Tujuan Penelitian adalah Â melakukan studi deskriptif tentang pemanfaatan fasilitas hotspot kampusÂ sebagai fasilitas pendukung proses pembelajaran yang akan dilihat berdasarkan persepsi mahasiswa dalam memanfaatkan fasilitas Hotspot kampus tersebut. Penelitian ini menggunakan 4 variabel yang digunakanÂ sebagai indicator dalam instrumen penelitian berupa kuesioner yang digunakan dalam penelitian. 4 Variabel tersebut adalah user expectation (Harapan Pengguna), Â Service Quality Â (Kualitas Layanan), Service Facilities (Fasilitas Layanan), Perceived Usefullness Â (Manfaat Yang dirasakan). Berdasarkan hasil penelitian dapat diketahui bahwa lebih dari 50% pengguna mengaggap bahwa fasilitas hotspot kampus yang ada sesuai dengan harapan Pengguna berdasarkan indicator yang menjadi dasar pengukuran padaÂ variable user expectation. Selain itu Mahasiswa sebagai responden penelitian menganggap bahwa kualitas layanan dan fasilitas layanan hotspot kampus sudah cukup baik berdasarkan indicator pengukuran pada variable service Quality dan Facilities quality. Adanya hotspot kampus, memberikan manfaat dalamÂ membantu responden yang berstatus sebagai mahasiswa dalam kegiatan pembelajaran.
Penelitian ini bertujuan untukmembangun perangkat Lunak penyelesaian persamaan non-linier dengan metodeIterasi Fixed Point. Perangkat lunakpersamaan non-linier akan dibangun melalui beberapa tahapan yaitu: Rekayasa pemodelan sistem, analisiskebutuhan perangkat lunak, membuat desain, generasi kode, dan melakukan pengujiandan implementasinya menggunakan bahasapemrograman C#(C-Sharp).Validatorpenelitian ini ada 4 orang ahli dibidang materi dan data akan dianalisis dengan menggunakan teknik analisis deskriptif. Darihasil implementasi Software yang telah dibuat, rata-rata waktu yang dibutuhkan untukmenyelesaian satu kasus persamaan non linier tidak terlalu lama karena waktu penyelesaian tidak sampai 1 detik. Secara keseluruhan baik dari segi isi maupun media, bahwa penilaian terhadap perangkat lunak sudah dinilaibaik dan layak yang dapat digunakansebagai perangkat ajar bantu dalammenyelesaiakn persamaan non-linier.
Abstract: Education is spearheading the human form smart and competitive so as to produce qualified human resources and able to compete. A good education should start from an early age. With proper education, will be able to produce children who have the intellectual quality. The exact method can provide a good mindset for children early age so that they can stimulate their memories which can also be a solid foundation in the process of intellectual development of children. The existence of the current smartphone makes it easy for children to learn. This study aimed to establish a learning application for android-based early childhood. System development method used is the Waterfall model. Applications built is expected to help the children an early age to learn both to recognize numbers, recognize letters, recognize words and counting.
Keywords: Smartphone, Application of Learning, Android, Early Childhood
Archiving activity the correspondence is one of the important things that must be considered in the administrative activities in Higher Education. A lot of the stakeholders raises the number of incoming and outgoing letters associated with academic activities. A number of letters made and received administrative section of the University of Bina Darma resulted in archiving done so far by manually recording that it felt less effective and efficient again. This research aims to design and build the application of incoming and outgoing letter archiving that can be used to assist and improve performance in the administrative. Research activities will be conducted gradually starting from data collection activities to produce applications. The results of this research is the application archiving of incoming and outgoing letter as a tool in improving the efficiency, accuracy and security of archived documents and can more easily do archiving incoming mail and outgoing mail and archive search of incoming and outgoing letter.
Keywords: Letter, Administrative, Correspondence, Efficiency, Accuracy
Abstract: Management Information Systems is an Information Technology based management that aims to cater to the needs of the general information of all managers in the company or in the companys organizational subunit. This study examines the relationship between the successful implementation of management information systems to information technology and user satisfaction. The study design used is causal design that aims to examine the relationship between variables in the study. Primary data were obtained through questionnaires as research instruments. Design analysis process carried out through test reliability and validity test to test pernytaan in the questionnaire. Where as to determine the relationship between variables is done through a regression test test test partial and simultaneous.
