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PENGEMBANGAN DESA WISATA MELALUI PENDEKATAN PEMBERDAYAAN MASYARAKAT Budhi Pamungkas Gautama; Ayu Krishna Yuliawati; Netti Siska Nurhayati; Endah Fitriyani; Ilma Indriasri Pratiwi
BERNAS: Jurnal Pengabdian Kepada Masyarakat Vol 1 No 4 (2020)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (687.268 KB) | DOI: 10.31949/jb.v1i4.414

Abstract

Desa wisata merupakan salah satu atraksi wisata yang dapat dikembangkan serta memberikan kontribusi yang positif bagi masyarakat. Dalam membangun desa wisata hal yang penting ialah sebuah komitmen antara pemerintah serta aparat desa, tokoh masyarakat dan organisasi desa untuk menjadikan desa sebagai desa wisata. Berdasarkan hasil kajian potensi pengembangan desa wisata Kecamatan Pagerageung Tasikmalaya Dinas Pariwisata dan Kebudayaan Provinsi Jawa Barat masih perlu peningkatan pengetahuan sumber daya manusia, maka diperlukannya peran akademisi untuk memberikan literasi desa wisata pada masayarakat desa di Pagerageung. Artikel ini menjelaskan tentang program pengabdian kepada masyarakat melalui pengembangan desa binaan berbasis kemitraan di Kecamatan Pagerageung Tasikmalaya. Metode yang digunakan adalah survey awal, pelatihan, pendampingan, monitoring dan evaluasi. Survey awal yang dilakukan berfokus pada potensi desa wisata, pemahaman desa wisata di masyarakat, serta masalah yang ada di masyarakat dalam membangun desa wisata. Survey awal dikaji untuk memberikan pelatihan dan pendampingan sesuai dengan kebutuhan masyarakat dalam pengelolaan desa wisata. Dengan metode tersebut diharapkan dapat turut membantu mengembangkan desa wisata dan menyelesaikan masalah yang ada di masyarakat dalam mengelola desa wisata, selain itu artikel ini juga menjelaskan pentingnya literasi desa wisata untuk masyarakat sebagai pemegang peran penting dalam mengembangkan desa wisata.
Development of Hotel System Learning Application: Te Hotel Simulator Endah Fitriyani; Ilma Indriasri Pratiwi; B. Erfransyah Levi Darmawan
JURNAL PENDIDIKAN DAN KELUARGA Vol 14 No 1 (2022): Jurnal Pendidikan dan Keluarga
Publisher : Fakultas Pariwisata dan Perhotelan Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jpk/vol14-iss1/1034

Abstract

Hotel system learning at the secondary and higher education levels in Indonesia is currently still using manual systems, which is not suitable for the current digital technological development used by the hotel industry. Background Problems: Some of the current hotel information system learning simulation software that has been developed tend to be too expensive and unaffordable for educational institutions in Indonesia. Novelty: The purpose of developing this application is to be used in the world of tourism and hospitality education in Indonesia. Research Methods: Research and Development approach we use to develop this application. Finding/Results: This study develops a hotel information system learning application called TE Hotel Simulator that uses a role-playing system for its users. The existing roles are as a reservation officer, front office clerk, and housekeeping officer. This application works with the Android operating system that can be accessed using a mobile phone or tablet. This application is supported by a backend system through the website www.tesim.id. Conclusion: TE Hotel Simulator is still in beta version and should be developed into a more interactive application so the learning process could gain more experience for students
PROGRAM PELATIHAN PELAYANAN PRIMA DI ERA NEW NORMAL BAGI SISWA SEKOLAH MENENGAH KEJURUAN Shandra Rama Panji Wulung; Endah Fitriyani; Ilma Indriasri Pratiwi; Oce Ridwanudin; Riko Arrasyid; Andreas Suwandi
BERNAS: Jurnal Pengabdian Kepada Masyarakat Vol. 3 No. 4 (2022)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (673.717 KB) | DOI: 10.31949/jb.v3i4.3399

