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SISTEM PENGUKURAN PENILAIAN PERFORMA DI UNIVERSITAS Tanamal, Rinabi
Proceedings of KNASTIK 2009
Publisher : Duta Wacana Christian University

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Abstract

Penilian Kinerja Karyawan seharusnya dilakukan di Organisasi manapun,hal ini juga berlaku untuk penilaianKinerja Dosen di Universitas. Penilaian ini perlu dilakukan agar Universitas dapat mempunyai dokumentasi lengkapmengenai kinerja dosen dari awal berkarir. Tentunya akan sangat membantu apabila penilaian tersebut adil dan dapatdipertanggung jawabkan. Tantangannnya adalah membuat satu sistem dimana penilian kinerja mengikuti satu proses dariprasyarat, perencanaan, pelaksanaan/eksekusi, penilaian, tinjauan dan pengulangan. Penilian tersebut tentunya jugamengikuti strategic goal dari Universitas tersebut. Melalui beberapa sumber maka di buatlah satu format penilaian yangbersumber pada EWMP (Ekivalen Waktu Mengajar Penuh) yang di tetapkan oleh pemerintah, disesuaikan denganKebutuhan dari management universitas tersebut. Hasil dari penelitian adalah adanya proses dan cek list dan formatpenilaian baru yang dapat dipergunakan untuk kepentingan Universitas dan kepentingan Organisasi lainnya.
ANALISIS FAKTOR-FAKTOR YANG MEMPENGARUHI ADOPSI APLIKASI UBER SEBAGAI PENYEDIA JASA TRANSPORTASI DI SURABAYA Hendrani, Edwin; Tanamal, Rinabi
Jurnal Informatika Vol 14, No 1 (2017): MAY 2017
Publisher : Institute of Research and Community Outreach - Petra Christian University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (439.984 KB) | DOI: 10.9744/informatika.14.1.1-8

Abstract

Seiring berjalannya waktu, Teknologi Informasi dan Komunikasi (TIK) di dunia ini semakin berkembang dengan pesat. Permintaan masyarakat akan kebutuhan jasa transportasi semakin tinggi. Kemajuan internet dan canggihnya telepon genggam semakin lama semakin canggih, yang membuat lebih nyaman dan efisiensi untuk memanjakan masyarakat. Dari fenomena tersebut lahirlah Uber. Penelitian ini menggunakan teori Technology Acceptance Model (TAM) dengan populasi user Uber Kota Surabaya. Penelitian ini bertujuan untuk mengetahui faktor-faktor yang mempengaruhi adopsi aplikasi Uber sebagai penyedia jasa Transportasi di Surabaya. Hasil yang diperoleh setelah di analisis oleh peneliti adalah kepercayaan pengguna dalam mengadopsi aplikasi Uber yang sangat berpengaruh signifikan terhadap keinginan seseorang untuk menggunakan aplikasi Uber.
Android-Based Dental and Oral Health Diagnostic Expert System Kamila, Marcia; Tanamal, Rinabi
Jurnal Informatika Universitas Pamulang Vol 3, No 4 (2018): JURNAL INFORMATIKA UNIVERSITAS PAMULANG
Publisher : Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (532.149 KB) | DOI: 10.32493/informatika.v3i4.2132

Abstract

Dental and oral health is one of the most crucial thing for human health. If it is taken cared properly then all foods will be absorbed optimaly and human body will have all the nutritions needed. Otherwise, if it is not taken cared properly then it will affects health condition of a human body. Lack of awareness of Indonesians about their dental and oral health had caused many of infection cases which leads to teeth structural damage. In 2013, Health Research and Development Agency had done a survey based on interview’s result. They found that 25,9 percent of people in Indonesia were having issues with their dental and oral health in the last 12 months. Among them, there was 68,8 percent people who had not taken an treatments. To resolve this problem, expert system with android platform is made to diagnose dental and oral diseases. The research methodology used is forward chaining method. Expert System Shell used is CLIPS which then adopted into Android application.
Rancang Bangun Sistem Informasi pada Salon Skala Menengah Mawarni, Devi; Tanamal, Rinabi
Jurnal Informatika dan Sistem Informasi Vol 2 No 1 (2016): Jurnal Informatika dan Sistem Informasi
Publisher : Universitas Ciputra Surabaya

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Abstract

Pertumbuhan ekonomi di Indonesia dipengaruhi oleh banyaknya perusahaan yang bertumbuh salah satunya adalah perusahaan jasa. Salah satu dari perusahaan jasa yang ada di Indonesia adalah Salon. Teknologi rancang bangun sistem merupakan jawaban untuk permasalahan dan persaingan perusahaan jasa salon. Pada penelitian ini peneliti membuat rancang bangun sistem informasi pada salon berskala menengah dengan menggunakan bahasa pemograman Visual Basic 2010 dan menggunakan metodologi waterfall. Untuk mengatasi masalah yang ada maka akan dilakukan wawancara untuk memperoleh data serta melakukan analisis data. Tujuan akhir dari penelitian ini untuk membuat rancang bangun sistem informasi untuk mengatasi masalah yang di hadapi oleh salon berskala menengah. Setelah dilakukan implementasi dapat disimpulkan bahwa program salon ini telah mampu menyelesaikan masalah yang ada di salon berskala menengah.
Rancang Bangun Game Edukasi Bahasa Mandarin Untuk Anak Sekolah Dasar Berbasis Android Suhartono, Yuliani; Tanamal, Rinabi
Jurnal Informatika dan Sistem Informasi Vol 1 No 1 (2015): Jurnal Informatika dan Sistem Informasi
Publisher : Universitas Ciputra Surabaya