Keywords: Management Information Systems, Information Technology, User Satisfaction
Implementation of elearning can help the learning process in college. Measurements using Usability emphasis on the effectiveness, efficiency and user satisfaction. This study aimed to evaluate the use of elearning as a support in the learning process in Higher Education. Instruments used in this measurement is to use a variable that contains the USE Questionnaire usefulness (U), Satisfaction (S) and Ease of use and Ease of Learning (E). Each of these variables will be elaborated into a package statement in the questionnaire using a Likert scale. Testing will be done using statistical calculations with application tools and application processing (SPPS) and excel application. The results provide empirical evidence about the influence of variables Usefulness, Ease of use and ease of learning the satisfaction variables either partially or simultaneously, also gave evidence about the dominant factors on the use of e-learning systems.
Abstract: The concept of electronic commerce is widely used todays society, or better known as e-commerce, information technology was born as globalization in economics. Social networking is one of the media of electronic commerce, which currently has a lot of users. The purpose of this study was to examine factors that influence e-commerce user on social networks, one of which is the facebook for online transactions. Data analysis performed in this study using multiple linear regression techniques to look at the variables that affect behavior variables commerce facebook users either partially or simultaneously. The results of this study are expected to provide empirical evidence about the factors that influence the behavior of users of facebook commerce in conducting online transactions. In addition the test results are also expected to give evidence about the dominant factors that influence user behavior in online transactions through social networking media.
Keywords: Perception of Service Quality, Perceived Ease, Perceived Trust worthiness, User Behavior, Facebook Commerce, Online Transactions.
Implementation of information systems is one of the supporting facilities for the performance of an institution . Utilization Information System aims to simplify the task of the user in order to achieve savings in time, cost , and resource decision-making. User Satisfaction of an information system is one of the factors or measures of success for the development and implementation of Information Systems. This study analyzed the use of Information Systems service quality variables contained in the method of the Service Quality. The results of this study indicate that simultaneous or partially simultaneous or there is a significant and positive relationship between the variables in the study variables . While the regression analysis of the results obtained by the fact that the contribution of the five variables is 66.5 % of the variable User Satisfaction Information System.
The Model of Electronic commerce or better known as e-commerce increasingly in demand by the public at large. This electronic transaction model was born because of the globalization of information technology in the economic field. The ease of doing transactions without having to go directly to producers who sell an item makes the widespread of electronic trading activities. Social network is one of the electronic commerce media that currently has many users. This research has purpose to analyze customer satisfaction to utilize facebook Commerce using Method of Importance Performance Analysis (IPA). The result of this research is expected to provide empirical evidence about factors influencing customer satisfaction and facebook commerce user in conducting online transactions. In addition, the test results are also expected to provide insert for improvement for the manager or owner of e-commerce on facebook in order to be more trusted so as to increase online sales made.
Keywords: Customer Satisfaction, Facebook Commerce, Online Transaction, Importance Performance Analysis (IPA).
After implementation of IS, required post-implementation review to determine the effectiveness of IS used by looking the influence between variables in measuring the effectiveness of IS. The results of tests performed for variables F Test System Quality, Information Quality and Service Quality to variable Use had no significant effect, while for the t test is performed, the variable does not affect Service Quality significantly Variable on Use. F test on the variable System Quality, Information Quality and Service Quality of Variable User Satisfaction while obtaining significant results for the t test performed, the variable Service Quality variables had no significant effect on User Satisfaction. While the measurements for the F test between the variables System Quality, Information Quality, Service Quality, Use and User Satisfaction variables have a significant Net Benefits among all variables, the t test conducted prove the variable Service Quality no significant effect on the variable Net Benefits
Keywords: Efektifitas Sistem Informasi, System Quality, Information Quality, Service Quality, Use, User Satisfaction, Net Benefits