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Penggunaan Sistem Mikrokontroler Dalam Pembuatan Tempat Sampah Pemilah Otomatis Menggunakan Arduino Uno Fauzan Azmi Hasibuan; Solikhun; Zulaini Masruro
Resolusi : Rekayasa Teknik Informatika dan Informasi Vol. 1 No. 6 (2021): RESOLUSI Juli 2021
Publisher : STMIK Budi Darma

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Abstract

Sampah merupakan sisa dari pengunaan barang oleh manusia yang nantinya tidak terpakai atau dibuang. Pemilahan terhadap jenis sampah bisa dijadikan sebagai opsi untuk terjadinya pembungan sampah ke Tempat Pembungan Akhir (TPA). Dengan Adanya Pemilahan tersebut nantinya sampah – sampah dapat didaur ulang kembali oleh manusia. Pemerintah sudah berupaya agar masyarakat dapat melakukan pemilahan sampah manual, hal ini dapat kita lihat tempat – tempat sampah sesuai jenisnya yang disediakan pemerintah di setiap sudut kota. Karena sedikitnya peningkatan masyarakat yang dapat memilah sampah secara manual, maka perlunya sebuah prototype tempat sampah yang dapat memilah secara otomatis. Penulis akan membuat tempat sampah otomatis menggunakan Microcontroller Arduino Uno yang dapat melakukan pemilahan jenis sampah sesuai yang diinginkan. Nantinya tempat sampah dapat memilah jenis sampah basah, kering, dan metal. Adapaun sensor - sensor yang digunakan diantaranya Sensor Proximity Induktif, Sensor InfraRed, Sensor Kelembaban, Sensor Ultrasonic, dan Motor Servo.
Pelatihan Pembuatan Aplikasi Berbasis Android Pada SMK Teladan Pematangsiantar Solikhun; Freshtiya Beby Larasati; Juni Ismail
JPM: Jurnal Pengabdian Masyarakat Vol. 2 No. 1 (2021): Juli 2021
Publisher : Forum Kerjasama Pendidikan Tinggi

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Abstract

SMK Teladan is the Best Vocational School in Pematangsiantar City. SMK Teladan  are in great demand by the public in Pematagsiantar City and Simalungun Regency. SMK Teladan has several majors, one of which is Software Engineering and Computer Network Engineering. At the end of each academic year, the Student Competency Test  is held for class XII students. Students in facing the the Student Competency Test Exam must be equipped with good competencies. This motivates to conduct training on making android applications. The software used is Android Studio and Figma. The purpose of this training is to equip students with the competence to make Android applications with Figma designs.
Penerapan Mikrokontroler Arduino Uno pada Desain Perancangan Sistem Ayunan Bayi Otomatis Agung Pratama; Poningsih; Sundari Retno Andani; Solikhun; Anjar Wanto
Journal of Informatics Management and Information Technology Vol. 1 No. 3 (2021): July 2021
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/jimat.v1i3.113

Abstract

A baby swing is one of the objects commonly used by mothers to help put their babies to sleep. Starting from mothers who live in big cities to remote villages, they are familiar with baby swings. Usually, babies fall asleep quickly when sleeping in a swing. Another reason is that the baby can sleep longer, so the mother can do other unfinished activities. This research aims to design the design of an automatic baby swing system using the Arduino Uno R3 microcontroller Atmega 328. The assembly process of this tool uses a combination of the Arduino Uno R3 microcontroller with sound sensors, servo motors, led lights, and several supporting components such as jumper cables, boards, and others. Based on the experimental results, this tool can be used as a control system for the baby's swing, so that the swing will automatically move on its own when the baby cries, so that the baby can fall back asleep. So it can be concluded that with this automatic baby swing, it will help ease the work of a mother who wants to do other work.
Analisis Pola Penjualan Produk Makanan dan Minuman Menggunakan Algoritma Apriori Boby; Solikhun; Zulia Almaida Siregar
Journal of Informatics Management and Information Technology Vol. 2 No. 2 (2022): April 2022
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/jimat.v2i2.161

Abstract

Sales are seen as a unit of business parameters that are very vital and valuable for business people to manage the business they are running, especially in the cafe business.  Cafe Aksara as one of the business actors in the culinary world has a lot of demand in the sale and supply of goods on certain days due to the dynamic nature of visitor patterns and makes business people have to be wiser in setting strategies for the combination pattern of sales of food and beverage products found in Indonesia. Aksara cafe to attract customers.  In a process of determining the sales pattern strategy at Cafe Aksara, customers or buyers greatly influence the sales transaction data recorded by the Aksara Cafe business person.  However, from the results of these recordings, sales transaction data tend not to be used in a process of determining sales pattern strategies to attract customers and are only used as useless archives for Aksara Cafe business people.  From these problems, there are many branches of computer science that can be used as reference points in overcoming sales problems, one of which is the branch of computer science Data Mining.  Data Mining is a method that is quite categorical to be recommended in solving problems with the sale of food and beverage products, especially the Apriori Algorithm. The output of the Apriori Algorithm can help Cafe Aksara business people determine sales patterns on the sales data of their products