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APLIKASI PENJADWALAN QUALITY CONTROL BERBASIS WEB MOBILE MENGGUNAKAN METODE FIRST COME FIRST SERVE (FCFS) WITH PRIORITY SCHEDULING STUDI KASUS: PT INDONESIA COMNETS PLUS SBU SEMARANG Maulida, Fadilla; Wismarini, Dwiati
Proceeding SENDI_U 2019: SEMINAR NASIONAL MULTI DISIPLIN ILMU DAN CALL FOR PAPERS
Publisher : Proceeding SENDI_U

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Abstract

Metode First Come First Serve (FCFS) with Priority Scheduling dikenal dimana prioritas lebih tinggi akan diutamakan daripada prioritas lebih rendah. Namun akan ada saat dimana beberapa proses mempunyai prioritas yang sama, maka penjadwalan akan dilakukan berdasarkan urutan proses yang lebih dulu muncul. Penjadwalan dan end data process quality control pada PT Indonesia Comnets Plus SBU Semarangdimaksudkan agar dapatmemudahkan Admin dalam menjadwalkan QC serta mengelola end data process QC, begitupun bagi Tim Teknik lebih mudah dalam melaksanakan QC serta menyimpan hasil QC, selain itu dapat membantu dalam pencapaian target closing aktivasi. Adapun untuk sementara ini, pada PT Indonesia Comnets Plus SBU Semarang, hal tersebut masih bersifat manual, sehingga mengakibatkan proses quality control tidak terjadwal sesuai urutan penyelesaian proyek dan data-data quality control tidak tertib terinput ke dalam database perusahaan yang akhirnya akan berdampak pada tidak tercapainya target closing aktivasi. Penelitian ini bertujuan untuk membangun sebuah aplikasi penjadwalan dan pemrosesan quality control berbasis web mobile. Dari penelitian yang dilakukan diharapkan dapat menghasilkan aplikasi quality control menggunakan metode first come first serve (FCFS) with priority scheduling pada PT Indonesia Comnets Plus SBU Semarang berbasis web mobile.yang mana pada akhirnya dapat mempermudah penjadwalan QC,melaksanakan QCdan menyimpan hasil QC oleh pihak-pihak yang membutuhkan
APLIKASI GAME PENGENALAN WISATA KOTA SEMARANG DENGAN METODE COLLISION DETECTION FADHLULLOH, KHOLED; TH.D, Wismarini
Information Technology and Telematics Vol 8 No 2 (2018)
Publisher : Information Technology and Telematics

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Abstract

Abstract The city of Semarang can be classified as a metropolitan city in Central Java Province. With a status as a metropolitan city filled with interesting attractions, the city of Semarang is one of the tourist destinations of local and foreign tourists. Semarang has many tourist attractions to be proud of, one of which is a historic building. Historic buildings are heritage buildings from our ancestors. Historic buildings generally have unique characteristics so they can be admired and preserved. Along with the times, therefore, this study aims to find out how to make applications for Android-based "Building Tours" Games that are expected to be used in the process of introducing historic buildings to children so that they can always maintain inheritance from existing ancestors. The method used in this research is coillision detection, used to detect collisions between objects in the game, this game has a map based on the city area of ​​Semarang that is made like a forest, in the game there are 4 historic buildings including young monuments, supporting , mixed church, and sewu lawang. Tests are carried out using 2 android devices with different specifications. The results showed that the game "building tour" made using construct 2 can be run on a mobile device with an Android platform easily by users.
Aplikasi Presensi Pt Meteor Berlian Media Nusantara (Jateng Pos) Menggunakan RFID Bayu Sejati, Rachmad; Wismarini, TH.Dwiati
Information Technology and Telematics Vol 8 No 2 (2018)
Publisher : Information Technology and Telematics

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Abstract

Abstract- PT Meteor Berlian Media Nusantara (Jateng Pos Daily) is a company in printing and publishing. At this PT, print a daily newspaper, Central Java Daily. The Central Java Post daily printed at least 63,000 copies every day. From advertising to business news and so on. The company has around 30 daily employees including editors, journalists and layouts. So that daily employee data must be well organized, especially in the field of daily employee attendance. The application was developed using Visual Basic 2010 which makes it easy for researchers to create applications because it is easier and lighter and SQL Server is the database. so that it can manage and distribute attendance data information at PT Meteor Berlian Media Nusantara (Jateng Pos Daily) quickly, precisely and accurately.
Street View Pada Aplikasi Informasi Pusat Makanan Khas Kabupaten Wonosobo Hendriyanto, Hendriyanto; Wismarini, TH. Dwiati
Information Technology and Telematics Vol 8 No 2 (2018)
Publisher : Information Technology and Telematics

