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Application of Framework in the Mobile Application of the Price Data System (Sidara) Desperindag Dumai City Devit Satria; Mustazzihim Suhaidi
Jurnal Mantik Vol. 4 No. 3 (2020): November: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/mantik.Vol4.2020.1042.pp1951-1956

Abstract

The trade sector at the Dumai City Trade and Industry Office (DISPRINDAG) and also the general public need a reliable and easily accessible reference for information on food prices. This study aims to build a price data information system (SIDARA) to support price control work in the trade sector which has become a government program. The system was developed with a reference to the standard needs for monitoring food prices by the Riau Province Inflation Control Team. The system architecture utilizes RESTfull API technology, in the REST architecture, the REST server provides resources and the REST client accesses and displays these resources for further use. In designing the system, researchers use the Laravel and Ionic framework with the concept of Model View and Controller (MVC).
Implementation of The Weighted Product Method for The Distribution of Bidik Misi Scholarships for Vacation High School Taruna Persada Dumai Devit Satria
Jurnal Mantik Vol. 5 No. 2 (2021): Augustus: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/jurnalmantik.Vol5.2021.1425.pp953-959

Abstract

Scholarship is one the factors that can increase student motivation. This scholarship is given to high achieving students and underprivileged students to continue to achieve their dreams. However, the low capacity of the scholarship means that this scholarship is very limited and is only for students who are eligible to receive it. However, it is not uncommon for errors to occur in distributing scholarships because there is no real calculation in the selection of scholarship acceptance so that the scholarships are not on target. Based on these problems, a decision support system that is able to solve the problem is needed so that the awarding of scholarships becomes more precise and efficient so that the authors conduct research using the Weighted Product method which can solve the problem by multiplying to connect the attribute value, where the attribute value must first be ranked by weight. attribute in question. As for the criteria for providing scholarships, namely achievements, parents' income, number of siblings, social status, and place of residence. The result of this research is a system that is able to rank the best alternatives as a recommendation in giving scholarships so that the scholarships can be distributed appropriately.
Pelatihan Internet Pembuatan Blog Pribadi Sebagai Media Publikasi Guru SMPN 1 Kota Dumai Devit Satria; Elisa Erfida; Rudi Faisal; Mustazzihim Suhaidi
Jurnal Altifani Penelitian dan Pengabdian kepada Masyarakat Vol. 2 No. 1 (2022): Januari 2022 - Jurnal Altifani Penelitian dan Pengabdian kepada Masyarakat
Publisher : Indonesian Scientific Journal

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1147.799 KB) | DOI: 10.25008/altifani.v2i1.199

Abstract

Seiring perkembangan ilmu pengetahuan dan teknologi informasi penggunaan dan kebutuhan manusia terhadap internet juga semakin meningkaat, diantaranya adalah dalam hal pencarian informasi, maupun sebagai sarana publikasi. Bahkan tidak sedikit kalangan pendidik menggunakan internet sebagi sarana publikasi salah satunya adalah blog. Blog merupakan aplikasi web yaang menyerupai tulisan-tulisan pada sebuah halaman web umum. Salah satu manfaat blog adalah sebagai sarana publikasi, berbagi tulisan ataupun informasi. Selama ini Guru SMPN 1 Kota Dumai belum pernah membuat dan tidak punya pegnetahuan tentang blog. Hal itu dikarenakan guru belum bisa sepenuhnya menggunakan internet secara baik. Tim pengabdian masyarakat STT Dumai akan memberikan berupa pelatihan pembuatan blog dengan internet dan offline. Kegiatan ini meliputi Tata Cara membuat blog dan kemudian dilanjutkan dengan Tata Cara mempublish artikel dan bahan ajar ke blog, Diharapkan dengan adanya pelatihan ini guru di SMPN 1 Kota Dumai bisa mempublikasi sendiri materi ajar amupun artikel ilmiahnya.
DESAIN PROTOTYPE PENYIRAMAN PERKEBUNAN BERBASIS ANDROID Devit Satria
Jaringan Sistem Informasi Robotik-JSR Vol 3, No 2 (2019): JSR : Jaringan Sistem Informasi Robotik
Publisher : AMIK Mitra Gama

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (479.664 KB)

Abstract

Most farmers still use a manual system for watering their gardens, where farmers have to collect water in the settlements when the watering time arrives and often miss the right time when farmers often are not in the garden. This research makes a system that can control plantation watering by Android. This system aims to facilitate the activities of farmers who still use physical power to water plants, the use of software in this application is Thunkable to make applications from watering plantations and hardware in the form of Arduino 1.6.9 as the system program provider on the plant watering tool, this system uses the GSM Module (Global System For Mobile) to send SMS when the farmer is not in the garden with the machine format on to turn on the water pump machine and the engine format is off to turn off the water pump engine, Bluetooth HC-06 module for short-range watering with the command in 'on' format to turn on the water pump engine and format 'off' to turn off the water pump engine with both modules sending Arduino uno instructions to turn on the relay so that the water pump engine can turn on and can water plantations. The benefit of this tool is that it can ease the burden of the activities of farmers in watering plantations remotely or at close range in order to turn on the water pumping machine.
PAKAIAN, ALAT MUSIK DAN RUMAH ADAT INDONESIA BERBASIS ANDROID Risma Febriani; Devit Satria; Mustazihim Suhaidi
JUTEKINF (Jurnal Teknologi Komputer dan Informasi) Vol. 10 No. 1 (2022): Januari - Juni 2022
Publisher : Sekolah Tinggi Teknologi Dumai

