Ni Nyoman Sugihartini
Universitas Pendidikan Ganesha

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STUDI KOMPARATIF PENGGUNAAN MODEL PEMBELAJARAN PICTURE AND PICTURE DAN EXAMPLE AND NON EXAMPLE TERHADAP MINAT DAN HASIL BELAJAR SISWA (Studi Kasus : Kelas VII Pada Mata Pelajaran TIK SMP Negeri 1 Sawan Tahun Pelajaran 2015/2016) ., Putu Chandra Cahyana Putera; ., Dr. Ketut Agustini, S.Si, M.Si.; ., Nyoman Sugihartini, S.Pd., M.Pd.
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol 5, No 2 (2016):
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v5i2.8130

Abstract

Tujuan penelitian ini untuk mengetahui (1) Pengaruh minat dan hasil belajar TIK siswa kelas VII dengan menggunakan model pembelajaran Picture and Picture dan Example and Non Example, (2) Hasil belajar yang lebih tinggi antara model pembelajaran Picture and Picture dan Example and Non Example, (3) respon siswa terhadap penerapan model pembelajaran Picture and Picture dan Example and Non Example. Pengumpulan data dilakukan dengan metode tes pilihan ganda untuk mengukur ranah kognitif dan uji keterampilan untuk ranah Psikomotor. Data hasil belajar dianalisis melalui uji prasyarat yaitu uji normalitas dan homogenitas dengan hasil ketiga kelompok berdistribusi normal dan homogen, dilanjutkan dengan uji hipotesis menggunakan Anova Satu jalur (F_hitung=22.368) yang berarti terdapat pengaruh yang signifikan dalam penggunaan model pembelajaran Picture and Picture, Example and Non Example, dan konvensional. Karena terdapat pengaruh yang signifikan maka dilanjutkan dengan uji t-Scheffe dengan hasil terdapat perbedaan yang signifikan antara model pembelajaran Picture and Picture dengan Example and Non Example (t=3.18), Picture and Picture dengan konvensional (t=6.68) dan Example and Non Example dengan konvensional (t=3.46), kemudian dilihat dari rata-rata hasil belajar model pembelajaran Picture and Picture (41.49), Example and Non Example (38.71), dan konvensional (34.46). Maka disimpulkan bahwa model pembelajaran Picture and Picture lebih baik dengan hasil belajar yang lebih tinggi. Sedangkan untuk minat dan respon menggunakan metode angket. Hasil analisis angket minat model Picture and Picture diketahui 71% minat sangat tinggi, 29% minat tinggi dan 77% respon sangat positif, 23%. Sedangkan untuk model Example and Non Example diketahui 83% minat sangat tinggi, 17% minat tinggi dan 94% respon sangat positif, 6% respon positif. Kata Kunci : Studi Komparatif, Picture and Picture, Example and Non Example, Minat, Hasil belajar This research aimed to know (1) The influenced about the interest and result of students’ TIK study used Picture and Picture and Example and Non Example learning model (2) the highest result of study between Picture and Picture and Example and Non Example learning model (3) the students’ response toward Picture and Picture dan Example and Non Example learning model application. The data accumulation done by multiple choice tests to measured cognitive domain and skill test to psychomotor domain. The students’ result study analyzed by prerequisite test was normality test and homogeneity by the result of the three group which normal distribution and homogeneous, continued by hypothesis test used a strip Anova (F_hitung=22.368) it means there are significant influenced in the used of Picture and Picture, Example and Non Example and conventional. Because of the significant influenced then continued by t-Sheffe with the result there are the significant differences between Picture and Picture and Example and Non Example learning model was (t=3.18), Picture and Picture with the conventional was (t=6.68), and Example and Non Example with the conventional was (t=3.46), then the average of the result study of Picture and Picture learning model was (41.49), Example and Non Example was (38.71), and conventional was (34.46). The concluded that the Picture and Picture learning model more effective to highest students result study. Meanwhile, the respond of used questionnaire method, the result of Picture and Picture model interest questionnaire known 71% very positive interest, 29% positive interest and 77% very positive responses, 23% positive responses. Then, Example and Non Example model known 71% very positive interest, 29% positive interest and 94% very positive responses, 6% positive responses. keyword : Studi Komparatif, Picture and Picture, Example and Non Example the study result,
Pengembangan E-Modul Berbasis Scientific Pada Mata Pelajaran Teknik Animasi 2 Dimensi Kelas XI Multimedia Di SMK Negeri 3 Singaraja Paramita, Putu Intan; Sugihartini, Nyoman; Darmawiguna, I Gede Mahendra; Wirawan, I Made Agus
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol 4, No 5 (2015)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v4i5.6585

