Septa Septa
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Penerapan Algoritma Finite State Machine pada Game Horror 3D untuk Melestarikan Budaya Tradisional Bangsa Berbasis Android Septa Septa; Aries Saifudin
Jurnal Informatika Universitas Pamulang Vol 4, No 1 (2019): JURNAL INFORMATIKA UNIVERSITAS PAMULANG
Publisher : Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (328.342 KB) | DOI: 10.32493/informatika.v4i1.2675

Abstract

Indonesia is a country that is rich in its unique culture, but modern society is embarrassed to admit it, especially mythical culture such as the characters of native Indonesian ghosts, heirlooms, historic places that are mystical and many more. Though the myth culture is a lot of positive values that can be used as lessons. To introduce the culture of myth, it can take advantage of technological advances, one of which is games. By building an Android-based 3-dimensional horror game that adds experience about Indonesian culture. To help the animation control system with the 3-dimensional game model requires a method, one of which uses finite state machine (FSM). The advantages of this FSM are very simple, efficient, easy to develop and reliable in overcoming a wide variety of situations. From the results of the implementation and testing, it can be concluded that the game built can add to the experience of Indonesian culture based on the percentage of respondents of 77.8%, and the implementation of the finite state machine method works well and according to the wishes. This can be observed when playing enemy animation games running according to certain conditions and have been running according to the design that has been made.
APPLICATION OF THE FRBR CONCEPT IN THE DIGITAL LIBRARY CATALOG SYSTEM RESEARCH AND DEVELOPMENT AGENCY OF THE MINISTRY OF HOME AFFAIRS OF THE REPUBLIC OF INDONESIA Septa Septa; Nina Mayesti
Edulib Vol 11, No 1 (2021)
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/edulib.v11i1.32656

Abstract

Library institutions have several very important elements, one of which is information retrieval which is currently used in the library's online catalog. The method for cataloging the online catalog is  Functional Requirements for Bibliographic  Records (FRBR). This  writing  aims  to  provide  an overview of the implementation of the FRBR structure in the online catalog of BPP Kemendagri digital library to simplify the information retrieval process and provide insights to those who access cataloged information. This research is a type of qualitative research with literature study, observation. Literature study is used for FRBR concepts and theories while observing as a user observes the digital library catalog belonging to BPP Kemendagri  by looking at the existing fields and then analyzed. The data were then analyzed using thematic analysis. The results of this study show that the online catalog display of the BPP Kemendagri digital library displays the relationship to the first group entity, namely the item entity, work, manifestation and expression and also has a relationship with the second group entity, namely the entity related to the party responsible for intellectual or artistic content, namely individuals or individuals. corporate body. The online catalog of BPP Kemendagri provides information and certain features related to content, language and physical descriptions, gives users access to other sources of information by clicking on the sections and the application of this FRBR has helped users search for information sources through information retrieval facilities.