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Abstract

Abstract - Wonosobo Regency is one area that has a variety of typical food for visitors. In Wonosobo District there are a lot of souvenirs for old or new foods in large numbers, but there is rarely information about the center of souvenirs for the public. The purpose of this learning is to create an application for information about the typical food souvenir center in Wonosobo District which has a street view feature. This system is designed using Google Maps API as a map server, notepad ++ and MySQL as the database. The result of this research is street view in the application of information center for souvenirs typical of Wonosobo Regency based on Webgis, which allows information supported by the street view feature to provide the right information to be accessed by various parties.
IMPLEMENTASI METODE FUZZY TOPSIS DALAM PEMILIHAN PERUMAHAN Annisa, Nur; Wismarini, Dwati
Proceeding SENDI_U 2020: SEMINAR NASIONAL MULTI DISIPLIN ILMU DAN CALL FOR PAPERS
Publisher : Proceeding SENDI_U

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Abstract

Dalam membangun rumah banyak hal yang di pertimbangkan menjadikan alasan membeli rumah diperumahan adalah hal yang sangat efisien, membeli rumah di perumahan juga banyak pertimbangan yang harusdipikirkan untuk memilih perumahan yang akan membuat konsumen kesulitan dalam menentukan pilihan.Berdasarkan permasalahan tersebut maka dirancanglah Sistem Pendukung Keputusan Pemilihan PerumahanMenggunakan Fuzzy TOPSIS. Sistem pendukung keputusan ini memiliki lima kriteria yaitu harga, luas tanah,luas bangunan, jarak tempuh ke pusat kota dan fasilitas. Detail perancangan dijelaskan pada makalah ini. Hasilrekomendasi sistem pendukung keputusan ini menghasilkan nilai Vi tertinggi yaitu Bukit Violan Jaya dengan nilaiakhir 0,69.
PENERAPAN ALGORITMA DIJKSTRA PADA APLIKASI SISTEM INFORMASI GEOGRAFIS DI PT TUNAS ARTHA GARDATAMA SEMARANG Andromeda, Fenomena Zulfiqar; Wismarini, Dwiati
Proceeding SENDI_U 2020: SEMINAR NASIONAL MULTI DISIPLIN ILMU DAN CALL FOR PAPERS
Publisher : Proceeding SENDI_U

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Abstract

Pencarian rute terpendek merupakan permasalahan yang sering ditemukan dalam kehidupansehari-hari. Penentuan rute terpendek diperlukan ketepatan dalam pemilihan jalur terpendek menuju lokasitujuan. Untuk itu diperlukan suatu algoritma yang dapat membantu dalam hal menentukan lokasi dan rutemana yang akan dilalui, sehingga perjalanan menuju ketempat tujuan menjadi efisien. Tujuan penelitianini adalah membangun penerapan algoritma Dijstra pada aplikasi berbasis android yang efektif dan efisienuntuk mencari jalur terpendek menuju lokasi tujuan. Sedangkan manfaatnya adalah mempermudah penggunadalam mencari rute terpendek menuju lokasi tujuan. D a l a m Algoritma Dijkstra yang digunakan , akanada setiap langkah yang dipilih simpul dengan bobot terkecil yang menghubungkan sebuah simpul lain yangbelum terpilih. Maka algoritma ini membutuhka parameter tempat asal dan tempat tujuan. Hasil penerapanalgoritma ini adalah jarak terpendek dari tempat asal ke tempat tujuan beserta rutenya yang terdapat padaaplikasi sistem informasi geografis di PT Tunas Artha Gardatama Semarang yangberbasis android
Rancangan Sistem Informasi Penjualan Berbasis Web Mobile Untuk Usaha Toko Serbaneka Luthfi Fatkhul Mubin; Hari Murti; Th Dwiati Wismarini
Jutisi : Jurnal Ilmiah Teknik Informatika dan Sistem Informasi Vol 11, No 1: April 2022
Publisher : STMIK Banjarbaru

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (650.553 KB) | DOI: 10.35889/jutisi.v11i1.765

