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Android-Based Blended Learning Media for Computer Maintenance Lectures Sefriani, Rini; Sepriana, Rina; Radyuli, Popi; Hakiki, Muhammad
Journal of Education Technology Vol 6, No 1 (2022): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v6i1.42514

Abstract

Advances in science and technology that move so fast provide very significant changes to human life, especially in the field of education and learning. This study aims to design and develop a combination of Android-based learning media that can be used on communication devices such as smartphones in the hope of increasing students' understanding of computer maintenance. The type of research used is research and development (R&D) using a 4D model, namely define, design, development and dissemination which produces android-based learning media products. The instrument used in this study was in the form of a questionnaire distributed to lecturers and students as well as experts to test the feasibility. based on the analysis, it was found that the feasibility test for this android-based learning media was 82.83%, with a valid interpretation of the level of validity of the use. The results of the overall practicality assessment from the practicality test were obtained at 86.34%, so that the practicality level could be interpreted as very practical to use. The results of the overall assessment of the effectiveness test for the effectiveness assessment are 100% so that it can be interpreted as being very effectively used. Thus, this learning media is valid to use, very practical to use and very effectively used in computer maintenance lectures.
Blended learning with Edmodo: The effectiveness of statistical learning during the COVID-19 pandemic Rini Sefriani; Rina Sepriana; Indra Wijaya; Popi Radyuli; Menrisal Menrisal
International Journal of Evaluation and Research in Education (IJERE) Vol 10, No 1: March 2021
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijere.v10i1.20826

Abstract

The condition of all countries in the world is devastated by the presence of a corona virus epidemic known as Corona Virus Diseases-19 (COVID-19). The efforts of the Indonesian government to break the chain of distribution of COVID-19 in the midst of society is to impose a policy of keeping distance, avoiding publicity, frequent hand washing and wearing masks. This also has an impact on the field of education where learning from home is also known as work from home (WFH). Learning is done with an online learning system that at least applies distance, physical social protection. Blended learning is one that is done using the Edmodo application, which can be done online at home. The purpose of this study is to find out how effective the use of the blended-learning learning model with Edmodo applications is to students of Informatics Engineering Education during the COVID-19 pandemic. This research is a quasi-experimental design with a pre-test and post-test control group. The results of this study indicate that the use of Edmodo's blended-learning learning model in Information Technology Education students during the COVID-19 pandemic period is effective and can be used as a virtual learning solution.
Efektivitas Pembelajaran Online di Masa Pandemi Covid-19 Rini Sefriani; Rina Sepriana; Indra Wijaya; Menrisal Menrisal
EDUKATIF : JURNAL ILMU PENDIDIKAN Vol 3, No 6 (2021): December Pages 3500-5500
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (814.944 KB) | DOI: 10.31004/edukatif.v3i6.1430

Abstract

Pemberlakuan pembelajaran online oleh pemerintah Indonesia melalui kebijakan Kementrian pendidikan dan kebudayaan riset dan teknologi  terhadap semua instansi pendidikan baik formal maupun nonformal, telah membuka celah baru dalam pelaksanaan system pembelajaran. Penelitian ini bertujuann untuk mengetahui efektivitas pembelajaran online di tingkat perguruan tinggi mahasiswa Jurusan Pendidikan Teknik Informatika Universitas Putra Indonesia Yptk Padang. Jenis penelitian ini adalah Kuantitatif dengan pendekatan eksperimen semu dengan melihat perbandingan nilai hasil pembelajaran online. Sampel dalam penelitian ini berjumlah tiga puluh tiga orang mahasiswa yang terdaftar dalam perkuliahann fisika terapan.Teknik pengambilan sampel yaitu purposive sampling dan instrument yang digunakan berupa soal ujian. Hasil penelitian menunjukkan bahwa pembelajaran online dengan menggunakan learning managements system (LMS) Edmodo memberikan dampak yang lebih baik terhadap nilai pembelajaran fisika terapan mahasiswa, yang dibuktikan dengan nilai N-gain yang diperoleh yaitu skor N-gain sebesar 0,25 yang bermakna efektif pembelajaran online dilakukan dengan memanfaatkan Learning Managements System Edmodo pada perkuliahann secara online mata kuliah fisika terapan. Maka dapat disimpulkan bahwa LMS sangat mendukung pembelajaran online di tingkat perguruan tinggi yang dapat mengoptimalkan pembelajaran online di masa pandemic covid 19.
Pengembangan Media E-Learning Berbasis Schoology pada Pembelajaran Kurikulum Pendidikan Teknologi dan Kejuruan Rini Sefriani; Rina Sepriana
EDUKATIF : JURNAL ILMU PENDIDIKAN Vol 2, No 1 (2020): April, Pages 1-112
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1042.98 KB) | DOI: 10.31004/edukatif.v2i1.76

