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Fostering Students’ Writing Skill by the Integration of Mall Application Retno Dwigustini; Novita Sari; Susilawati Susilawati; Baiatun Nisa
Journal of Languages and Language Teaching Vol 9, No 1 (2021)
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jollt.v9i1.3264

Abstract

Writing has been one of the most significant skill to acquire by high school students. In fact, students still find it difficult due to weak mastery of writing components and limited practice as well as exposure and facility. On these ground, utilizing MALL in hybrid learning setting is assumed to enhance their writing skill. Employing qualitative approach with classroom action research design conducted in 3 cycles, 20 high school students were involved in this study. The data were obtained using observation, test and interview. The findings suggested that online writing application can help promoting students’ writing skill proven by the score increase from cycle 1 to 3 as well as their participation. The students either perceived the MALL application positively.
PROGRAM TOWN4KIDS UNTUK MEMPERKAYA PENGUASAAN KOSAKATA SISWA Retno Dwigustini; Susilawati Susilawati
KREDO : Jurnal Ilmiah Bahasa dan Sastra Vol 4, No 2 (2021): JURNAL KREDO VOLUME 4 NO 2 TAHUN 2021
Publisher : Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/kredo.v4i2.5317

Abstract

Tujuan penelitian tindakan kelas ini adalah untuk menemukan apakah permainan dalam laboratorium multimedia town4kids (seperti as memory game, listen and unscramble game, name the picture, find the word, matching similar pictures) mampu meningkatkan penguasaan kosakata bahasa Inggris siswa.  Penelitian ini dilakukan di Sekolah Dasar Insan Madani Bekasi. 22 orang siswa terlibat dalam penelitian ini. Observasi dan pretest-posttest digunakan untuk pengumpulan data. Penelitian ini menggunakan dua jenis analisis data: kualitatif dan kuantitatif. Data kualiattif dikumpulkan menggunakan desain Kemmis and McTaggart dalam dua sikllus. Data kuantitatif dihitung dengan menggunakan uji t-test untuk non-independent sample. Haisl penelitian ini menunjukkan bahwa: 1) ada peningkatan yang signifikan dalam pemerolehan kosakata bahasa Inggris siwa; 2) permainan dalam laboratorium multimedia town4kids memberikan efek yang positif dan efektif terhadap penguasaan kosakata siswa; 3) penggunaan permainan di town4kids menciptakan pembelajaran yang menyenangkan dan aktif untuk siswa. Penelitian ini merekomendasikan guru untuk bisa meningkatkan kompetensi pedagogik, sementara untuk peneliti berikutnya, disarankan untuk mempersiapkan materi pembelajaran yang cukup dan waktu dalam pengelolaan kelas.  
Bagaimana Merancah Kelas Berbicara Bahasa Inggris Anak-Anak? Retno Dwigustini; Arrizqi Ramadhan; Susilawati Susilawati; Nurhasanah Halim; Chelly Banuwaty Morrison
Linguistic, English Education and Art (LEEA) Journal Vol 5 No 2 (2022): Linguistic, English Education and Art (LEEA)
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/leea.v5i2.3742

Abstract

The research objective is to portray how scaffolding strategy is applied in an English-speaking class of young learners. A qualitative approach with a case study design was employed in the present research. Interviews, observation, and document analysis were used to collect the data. The participants involved in this research consisted of an English teacher and 20 junior high school students. The results indicate that the English teacher applies micro-scaffolding strategies, which are realized in the following six activities: 1) stimulating students' participation and engagement; 2) providing explanations; 3) modelling; 4) repetition drills; 5) confirming students' understanding; and 6) giving feedback. Those activities, combined with role-play technique, have been proven to increase students' positive responses, especially concerning learning excitement, speaking skills element enhancement, and students' confidence. The findings signify that scaffolding is a good strategy for young learners' language skills. The present research strongly recommends exploring new scaffolding activities with the infusion of learning platforms both in full remote and hybrid learning as an endeavour to grant much more tremendous help and support for young learners' productive skills. Keywords: English speaking skills, Scaffolding, Teaching Strategy, Young Learners
Bagaimana Merancah Kelas Berbicara Bahasa Inggris Anak-Anak? Retno Dwigustini; Arrizqi Ramadhan; Susilawati Susilawati; Nurhasanah Halim; Chelly Banuwaty Morrison
Linguistic, English Education and Art (LEEA) Journal Vol 5 No 2 (2022): Linguistic, English Education and Art (LEEA)
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/leea.v5i2.3742