Abstract

Abstrak. Sistem pemrosesan penjualan pada toko Polo Jaya yang belum dilakukan secara terkomputerisasi memunculkan permasalahan yang berkaitan dengan lamanya waktu pemrosesan data untuk menyajikan informasi dan sulitnya memperoleh informasi mengenai ketersediaan barang bagi pelanggan. Tulisan ini mengusulkan model sistem informasi penjualan berbasis Web untuk membantu mempercepat proses pengelolaan data dan penyajian informasi pejualan pada toko Polo Jaya. Sistem berbasis Web mengkoneksikan pengunjung, pelanggan, dan pihak-pihak dalam manajemen perusahaan. Pengembangan sistem melalui serangkaian fase dalam metode prototyping. Desain sistem menggunakan tools Unified Modelling Language, sedangkan implementasi desain menggunakan bahasa pemrograman PHP dan basis data MySQL. Analisis kebutuhan memunculkan beberapa fitur fungsional yang diharapkan dapat dipenuhi oleh sistem aplikasi, berupa: fungsi registrasi user dan calon user; fungsi-fungsi pendataan barang dan pendataan pelanggan; pemrosesan transaksi penjualan dan pembayaran secara online; serta fungsi pelaporan manajemen. Pemenuhan fitur-fitur fungsional bagi setiap pihak yang terkoneksi dalam sistem, divalidasi dengan Blackbox testing. Hasil validasi fungsional menunjukkan fitur-fitur fungsional yang diusulkan pada tahap analisis kebutuhan dinyatakan telah valid.        Kata kunci: Interkoneksi; Prototyping; Unified Modelling Language; Pengujian fungsional Abstract. The sales processing system at the Polo Jaya store that has not been done computerized raises problems related to the length of time processing data to present information and the difficulty of obtaining information about the availability of goods for customers. This paper proposes a Web-based sales information system model to help speed up the process of data management and presentation of sales information at Polo Jaya stores. Web-based systems connect visitors, customers, and parties in the company's management. System development through a series of phases in the prototyping method. The system design uses the Unified Modeling Language tools, while the design implementation uses the PHP programming language and MySQL database. The needs analysis raises several functional features that are expected to be fulfilled by the application system, in the form of: user registration functions and prospective users; the functions of data collection of goods and data collection of customers; online processing of sales and payment transactions; and management reporting function. Fulfillment of functional features for each party connected to the system, validated by Blackbox testing. The results of functional validation show that the functional features proposed at the requirements analysis stage are declared valid.Keywords: Interconnection; Prototyping; Unified Modeling Language; Functional Testing
Model Sistem Informasi Geografis Berbasis Web Rute Terdekat Menuju Restoran di Kota Semarang Dengan Algoritma A* Ilham Rizqi Furqon; Theresia Dwiati Wismarini
Jutisi : Jurnal Ilmiah Teknik Informatika dan Sistem Informasi Vol 11, No 1: April 2022
Publisher : STMIK Banjarbaru

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (826.35 KB) | DOI: 10.35889/jutisi.v11i1.823

Abstract

Abstrak. Untuk mempermudah wisatawan menemukan lokasi serta rute terdekat menuju lokasi wisata, diperlukan suatu teknologi untuk mendukung hal tersebut. Penelitian ini mengusulkan model sistem informasi geografis berbasis Web mobile untuk membantu wisatawan menemukan lokasi restoran yang ada di Kota Semarang. Sistem aplikasi didukung oleh Algoritma A* untuk menemukan rute terdekat menuju lokasi restoran yang dituju. Pemodelan sistem menggunakan tools pemodelan berorientasi objek, sedangkan pengembangan sistem menggunakan editor Visual Studio Code, bahasa pemrograman PHP, dan database MySql. Hasil analisis kebutuhan fungsional mengidentifikasi pitur utama aplikasi berupa pendataan restoran dan posisinya, menu khas restoran; proses pencarian lokasi pada map; informasi titik lokasi, rute jalan, serta analisis penyelesaian masalah rute terdekat. Uji Black Box menunjukkan fitur-fitur fungsional aplikasi telah dinyatakan valid sesuai kebutuhan pengguna. Uji pencarian rute terdekat juga memperlihatkan sistem berbasis Algoritma A* yang dikembangkan mampu menemukan rute terdekat yang lebih baik dari aplikasi Google Map.Kata Kunci: Sistem Informasi Geografis; Rute terpendek; Algoritma A*; Berbasis Web Mobile Abstract. To make it easier for tourists to find the nearest location and route to tourist sites, a technology is needed to support this. This study proposes a mobile Web-based geographic information system model to help tourists find the location of restaurants in Semarang City. The application system is supported by the A* Algorithm to find the closest route to the destination restaurant location. The system modeling uses object-oriented modeling tools, while the system development uses the Visual Studio Code editor, the PHP programming language, and the MySql database. The results of the functional requirements analysis identify the main features of the application in the form of data collection on restaurants and their positions, typical restaurant menus; the process of finding the location on the map; location point information, road routes, as well as analysis of solving problems of the nearest route. The Black Box test shows that the functional features of the application have been declared valid according to user needs. The test of finding the closest route also shows that the developed A* Algorithm-based system is able to find the closest route which is better than the Google Map application.Keywords: Geographic Information System; The shortest route; Algorithm A*; Mobile Web Based
CASE BASED REASONING PENYAKIT ITIK PETELUR MENGGUNAKAN ALGORITMA SIMILARITAS SORGENFREI K-N-N Yudanto Wibisono; Dwiati Wismarini
Jurnal Manajemen Informatika dan Sistem Informasi Vol. 4 No. 2 (2021): MISI Juni 2021
Publisher : LPPM STMIK Lombok

