikasi Data Penggunaan Daya Listrik Zeni Permatasari; Agus Sifaunajah; Nur Khafidhoh
Systemic: Information System and Informatics Journal Vol. 5 No. 2 (2019): Desember
Publisher : Program Studi Sistem Informasi Fakultas Sains dan Teknologi, UIN Sunan Ampel Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (653.399 KB) | DOI: 10.29080/systemic.v5i2.679

Abstract

Electrical Energy has a large contribution to the operational costs that must be incurred. The selection of electrical equipment can be one alternative that might be implemented to reduce operational costs incurred. In its use sometimes users do not know any electrical equipment that uses high electrical power and low electrical power. Therefore a system was made to classify data on electric power usage. This data will be classified into four classes, such as: very efficient, efficient, quite efficient and wasteful. Data classification is done using a back propagation neural network algorithm. The training data set used is 190 data and the test data set is 30 data. Based on the training that has been done, the optimal parameters are learning rate 0.5, target error 0.001, max epoch 10000, and 25 hidden neurons. Tests show that the system is able to recognize data with an accuracy level of 96.67% and MSE of 0.03333. Of the 30 data that have been tested obtained 29 data in accordance with the target. Where the 29 data are classified into 4 classes, namely 9 data classes are very efficient, 6 data classes are efficient, 5 data classes are quite efficient and 9 data classes are wasteful. The results of this study can be concluded that the backpropagation neural network algorithm can be implemented to classify electrical power usage data.
Implementasi Teknologi Penghangat Minuman Berbasis Termo Digital Kepada Pemilik Warung Kopi di Desa Banjarsari Moh Anshori Aris Widya; Nurul Yaqin; Nur Khafidhoh; Tholib Hariono
Jumat Informatika: Jurnal Pengabdian Masyarakat Vol 3 No 1 (2022): April
Publisher : LPPM Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32764/abdimas_if.v3i1.2338

Abstract

The purpose of service here is to overcome the problems faced by partners, then the implementation of beverage warmer technology has the following objectives: First, to provide ideas to utilize affordable goods into goods that have more value to meet economic needs. Methods for implementing community service activities include lecture, discussion, and workshop (training) methods. The results of this service include, the people of Banjarsari Village are very enthusiastic about the implementation of this drink warmer technology, because before they have never heard of this drink warmer technology, their lack of knowledge about the tools used makes the people of Banjarsari Village anticipated by making a guide regarding It is hoped that this tool can help improve the economy of the residents of Banjarsari Village, and make it easier for them to warm their cold drinks so they are delicious to enjoy
Pengabdian Masyarakat pada Pemilik Warung Makanan dalam Penyajian Makanan Halal Tholib Hariono; Nur Khafidhoh; Siti Sufaidah; Munawaroh Munawaroh; Nurul Yaqin
Jumat Keagamaan: Jurnal Pengabdian Masyarakat Vol 3 No 1 (2022): April
Publisher : LPPM Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32764/abdimas_agama.v3i1.2456

Abstract

Banjarsari Village for some people around Jombang is also a sought-after village for a tour because it still presents a beautiful rural atmosphere and panorama. This opportunity for some people is used to open a simple shop to make a profit, therefore there are many food stalls that serve a variety of food menus. However, most people do not understand about halal standards in the food production process. Often people ignore the cleanliness and halalness of the products served. The purpose of this service is to provide education and direction to several food stall managers so that they always maintain the process of cleanliness, health, purity and halalness. The guarantee of product halalness in the management of food stalls is an effort to ensure the appropriateness of the standards of food sold to consumers that are really hygienic, clean and healthy as well as halal. The activity, which was held with the UNWAHA Islamic Center in Banjarsari Village, was carried out very well and received high enthusiasm from the food stall owners. The result of this activity is that the shop owner gains an understanding of how to cook and manage healthy food and according to Islamic law. Shop owners who have participated in this activity put stickers on their respective stalls as evidence that they have understood the importance of health and compliance with Islamic law in cooking and serving patterns. Providing a clear price list and according to general standards is also one of the training materials.
Interactive Learning Media Arrange Animal Names Based on Android Game Nur Khafidhoh; Ichwanda Ahmad Noviandy
NEWTON: Networking and Information Technology Vol 2 No 1 (2022): June
Publisher : LPPM Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32764/newton.v2i1.1998

Abstract

The game is one of the important factors in the growth of children. Utilization and use of educational games can support the learning process of children. With the educational games, it is hoped that children's enthusiasm for learning will be more motivated. Educational games can create a pleasant atmosphere in the child's learning process. The images, music and sounds that appear make the child not feel bored, because the nature of the child likes to be bored when learning to use the written form. The making of the game "Arrange Animal Names" is designed with HTML5-based Construct 2. This game has a learning mode that will display several types of animals and their names when pressed. In this game there is also a play mode that will display pictures of animals and some letters that must be arranged correctly according to the name of the animal displayed. At the game creation stage there are several stages such as game design, menu design and character objects. So that the game "Arrange Animal Names" is produced that can be run on Android-based smartphones.
Sweet Potato Pest Diagnosis Expert System (Ipomoea Batatas) with Forward Chaining Method and Certainty Factor Slamet Prastiyo; Canggih Nailil Maghfiroh; Nur Khafidhoh
TIERS Information Technology Journal Vol. 3 No. 1 (2022)
Publisher : Universitas Pendidikan Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (365.664 KB) | DOI: 10.38043/tiers.v3i1.3618

Abstract

Sweet potato (Ipomoea batatas) growth and development is influenced by biotic and abiotic factors. One of the biotic factors that influence it is a pest attack. Pests are organisms that cause direct damage to plants. Farmers need to make regular observations to minimize the occurrence of pest attacks. Regular observations help farmers find out early on pest populations on plants and can control them immediately. Pests on sweet potato plants are very diverse, therefore, to get the right diagnosis, farmers need to consult with experts where this is often an obstacle due to time and cost constraints. One way to facilitate the identification of these pests is to use a system that can provide conclusions based on the existing symptoms, this system is called an expert system. In this study, the authors build a web-based expert system application using the forward chaining method and certainty factor, while the software development method that the author uses is the waterfall method, and the software testing method uses the black box method. This research produces a web-based application. Based on testing, the application has been successful and runs well.