Abstract

Abstrak Penelitian ini dilakukan berdasarkan permasalahan yaitu belum maksimalnya pemanfaatan fasilitas hotspot untuk kebutuhan pembelajaran oleh mahasiswa di  Kampus, serta masih rendahnya kemampuan literasi digital mahasiswa.  Penelitian bertujuan untuk mengtahui tingkat validitas, praktikalitas dan efektifitas media e-learning berbasis schoology pada pembelajaran Kurikulum  Pendidikan Teknologi dan Kejuruan.  Jenis penelitian ini adalah Research and Development (R&D) dengan menggunakan model pengembangan ADDIE. Instrument dalam penelitian ini adalah angket dan soal tes. Sampel dalam penelitian ini sebanyak 30 orang mahasiswa jurusan Pendidikan Teknik Informatika Fakultas Keguruan dan Ilmu Pendidikan Universitas Putra Indonesia Yptk Padang. Hasil penelitian menunjukkan bahwa ingkat validitas media e-learning berbasis schoology diperoleh  sebesar 84,25 % dengan interpretasi valid digunakan, untuk tingkat  tingkat praktikalitas diperoleh sebesar 85,64 % yang berarti  sangat praktis digunakan oleh pendidik dan mahasiswa dan untuk tingkat uji efektifitas dengan menggunakan uji N-gain diperoleh nilai skor N-gain sebesar 0,667 yang berarti efektif menggunakan media E-Learning Berbasis Schoology  pada Pembelajaran Kurikulum Pendidikan Teknologi dan Kejuruan. Dapat disimpulkan bahwa penggunaan schoology dalam pembelajaran e-learning dapat mengoptimalkan kemampuan literasi digital mahasiswa. 
PENGUJIAN VALIDITAS MODUL INTERAKTIF SIMULASI DAN KOMUNUKASI DIGITAL BERBASIS MACROMEDIA DIRECTOR MX Rina Sepriana; Rini Sefriani; Indra Wijaya; Pipit Lestari
EDUKATIF : JURNAL ILMU PENDIDIKAN Vol 1, No 3 (2019): December Pages 97- 137
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (444.238 KB) | DOI: 10.31004/edukatif.v1i3.25

Abstract

This study aims to determine the level of product validity testing in the form of Interactive Multimedia Learning Media Based on Macromedia Director MX for Class X in SMK-SMAK Padang. This research uses research and development research and development (R&D) methods. Validation is carried out by validators, media experts, material experts and multimedia experts. Evaluation from validator for Learning Media Interactive Multimedia Module Based on Macromedia Director MX in terms of aspects (1) Content worthiness is obtained by an average of 90.4%; (2) the linguistic component is obtained an average of 91.00%; (3) Presentation Components obtained an average of 89.5%; (4) The components of the graphics are 90.3% on average. . Overall validator test assessment of Interactive Multimedia Module Learning Media Based on Macromedia Director MX obtained an overall average of 90.35%, so that the level of validity can be interpreted very validly used so that Learning Media Interactive Multimedia Module Based on Macromedia Director MX for Class X in Padang Vocational High School is interpreted to be very valid in use. Based on the assessment along with expert input and the results of the field testing of learning media Interactive Multimedia Module Based on Macromedia Director MX, it can be concluded that the feasibility has been tested.
Android-Based Blended Learning Media for Computer Maintenance Lectures Rini Sefriani; Rina Sepriana; Popi Radyuli; Muhammad Hakiki
Journal of Education Technology Vol. 6 No. 1 (2022): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v6i1.42514

Abstract

Advances in science and technology that move so fast provide very significant changes to human life, especially in the field of education and learning. This study aims to design and develop a combination of Android-based learning media that can be used on communication devices such as smartphones in the hope of increasing students' understanding of computer maintenance. The type of research used is research and development (R&D) using a 4D model, namely define, design, development and dissemination which produces android-based learning media products. The instrument used in this study was in the form of a questionnaire distributed to lecturers and students as well as experts to test the feasibility. based on the analysis, it was found that the feasibility test for this android-based learning media was 82.83%, with a valid interpretation of the level of validity of the use. The results of the overall practicality assessment from the practicality test were obtained at 86.34%, so that the practicality level could be interpreted as very practical to use. The results of the overall assessment of the effectiveness test for the effectiveness assessment are 100% so that it can be interpreted as being very effectively used. Thus, this learning media is valid to use, very practical to use and very effectively used in computer maintenance lectures.
Korelasi Kecerdasan Emosional dengan Sikap Belajar pada Mata Pelajaran Teknologi Informasi dan Komunikasi Rina Sepriana; Yogi Rachmat Febrinandi
JURNAL PTI (PENDIDIKAN DAN TEKNOLOGI INFORMASI) FAKULTAS KEGURUAN ILMU PENDIDIKAN UNIVERSITA PUTRA INDONESIA "YPTK" PADANG Vol. 6 (2019) No. 2
Publisher : Universitas Putra Indonesia YPTK Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35134/jpti.v6i2.19