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36595/misi.v4i2.358

Abstract

Livestock is a fairly large industry in Indonesia. One of the livestock that is quite widely developed in Indonesia is laying ducks. Laying ducks are one of the poultry that are managed to produce quality eggs. However, the laying duck industry often experiences problems in its maintenance process. One of the causes is a disease that is difficult to guess and difficult to get a cure, so that many ducks die or fail to harvest. To deal with this, a technological innovation is needed that can identify the symptoms of the disease experienced by ducks and also a solution for handling the disease. So that ducks can be saved from diseases that cause death or crop failure. Case-Based Reasoning (CBR) is defined as a methodology for solving problems by utilizing experience. Case Based Reasoning (CBR) can assist farmers in identifying diseases based on the symptoms experienced by livestock. This system can be applied with the KNN sorgenfrei similarity algorithm, namely by matching the symptoms of the disease experienced by ducks with other symptoms that have been previously encountered. So, breeders get a conclusion about the disease experienced by ducks and can take appropriate solution steps so that the laying ducks do not die. Keywords : Case-Based Reasoning (CBR), Similaritan KNN Sorgenfreen, laying ducks. Livestock is a fairly large industry in Indonesia. One of the livestock that is quite widely developed in Indonesia is laying ducks. Laying ducks are one of the poultry that are managed to produce quality eggs. However, the laying duck industry often experiences problems in its maintenance process. One of the causes is a disease that is difficult to guess and difficult to get a cure, so that many ducks die or fail to harvest. To deal with this, a technological innovation is needed that can identify the symptoms of the disease experienced by ducks and also a solution for handling the disease. So that ducks can be saved from diseases that cause death or crop failure. Case-Based Reasoning (CBR) is defined as a methodology for solving problems by utilizing experience. Case Based Reasoning (CBR) can assist farmers in identifying diseases based on the symptoms experienced by livestock. This system can be applied with the KNN sorgenfrei similarity algorithm, namely by matching the symptoms of the disease experienced by ducks with other symptoms that have been previously encountered. So, breeders get a conclusion about the disease experienced by ducks and can take appropriate solution steps so that the laying ducks do not die.
PREDIKSI PROSES PERSALINAN MENGGUNAKAN ALGORITMA KNN BERBOBOT PADA MONITORING ELEKTRONIK PERSONAL HEALTH RECORD IBU HAMIL Sutrimo; Dwiati Wismarini
Jurnal Manajemen Informatika dan Sistem Informasi Vol. 5 No. 1 (2022): MISI Januari 2022
Publisher : LPPM STMIK Lombok

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36595/misi.v5i1.600

Abstract

Proses persalinan seringkali mengalami resiko, yaitu mengalami kematian. Berdasarkan survei Kesehatan Rumah Tangga di Indonesia tahun 2001 diperoleh data sebanyak 89,5% ibu hamil mengalami kematian yang disebabkan karena komplikasi persalinan. Untuk itu perlu adanya aplikasi yang dapat membantu memprediksi proses persalinan yang tepat dan memudahkan petugas medis memonitoring kondisi kesehatan bagi ibu hamil. Tujuan dari penelitian ini adalah memprediksi jenis persalinan normal atau caesar menggunakan metode K-Nearest Neighbor algoritma dapat digunakan untuk melakukan klasifikasi suatu data berdasarkan data training, yang diambil dari K tetangga terdekatnya (Nearest Neighbors). Data yang digunakan adalah data usia ibu, usia kandungan, berat badan, tinggi badan, hemoglobin, hematokrit, lekosit, trombosit, eritrosit, glukosa, protein, hepatitis B, pinggul sempit, kehamilan ganda, posisi, presentasi, riwayat partus, riwayat abortus, diabetes, ginjal, hipertensi, jantung, kanker, taksiran berat bayi, ketuban pecah dini dan partus. Dengan data tersebut maka penulis menggunakan rumus perhitungan jarak Euclidean Distance karena memiliki variabel lebih dari 2