Siswanto Siswanto
Fakultas Ilmu Komputer, Universitas Dehasen Bengkulu

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Pentingnya Memahami Informasi Hoax dalam Bermasyarakat pada Desa Gajah Mati Benteng Siswanto Siswanto; Yupianti Yupianti; Juju Jumadi; Venny Novita Sari; Ridwan Ridwan
Jurnal Dehasen Untuk Negeri Vol 1 No 1 (2022): Januari
Publisher : Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (957.76 KB) | DOI: 10.37676/jdun.v1i1.1940

Abstract

Gajah Mati Village, Central Bengkulu is one of the developing villages in terms of development and technology. Gajah Mati Village has people who in general have a great interest in using digital media on smartphones to carry out various daily activities in finding various information, so it is considered necessary to provide an understanding related to current fake news (hoaxes) on social media. , where with the development of technology including applications, hoaxes are felt to be increasingly sophisticated and diverse, which if delivered continuously and repeatedly, it is as if they are considered to be something that is not fake anymore aka the truth. In order to provide understanding and knowledge related to hoaxes, community service activities were carried out in the form of socializing about theoretical exposures about hoaxes on social media, types of hoaxes with various modes, then continued with various ways of tackling the hoax, which were then given various examples of hoaxes. nowadays in increasingly sophisticated social media where the sophistication of the hoax is assisted by various applications that make it seem as if the hoax is true or real. The subjects in this service activity were the Head of Gajah Mati Village and his apparatus and all residents of Gajah Mati Village, Central Bengkulu. The output targets to be achieved in this community service activity are (1) the people of Gajah Mati Village, Central Bengkulu, are able to understand the importance of recognizing the current hoaxes that are developing on social media, and (2) the people of Gajah Mati Village, Central Bengkulu, are able to overcome various hoaxes. and not being "eaten" by various hoaxes that can be very disturbing, which are present on social media.
Pemanfaatan Teknologi E_Commerce dalam Proses Bisnis pada Era Society 5.0 Indra Kanedi; Siswanto Siswanto; Yupianti Yupianti; Venny Novita Sari; Bela Oktavia
Jurnal Dehasen Untuk Negeri Vol 1 No 2 (2022): Juli
Publisher : Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jdun.v1i2.2840

Abstract

The development of information technology in the industrial era 4.0 has affected all aspects of life. The growth and development of E-commerce in the community has been felt by all people in all corners of both cities and villages, both among the general public and students. Judging from the many interests in buying and selling online through E-Commerce, it is necessary to prepare competitive human resources through education and training both at school and outside of school. SMK Negeri 2 Bengkulu Tengah is a technology-based vocational school, so it is possible through this school to generate interest for students to understand and learn digital business processes through E-Commerce. The subjects in this service activity were students of SMK Negeri 2 Bengkulu Tengah. The output targets to be achieved in community service activities this time are (1) Students of SMK Negeri 2 Central Bengkulu can understand the use of E-Commerce technology in business processes in the Era Society 5.0, (2) Students of SMK Negeri 2 Bengkulu Tengah are able to describe the influence, readiness and suitability of industry 4.0 with society 5.0, (3) Students of SMK Negeri 2 Bengkulu Tengah can know that through the development and utilization of E-commerce applications in the era of society 5.0 this can improve the economy and trade, because buying and selling transactions can occur anywhere and convenient for customers, reduced transaction costs, information is easy and cheap to obtain as long as within the reach of the internet network.