Abstract

Penelitian ini bertujuan untuk untuk mengetahui apakah ada hubungan yang signifikan dan positif antara Kecerdasan Emosional Siswa Terhadap Sikap Belajar pada Mata Pelajaran TIK Kelas XI Di SMA N 16 Padang Semester Genap Tahun Ajaran 2014/2015. Penelitian ini merupakan penelitian kuantitatif dengan menggunakan metode deskritif kuantitatif. Populasi dalam penelitian ini adalah siswa kelas XI SMAN 16 Padang tahun ajaran 2014/2015 sebanyak 217 orang dan sampel 141 orang. Untuk mengumpulkan data dalam penelitian ini digunakan instrumen penelitian berupa angket. Skala pengukuran yang digunakan adalah skala Likert. Pada penelitian ini dilakukan teknik analisis data berupa uji-t setelah dilakukan uji persyaratan terdiri dari uji normalitas, uji linearitas. Berdasarkan hasil pengolahan data yang telah dilakukan diperoleh angka korelasi sebesar 0,195. Setelah dilakukan uji signifikansi diperoleh thitung = 2,388 sedangkan ttabel pada taraf signifikansi 5% dengan dk =139 nilainya adalah 1,976. Jadi thitung berada diluar harga ttabel (thitung > ttabel ) sehingga menolak H0 dan menerima H1. Maka dapat disimpulkan bahwa terdapat hubungan yang positif antara kecerdasan emosional dengan sikap belajar pada mata pelajaran TIK kelas XI SMA N 16 Padang semester genap tahun ajaran 2014/2015.
Technology Acceptance Model: the use of E-Study Aplications in E-Learning Rini Sefriani; Zefriyenni; Rina Sepriana
Journal of Education Technology Vol. 6 No. 4 (2022): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v6i4.45457

Abstract

The use of the Estudy application in e-learning by students of the Faculty of Engineering must be carried out due to the demands of circumstances that require studying from home due to the Covid-19 pandemic. The purpose of this study is to analyze how the acceptance of e-study application technology by Engineering faculty students during online learning is carried out. This type of research is quantitative by surveying students. The model used for analyzing technology acceptance is that proposed by Davis. The instrument in this study was a questionnaire that was distributed to students via the Google form link which was distributed online. The sample in this study amounted to 128 people. The data analysis technique used is a correlation. The study results showed that engineering faculty students showed positive attitudes and behaviors in using the Estudy application as an educational platform in e-learning during the Covid-19 pandemic. Thus the use of the e-study application during the Covid-19 pandemic by utilizing the Estudy application by engineering faculty students had a positive effect on learning from home in the form of e-learning. Future e-study applications can be used as e-learning media by students in lectures.
Time management and procrastination during the COVID-19 pandemic in higher education Rini Sefriani; Krisnova Nastasia; Rina Sepriana; Yeki Candra
Journal of Education and Learning (EduLearn) Vol 16, No 4: November 2022
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v16i4.20512

Abstract

Online learning is enforced by all higher education in Indonesia due to the COVID-19 pandemic. There is an inability of students to manage time and often delay the work given by the lecturer. This study aimed to reveal the degree of relationship between student time management and academic procrastination in higher education. This research was conducted at the Psychology Faculty of the University Puta Indonesia YPTK Padang, Indonesia. The sample of this research was psychology students as many as 202 respondents. The research instrument was in the form of a questionnaire distributed via Google Form. The results showed that the level of correlation between time management and academic procrastination of psychology students was 0.242 with data processing using SPSS 26. Which means that there is a relationship between students' ability to manage time and delay in completing assignments by students of the faculty of psychology. The role of lecturers in providing direction and motivation to students is very much needed.
Mobile Learning with Edmodo : Digital Virtual Class Rini Sefriani; Rina Sepriana; Popi Radyuli; Arlina Yuza
Jurnal Pendidikan dan Pengajaran Vol 56 No 1 (2023): APRIL
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpp.v56i1.45410

Abstract

The problem found in the field was the limitation of face-to-face learning for students due to the outbreak of the Covid-19 pandemic. This study was conducted to analyze the feasibility, practicality and effectiveness of online learning using an android smartphone that utilizes the Edmodo learning management system in the Learning Evaluation course. This type of research is research and development. The development model used is the ADDIE Model, namely Analysis, Design Develop, Implementation and Evaluation. The instrument in this research is a test question. The sample in this study were students majoring in English Education. The data were analyzed using Microsoft Excel. The results showed that the level of validity of mobile learning with Edmodo was 84.75% with a valid interpretation used, practicality of 86.64% which means it is very practical to use and for the level of effectiveness using the N-gain test. The N-gain value of 0.7 means that the use of mobile learning with Edmodo is effective in learning evaluation lectures. It can be concluded that the use of mobile learning with Edmodo can optimize learning activities during the Covid-19 pandemic and can be an alternative for teachers and students in e-learning learning in the future.