Abstract

The research objective is to portray how scaffolding strategy is applied in an English-speaking class of young learners. A qualitative approach with a case study design was employed in the present research. Interviews, observation, and document analysis were used to collect the data. The participants involved in this research consisted of an English teacher and 20 junior high school students. The results indicate that the English teacher applies micro-scaffolding strategies, which are realized in the following six activities: 1) stimulating students' participation and engagement; 2) providing explanations; 3) modelling; 4) repetition drills; 5) confirming students' understanding; and 6) giving feedback. Those activities, combined with role-play technique, have been proven to increase students' positive responses, especially concerning learning excitement, speaking skills element enhancement, and students' confidence. The findings signify that scaffolding is a good strategy for young learners' language skills. The present research strongly recommends exploring new scaffolding activities with the infusion of learning platforms both in full remote and hybrid learning as an endeavour to grant much more tremendous help and support for young learners' productive skills. Keywords: English speaking skills, Scaffolding, Teaching Strategy, Young Learners
Peningkatan literasi digital remaja dalam masa PPKM level 4 Nurhasanah Halim; Susilawati Susilawati; Retno Dwigustini; Mochamad Wahyudi
Lumbung Inovasi: Jurnal Pengabdian kepada Masyarakat Vol. 7 No. 4 (2022): December
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat (LITPAM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/linov.v7i4.884

Abstract

Literasi digital saat ini menjadi topik yang tengah menghangat diperbincangkan. Sayangnya banyak lapisan masyarakat yang belum mendapat pencerahan mengenai literasi digital, khususnya mereka yang berada di bawah lembaga keagamaan yang bersifat non-formal. Tujuan pengabdian pada masyarakat ini adalah untuk memperkenalkan sekaligus meningkatkan pemahaman literasi digital kepada siswa TPA dan Majlis Ta’lim Faizul Haq, Ciputat, Tangerang, di masa PPKM (Pemberlakuan Pembatasan Kegiatan Masyarakat) level 4.  Metode penelitian yang digunakan adalah community-based research yang menekankan pada peningkatan atau perubahan positif mengenai literasi digital di masyarakat; dalam hal ini anggota majlis ta’lim dan TPA. Hasil penelitian ini menunjukkan adanya peningkatan literasi digital pada remaja anggota majlis taklim dan TPA di masa PPKM level 4. Selain itu, para remaja ini juga menunjukkan respon yang positif terhadap proses pengenalan literasi digital dalam bentuk pengabdian pada masyarakat ini. Karenanya, kegiatan pengenalan lebih lanjut mengenai literasi digital seyogyanya dilaksanakan secara berkesinambungan dalam rangka membekali remaja menghadapi era yang serba digital ini. Promoting Adolescent Digital Literacy in PPKM Level 4 Digital literacy is currently a trending topic of discussion. However, many levels of society have not received enlightenment regarding digital literacy, especially those who are under non-formal religious institutions. The purpose of this community service is to introduce and promote understanding of digital literacy to TPA and Majlis Ta'lim Faizul Haq students, Ciputat, Tangerang, during PPKM (Implementation of Restrictions on Social Activities) level 4. The research method employed is community-based research that emphasizes improvement or positive change. regarding digital literacy in society; in this case, the members of the ta'lim council and the TPA. The results of this study indicate that there is an increase in digital literacy among teenage members of the majlis taklim and TPA during PPKM level 4. In addition, these teenagers also show a positive response to the process of introducing digital literacy in the form of community service. Therefore, further introduction activities regarding digital literacy should be carried out continuously in order to equip teenagers to face this all-digital era.
Developing Students’ Awareness of Recount Text Patterns (The Practical Reflection of Using Burger-shaped Graphic Organizer) Nurhasanah Halim; Susilawati Susilawati; Arrizqi Ramadhan; Siti Yulidhar Harunasari; Retno Dwigustini; Fitri Fajar Ratri
Jurnal Scientia Vol. 11 No. 02 (2022): Education, Sosial science and Planning technique, November
Publisher : Sean Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Writing in the context of EFL has been viewed as a challenging task, for students are required to compose their text structurally and accurately. The recent research aims at investigating how the burger-shaped graphic organizer (GO) assisted students in developing their awareness of recount text pattern, and how its teaching was reflected. The recent research employed action research. The participants consisted of 20 students in the second grade of junior high school. The data were collected using a test, interview, and observation. The data were then analyzed using the following steps: data reduction, display, and verification. The findings signified that, first, to develop students’ awareness of recount text patterns, the teacher can incorporate genre analysis and use the burger-shaped GO as the supplementary resource to assist students’ awareness of recount text pattern. Second, the students gave positive feedback on the use of the burger -shaped GO in their writing class, so that the teacher might consider using it in teaching another genre. Further studies is highly suggested for detailed investigation of how the burger-shaped GO might enhance students’ critical thinking