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Abstract

Penggunaan Bahasa Mandarin sebagai bahasa internasional kedua menjadikan Bahasa Mandarin sebagai bahasa yang banyak dipelajari oleh orang. Orang tua yang mulai mengikutkan anaknya dalam lembaga kursus mandarin sejak dini dengan harapan anak menjadi terbiasa dan cakap dalam penggunaan Bahasa Mandarin. Tetapi pada anak sekolah dasar, sulitnya penyusunan kalimat dalam Bahasa Mandarin menjadi kendala utama anak dalam proses belajar Bahasa Mandarin. Pada penelitian ini, dibuatlah game edukasi berbasis Android yang diharapkan dapat membantu anak sekolah dasar dalam proses belajar Bahasa Mandarin. Pada game ini anak akan diajak untuk belajar menyusun kalimat dan mendengarkan pengucapan nada yang benar yang disertai gambar pendukung. Perancangan game ini dibuat berdasar hasil wawancara pengajar Bahasa Mandarin serta berdasar dari referensi beberapa lembaga kursus dan buku pelajaran Bahasa Mandarin. Kesimpulan penelitian ini adalah: aplikasi dapat digunakan pada anak sebagai media latihan dalam belajar membuat kalimat Bahasa Mandarin. Penambahan suara pada aplikasi membantu anak dalam menjawab pertanyaan, pada saat anak lupa akan bentuk kata yang dimaksud. Aplikasi hanya membantu anak yang telah atau sedang mempelajari Bahasa Mandarin, dan yang telah mampu membuat kalimat yang sederhana. Adanya error pada aplikasi dikarenakan adanya penggunaan kapasitas gambar yang cukup besar. Soal yang ditampilkan mampu mengakomodasi kesulitan yang bertingkat.
The Influence of Brand Equity, Trust, Price, PEOU, and PU on Online Based Crowdfunding Investment Yulianto, Stefanus; Tanamal, Rinabi
Jurnal Teknologi Sistem Informasi dan Aplikasi Vol 2, No 2 (2019): Jurnal Teknologi Sistem Informasi dan Aplikasi
Publisher : Program Studi Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (272.286 KB) | DOI: 10.32493/jtsi.v2i2.2733

Abstract

In this modern era, a lot of that affects the behavior of people in everyday life, such as economic, social, cultural, political, and technological progress. People are beginning to rely on technology to live their activities, from transportation, interaction, browsing, learning, business affairs, to invest. This study aims to determine the effect of Brand Equity, Trust, Price, Perceived Ease of Use, and Perceived Usefulness of purchase intention in an online investment application which in this research will use the expansion of TAM. Data collection methods to be used by the authors is quantitative using questionnaires with the target respondents as much as 100 respondents, the data retrieval process using purposive sampling data. The benefit of research is to know whether Brand Equity, Trust, Price, Perceived Ease of Use, and Perceived Usefulness affect Purchase Intention in an online investment application. Data processing using SPSS regression equation results obtained as follows Y = -0.815 + 0,465 X1 + 0,248 X2 - 0,234 X3 + 0,363 X4 + 0,406 X5, Brand Equity becomes the most influential variables. Thus, it can be concluded that the higher brand of online investment application, so will be increasingly higher purchase intention in online investment application.
Rancang Bangun Aplikasi Sistem Pakar Berbasis Android untuk Mendeteksi Kerusakan pada Air Conditioner (AC) Tanamal, Rinabi
Inform : Jurnal Ilmiah Bidang Teknologi Informasi dan Komunikasi Vol 4, No 2 (2019)
Publisher : Universitas Dr. Soetomo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25139/ojsinf.v4i2.1685