Abstract

Pandemi Covid-19 berdampak mendorong para pelaku usaha pariwisata untuk menerapkan protokol kesehatan dalam pencegahan penyebaran Covid-19. Penyesuaian pelayanan prima dalam industri pariwisata sangat dibutuhkan di era new normal. Kegiatan pengabdian ini bertujuan untuk merancang upaya peningkatan kapasitas pelayanan prima di era new normal dan implementasinya. Untuk menunjang tujuan tersebut, maka tujuan lainnya yaitu mengidentifikasi persepsi guru sekolah menengah kejuruan. Kegiatan pengabdian kepada masyarakat ini dilakukan di SMKN 2 Pangandaran menggunakan pendekatan kualitatif dengan metode action research. Tahapan kegiatan ini mencakup persiapan, inisiasi, implementasi, dan sosialisasi program. Hasil kegiatan focus group discussion dengan guru-guru sekolah menengah kejuruan menunjukan bahwa persepsi guru sekolah menengah kejuruan mendukung dalam penyusunan panduan pelayanan prima di era new normal, hal tersebut diindikasikan oleh terbatasnya bahan ajar yang sesuai dengan kondisi saat ini. Luaran dari kegiatan focus group discussion berupa media pembelajaran buku saku dan video tentang pelayanan prima di era new normal. Sosialisasi program pengabdian dilakukan di SMKN 2 Pangandaran melalui simulasi sesuai jurusan yang ada yaitu perhotelan, tata boga, dan usaha perjalanan wisata.
Pendampingan Penyusunan Media Interpretasi Seni Budaya Desa Lamajang sebagai Daya Tarik Wisata Edukasi Shandra Rama Panji Wulung; Oce Ridwanudin; Endah Fitriyani; Andreas Suwandi; Ilma Indriasri Pratiwi; Cep Ubad Abdullah; Riko Arrasyid
ABMAS Vol 22, No 2 (2022): Jurnal Abmas, Desember 2022
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/abmas.v22i2.51004

Abstract

Permasalahan dan tantangan dalam meningkatkan pengetahuan mitra yang siap untuk bersaing dalam melayani wisatawan dapat dilakukan melalui interpretasi seni budaya.  Tujuan kajian ini adalah untuk mengetahui potensi seni budaya sebagai daya tarik wisata sehingga dapat menunjang dalam perancangan media interpretasinya. Kajian dilakukan selama enam bulan di Desa Lamajang dengan Pokdarwis Suryaloka sebagai mitranya. Pendekatan kegiatan menggunakan metode penyuluhan berupa transfer ilmua pengetahuan kepada mitra dan pendampingan. Data primer didapatkan melalui obervasi, focus group discussion, dan wawancara, sementara data sekunder didapatkan melalui beberapa dokumen penelitian terdahulu, situs web, dan dokumen kebijakan. Analisis data kualitatif deskriptif menjadi metode analisis pada kajian ini. Hasil kajian menemukan bahwa adanya warisan budaya takbenda dilamajang menjadi sumber bagi rancangan tata kehidupan Desa Lamajang. Empat tahapan dalam tata kehidupan Desa Lamajang meliputi tahapan kelahiran, anak-anak, remaja, dan dewasa. Setiap tahapan memiliki makna seni dan budaya yang unik dan bermakna bagi masyarakat Desa Lamajang. Interpretasi tata kehidupan Desa Lamajang melalui media visual berpeluang memberikan edukasi selain bagi wisatawan yang berkunjung maupun bagi masyarakat Desa Lamajang.
Gastronomy Game Board Project Based Learning in Higher Education Ilma Indriasri Pratiwi; Andreas Suwandi; Rijal Khaerani; Hilma Azahra Fauzan
Journal of Tourism Education Vol 1, No 1 (2021)
Publisher : Program Studi Pendidikan Pariwisata, Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (381.42 KB)

Abstract

The project-based learning approach is an effort to eliminate student boredom in learning during the Covid-19 pandemic. Project-based learning or known as project-based learning is learning that trains students to get hands-on experience through learning media that is adapted to the material in the syllabus. The purpose of this study was to determine the effect of the project-based learning model on the evaluation and learning achievement of students in the knowledge of materials, tools and cooking methods class aimed at tourism education students who contracted this course. The data collection method in this study was observational data and surveys using a questionnaire. With 37 questions distributed via google form to 4th semester tourism education students randomly as respondents. The survey results show that there is a strong influence of the project-based learning model on the achievement of lecture learning. It is also known that project-based learning is able to increase student involvement in group work and original thinking in project development carried out during learning.
Development of Gastronomic Tourism Guide Application Tsara Nabilla; Dewi Turgarini; Ilma Indriasri Pratiwi
Journal of Tourism Education Vol 2, No 1 (2022)
Publisher : Program Studi Pendidikan Pariwisata, Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (282.299 KB)

