RIO ADY ERWANSYAH
UNIVERSITAS AIRLANGGA

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Stigma of People Living with HIV/AIDS I Gede Juanamasta; Nursalam Nursalam; Ferry Efendi; Rio Ady Erwansyah
NurseLine Journal Vol 4 No 2 (2019): November 2019
Publisher : Faculty of Nursing, Universitas Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19184/nlj.v4i2.12107

Abstract

People living with HIV have many complex problems in their lives. Internal problems concern bio-psycho-socio-spiritual, while external problems concern the views and attitudes of others towards themselves. Negative views from other people formed long ago will give a bad stigma to people with HIV. The stigma of society has a great influence, not only affecting citizens but also health workers. This study aims to review the results of research related to stigma inherent in the community, especially nurses to people with HIV. The researcher sought the results of other studies through several databases including ProQuest, Scopus, Science Direct, PubMed, Medline, Springer link and Elsevier. Keywords to search literature include "stigma", "nurse" and "people with HIV". The results obtained were as many as 14 journals. Many studies have been carried out for prevention, treatment, and support for people with HIV / AIDS. But along with advances in the field of health need to continue to do problems related to people with HIV / AIDS.
Factors contributing to online game addiction in adolescents: a systematic review Nursalam Nursalam; Dwi Indah Iswanti; Nia Agustiningsih; Faizatur Rohmi; Bhakti Permana; Rio Ady Erwansyah
International Journal of Public Health Science (IJPHS) Vol 12, No 4: December 2023
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijphs.v12i4.23260

Abstract

The excessive use of online games can disturb the psychological, physiological, and behavioral balance of adolescents. This study aimed to identify the factors contributing to online game addiction. On databases like Scopus (20 articles), ProQuest (113 articles), SAGE (214 articles), and Springer (596 articles), published within the last five years, a systematic review was carried out using the population, intervention, comparison, outcome, study design (PICOS) framework. The articles that were chosen employed empirical quantitative, qualitative, or mixed-methods research on young people who were addicted to online games and were published between 2018 and 2023. The review's inclusion criteria were met by 25 papers. Factors can increase the risk of adolescents experiencing online game addiction, including adolescent factors consisting of, adolescent life satisfaction, and duration of smartphone use, parenting and communication, parental support, and parental income, friendship relationships and the school environment. These findings are expected to serve as the foundation for parents and teenagers to identify the cause of problems in order to reduce harmful consequences. Nurses are expected to be able to identify elements that contribute to adolescent online game addiction and devise interventions to assist adolescents in liberating themselves.