Abstract

Abstract— Air Conditioner (AC) is a system or machine designed to stabilize the air and air temperatures that cover a certain area. This study discusses how to find ways to improve Android-based system applications for air protection in Air Conditioning (AC), this method is used as a support in making decisions on damage to Air Conditioner (AC) on the main components, supporting components, electrical components and cooling materials (Refrigerant) in Air Conditioner (AC). To design the application, an expert system is needed. Expert system itself is a computer system that emulates the ability of human expertise (Sri Hartati and Sari Iswanti, 2008: 152). The purpose of this study is to be able to produce an expert system application that can help technicians to improve damage to the Air Conditioner (AC) so that users of Air Conditioning (AC) can also understand the damage that occurs in Air Conditioners (AC). The research inference method used in this expert system uses the Android-based Forward Chaining method. Forward Chaining is a strategy in finding data by collecting data or facts which will then be concluded to find the right solution or event to solve a problem. The shell expert system used is McGoo which will then be adopted into the Thunkable Android application. With the existence of this expert system aims to identify damage to the Air Conditioner (AC) and used as material in making decisions to help the users, especially the technicians in diagnosing the damage that is in the Air Conditioner (AC). The results of this study indicate that the existence of a hierarchy of decisions to detect damage to the Air Conditioner (AC) can be applied in the society and from the results of application testing it can be concluded that the application of this expert system will be a tool for users of Air Conditioners and technicians to diagnose damage to Air Conditioner (AC). 
Design of Expert System for Digestive Diseases Identification Using Naïve Bayes Methodology for iOS-Based Application Salsabila, Dewi Salma; Tanamal, Rinabi
Inform : Jurnal Ilmiah Bidang Teknologi Informasi dan Komunikasi Vol 5, No 2 (2020)
Publisher : Universitas Dr. Soetomo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25139/inform.v0i1.2771

Abstract

Shown symptoms in digestive diseases might be similar, resulting in patient’s suspected diseases before and after diagnosis attempt might turn out to be different. This paper aims to build a design of an expert system for digestive disease identification using Naïve Bayes methodology for iOS-based applications. The result from this paper helps medical interns to increase the accuracy in predicting patient’s suspected digestive disease. A precise prediction in suspected disease identification can minimalize unnecessary diagnosis attempts, which saves time and reduces cost. Naïve Bayes is chosen because it has a higher accuracy level than other classification methods. This research includes collecting data through literature reviews on digestive diseases and their symptoms, processing the data to be turned into a knowledge base for the expert system, conducting data training using Naïve Bayes by the designed expert system application through this research. The result from the conducted data training using Naïve Bayes methodology shows that the expert system application has a higher accuracy level, which is 84%.
Rancang Bangun Sistem Pakar dengan Metode Forward Chaining untuk Rekomendasi Pariwisata di Labuan Bajo Menggunakan iOS Platform Sutedjo, Leonardo Jeffry; Tanamal, Rinabi
Jurnal Teknologi Sistem Informasi dan Aplikasi Vol 3, No 3 (2020): Jurnal Teknologi Sistem Informasi dan Aplikasi
Publisher : Program Studi Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32493/jtsi.v3i3.5220

Abstract

Nowadays many tourists like to travel. When on vacation the user is confused about where to go and whether it's good or not. When tourists want to take a vacation and the user must choose to do a tour and it turns out that it is not good in terms of good or bad attractions. So there is encouragement to help tourists to provide recommendations for good tourist places to visit. But now with so many online media to buy tickets, but the local guide is still rampant in maintaining tourism. This location with the presence of local guides who do not understand the price and when they are in Labuan Bajo the price of the user is still not right then it makes tourists confused. The existence of a problem raises the urge to make an application of an expert system that recommends tourist attractions in Labuan Bajo by using the Forward Chaining method. In making this application uses a rule based to process data on applications on iOS. And using mcgoo is used to create and process data taken from experts. This application can help tourists to find excellent places to travel. Because the purpose of the user to travel is to have fun if the user is confused to determine the existing location then this application will help the user determine the desired tourist attractions. This application also provides several tourist options such as tours on the sea, cities, or hills/mountains. The target of visitors is always less because tourists lack the desire to travel in Labuan Bajo because of the lack of recommendations on Labuan Bajo tourism. The results of research conducted by more foreign tourists who prefer to visit Labuan Bajo because local tourists prefer tourist destinations that are still crowded, such as Bali and Lombok. So that makes tourism in Labuan Bajo not yet an attraction for local tourists.
Eksplorasi Teknologi Pendukung Data Science untuk Industri Unggulan di Wilayah Kota Surabaya dan Sekitarnya Tanamal, Rinabi; Soekamto, Yosua Setyawan; Wiradinata, Trianggoro
Jurnal Informatika Universitas Pamulang Vol 6, No 2 (2021): JURNAL INFORMATIKA UNIVERSITAS PAMULANG
Publisher : Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32493/informatika.v6i2.10056

Abstract

Data science competence is still quite uncommon for most people, even though this competence is very important in managing business development strategies in various leading industrial fields. Through data science, companies can find patterns, perform clustering, calculate predictions more accurately to make decisions that have an impact on company excellence. Lack of knowledge about data science, researchers seek firstly in the industry to explore tools that are mostly used, convenience, challenges, measuring success tools and advantages. In this study, the researchers conducted a Focus Group Discussion by interviewing resource persons who worked as Data Scientists. Interview method to discuss aspects of Demographics, aspects of Technology-Task Fitness, and aspects of the Technology Acceptance Model. The results of this study conclude that the tools that are the mainstay of the industry in Surabaya and its surroundings area are Jupyter Notebook, Python, and Tableau. The success in using these tools still depends on the user's abilities, the results of user simulations, team discussions, and the evaluation process.