Abstract

The purpose of this research is to identify the needs and desires of gastronomic tourists in Bandung City (to build personalization) to be further compiled as a recommendation for gastronomic tourism in Bandung City which is practical, interactive and advanced by utilizing technology. The method used is research and development. The development procedure refers to the ADDIE (Analysis, Design, Development, Implementation and Evaluations) model. Field data collection used a questionnaire technique which was distributed to 37 gastronomic tourists in Bandung City via Google form. The final result of this research is a gastronomic travel guide mobile application that provides recommendations based on the needs and desires (personalization) of tourists in Bandung City.
How a Digital Learning Become a Teaching Media in Hotel Accommodation Subject? Endah Fitriyani; Dea Fitria; Indah Islamiyah; Ilma Indriasri Pratiwi
Journal of Tourism Education Vol 2, No 2 (2022)
Publisher : Program Studi Pendidikan Pariwisata, Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (305.389 KB)

Abstract

Vocational High School (SMK) graduates are directed to acquire certain skills that are needed by the industrial world, so that in the learning process, growing experience, visual stimulation, affective awareness, extracting cognitive information, and developing psychomotor skills is a must. The continuous learning process aims to support vocational development which includes exploring, strengthening, and preserving the talents of a student in pursuing a career in the world of work in vocational schools that is balanced with practical and theoretical abilities, this ability can be proven by a certificate of competence by each graduate. Digital learning for hospitality subjects at SMK Pariwisata is very much needed to support the practical abilities of students. The purpose of this research is to examine the development of a digital learning model of the hospitality learning which is expected to be able to produce a virtual space. The data techniques used were observation and interviews, using this type of qualitative research.
Utilization Of Tiktok as a Promotional Media for Tourist Destinations During The COVID-19 Pandemic Gunawan Endrianto; Vanessa Gaffar; Ilma Indriasri Pratiwi
Journal of Tourism Education Vol 3, No 1 (2023)
Publisher : Program Studi Pendidikan Pariwisata, Universitas Pendidikan Indonesia

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Abstract

With the Covid-19 disaster, there must be a new strategy in promoting Dago Dreampark attractions, the right way to promote tourism objects is to use social media, this can be seen from the increase in downloading the Tiktok application which is currently trending. A strategy is needed so that the Dago Dreampark tourism business can still promote its tourist destinations by making good use of Tiktok in the era of the Covid-19 pandemic. This research method uses a qualitative approach with a case study method. In-depth data collection techniques used in the study were in-depth interviews and observation. The data analysis used is data collection, data reduction, data presentation and conclusion drawing.How Dago Dreampark utilizes Tiktok social media as a promotional medium by arranging several strategies such as using hashtags, collaborating, following current trends, clear descriptions and posting frequently. Not only that, Tiktok Dago Dreampark also takes advantage of the features provided to make the videos more interesting, such as music, voice changer filters, stickers and live. The role of Tiktoktun is increasingly felt when Dago Dreampark also creates loyal customers on the Tiktok platform, this can be seen in the habit of replying to comments in content on Tiktok, the source also stated that if there is a target in replying to a comment, which is between 2x24 hours of comments, comments on every Tiktok Dago Dreampark content must be replied.
Model Kanvas Penelitian Tindakan Kelas: Pelatihan bagi Guru SMK Pariwisata Oce Ridwanudin; Andreas Suwandi; Rini Andari; Cep Ubad Abdullah; Endah Fitriyani; Ilma Indriasri Pratiwi; Riko Arrasyid; Shandra Rama Panji Wulung
BERNAS: Jurnal Pengabdian Kepada Masyarakat Vol. 5 No. 1 (2024)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jb.v5i1.7119

Abstract

Kualitas pendidikan di tingkat Sekolah Menengah Kejuruan di Bandung Raya mampu ditunjang dengan kualitas penelitian yang dilakukan oleh guru. Tujuan kajian ini adalah untuk merancang model kanvas penelitian tindakan kelas dan mengimplementasikannya kepada guru SMK di wilayah Bandung Raya. Metode menggunakan kualitatif dengan metode penelitian tindakan. Kegiatan dilaksanakan selama empat bulan dan  terbagi menjadi dua tahap, yaitu tahap persiapan dan tahap pelaksanaan. Data diperoleh melalui wawancara kepada guru SMK di wilayah Bandung Raya dan fokus grup terpumpun. Kegiatan ini menghasilkan rancangan model kanvas penelitian tindakan kelas yang dapat dimanfaatkan oleh guru SMK. Selain itu, dilakukan juga pendampingan mengidentifikasi indikator-indikator dari model kanvas penelitian tindakan kelas bagi guru SMK di wilayah Bandung Raya. Kegiatan ini berimplikasi pada inovasi penelitian tindakan kelas melalui model kanvas dan dapat dipergunakan bagi guru maupun mahasiswa pada skala regional dan nasional