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (374.183 KB) | DOI: 10.52072/jutekinf.v10i1.353

Abstract

Indonesia tergolong negara kepulauan yang memiliki wilayah geografis luas dan kebudayaan yang sangat beragam. Keberagaman budaya tersebut dapat terlihat secara fisik melalui baju dan rumah adat yang dimiliki setiap daerah. Hampir setiap provinsi di Indonesia memiliki pakaian dan rumah adat masing-masing. Game merupakan salah satu sarana hiburan ataupun pendidikan yang menggunakan perangkat elektronik atau sebuah bentuk dari multimedia interaktif yang digunakan sebagai sarana hiburan. Game dapat dimanfaatkan dalam bidang pendidikan sebagai media dalam mengenalkan kebudayaan Indonesia terhadap anak-anak. Untuk itu bagaimana membuat generasi penerus bangsa khususnya anak-anak bisa mengenal kebudayaan Indonesia melalui sebuah game interaktif. Melalui games edukatif tentang pakaian adat, rumah adat dan alat musik tradisional Indonesia ini diharapkan mampu memberikan pengetahuan tentang keanekaragaman budaya yang ada di 34 propinsi di Indonesia. Aplikasi game yang sudah dibangun dapat digunakan untuk memperkenalkan kebudayaan Indonesia mengenai pakaian adat, rumah adat dan alat musik dari 34 propinsi di Indonesia. Perancangan menggunakan UML (Unifed Modelling Languange) yaitu use case diagram, activity diagram, sequence diagram dan class diagram. Software yang digunakan dalam pembuatan aplikasi menggunakan adobe flash CS6. Pengujian yang dilakukan menggunakan pengujian blackbox.
Perancangan dan Implementasi Jaringan Hotspot Untuk Voucher Internet Via Mikhmon Pada Andaalas Computer Tia Sundari; Devit Satria; Mustazihim Mustazihim
JUTEKINF (Jurnal Teknologi Komputer dan Informasi) Vol. 11 No. 1 (2023): Januari - Juni 2023
Publisher : Sekolah Tinggi Teknologi Dumai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52072/jutekinf.v11i1.479

Abstract

Perkembangan teknologi pada saat ini sangat besar dan berpengaruh bagi kehidupan manusia. Mobilitas yang tinggi dari pengguna teknologi membuat pengguna wireless menjadi tuntutan walaupun secara umum teknologi wireless masih belum bisa mengalahkan teknologi pendahulunya, salah satunya adalah warnet yang menyediakan layanan internet berbayar kepada pelanggan mereka. Andalas Computer adalah sebuah warnet yang masih mengalami kendala dalam segi pelayanan akses yaitu kurangnya komputer dikarenakan banyak komputer yang mengalami kerusakan sehingga menyebabkan pelanggan harus menunggu pelanggan yang lain berhenti dahulu agar kebagian komputer untuk menikmati internet. Pada Andalas Computer belum menerapkan sistem voucher internet. Penelitian ini bertujuan untuk membuat voucher internet menggunakan mikhmon dan membuat perbandingan membuat user hotspot mikrotik dan user mikhmon Berdasarkan hasil penelitian yang didapatkan perbandingan membuat voucher internet via mikhmon dengan menggunakan hotspot mikrotik didapati hasil membuat user dengan menggunakan mikhmon lebih mudah dalam membuat user daripada menggunakan hotspot mikrotik
Implementasi Sistem Keamanan Wi-Fi Menggunakan Sistem Operasi Kali Linux Di SMKN 5 Dumai Devit Satria
Journal Of Computer Science Contributions (JUCOSCO) Vol. 2 No. 1 (2022): Januari 2022
Publisher : Lembaga Penelitian, Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/fjwha087

Abstract

Current technological advances force all existing computer networks to be able to show that the security system model continues to be considered very important for users who want a good security from outside the network because the internet is a computer network medium that has very open access in the world. . The purpose of this paper is to analyze the security of a wireless network using the wpa and wpa2-psk methods to determine whether the network is safe to use. Furthermore, testing where n the network uses Kali Linux as the operating system. Wireless network security analysis using 1 computer to perform testing. The first test uses aircrack and the second test uses aircrack injection. The test target is the security of the wireless network using the wpa and wpa2-psk security methods. The results obtained can determine the level of security of the wireless network so there will be no security breach on the wireless network. And security analysis using the wpa2-psk method is more difficult to get a handshake because it has superior security.
Pelatihan dan Sosialisasi Aplikasi Pengajuan Tugas Akhir (Skripsi) Berbasis Online Mustazzihim Suhaidi; Devit Satria; Elisa Harfida; Soni Fajar Mahmud; Lidya Wati
Journal Of Computer Science Contributions (JUCOSCO) Vol. 2 No. 2 (2022): Juli 2022
Publisher : Lembaga Penelitian, Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/5awxdh22

Abstract

Final Project is a term used in Indonesia to illustrate a scientific paper in the form of exposure to written research results, discussing a problem in a particular field of science by using applicable rules. STIA Lancang Kuning is still not effective and efficient in terms of campus services for final year students, especially when submitting the final project title because it still uses manual methods. The file study program is recapsed one by one into Microsoft Excel, so there is a high risk of data input errors due to human error, not to mention the possibility of duplicate titles that could have occurred, where titles that have been submitted can be submitted again by other students. The process needs to be supported by implementing technology, namely by using the web as an implementing medium. The author uses the PHP programming language and MYSQL database which aims to build an information system for the final project title submission which is expected to support and facilitate the process of submitting the final project title and easily obtain information about campus services, especially when submitting a final project at STIA Lancang Kuning.