Abstract

Abstrak-- Penelitian ini bertujuan untuk mengasilkan produk berupa modul elektronik berbasis pendekatan Scientificdan mengetahui respon siswa dan guru untuk kelas XI Multimedia di SMK Negeri 3 Singaraja. Pengembangan e-modul TeknikAnimasi 2 Dimensi juga dimaksudkan untuk meningkatkan pemahaman siswa tentang konsep dan langkah-langkah membuat teknik animasi 2 dimensi dan mempermudah proses belajar siswa baik di rumah maupun di sekolah. Jenis penelitian yang digunakan pada penelitian ini adalah metode penelitian dan pengembangan (research and development). Desain penelitian yang digunakan mengacu pada model pengembangan Dick and Carey dan Waterfall. Subjek penelitian ini yaitu siswa kelas XI multimedia dan guru mata pelajaran teknik animasi 2 dimensi di SMK Negeri 3 Singaraja tahun ajaran 2015/2016. Hasil penelitian menunjukkan bahwa: 1) Hasil rancangan e-modul yang telah dikembangkan dengan menggunakan moodle, mencakup mata pelajaran teknik animasi 2 dimensi untuk siswa kelas XI Multimedia dengan menggunakan pendekatan scientific di SMK Negeri 3 Singaraja dinyatakan berhasil diterapkan berdasarkan 1) uji ahli isi, 2) uji ahli desain dan 3) uji ahli media yang dilakukan. Pengembangan e-modul dirancang untuk menyediakan sumber belajar bagi siswa dalam memahami materi teknik animasi 2 dimensi. 2) Hasil analisis pada data respon guru mata pelajaran dan siswa dijelaskan sebagai berikut. Data respon guru mata pelajaran memberikan penilaian dengan rata-rata persentase 91%. Jika dikonversikan ke dalam tabel konversi, hasil penelitian respon guru mata pelajaran dapat dikategoriakan sangat baik. Sedangkan data respon siswa menunjukkan rata-rata persentase 90,1%, berdasarkan hasil penelitian dari jumlah persentase respon siswa terhadap pengembangan e-modul berbasis scientific. Kata-kata kunci: E-Modul, Teknik Animais 2 Dimensi, Pendekatan Scientific, Abstract— This research aims To produce a product of E-Module based on scientific approach and to know the response of student and teacher of 11th grade of Multimedia in SMK Negeri 3 Singaraja. The purpose of developing E-Module on lesson 2 Dimensional Animation’s tecnique is to increase student understanding of concept and step to make 2 dimensional animation’s technique and to make the student’s proccess of learning can be more easy both in the home and in the school. The method of the research that used in this research is Research and Development (R&D). This research use Dick and Carey and waterfall theories. The subjects of this research is the student and the teacher of 11th grade of Multimedia 2 in SMK N 3 Singaraja academic years 2015/2016. The result of this research shows that: 1) the result of e – module design which has been developed by using Moodle cover two -dimensional animation techniques subject for student 11th grade of Multimedia using scientific approach in SMK Negeri 3 Singaraja expressed successfully implemented by several tests performed a) content expert test, b) design expert test, c) media expert test. 2) the result analysis of the subject teacher and student response are described as follows. The response data of subject teacher are give the scor with average percantage of 91%. If the score is converted into the conversion table, it can be categorized as very good. The respon of the student data showed that the average percentage of 90,1%, based on the results of the analysis from total percentage of student’s response to the development by e-module two- Dimensional Animation technique based on scientific approach can be categorized as very positive. Keywords : E-Module, 2 Dimensional Animation, Scientific aproach
Studi Komparatif Pengaruh Model Pembelajaran Inquiry Terbimbing Dan Problem Based Learning (PBL) Terhadap Motivasi dan Hasil Belajar Pada Mata Pelajaran TIK Siswa Kelas X di SMA Laboratorium Undiksha Singaraja Tahun Ajaran 2015/2016 ., Made Ayu Putri Purwaningsih; ., Dr. Ketut Agustini, S.Si, M.Si.; ., Nyoman Sugihartini, S.Pd., M.Pd.
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol 5, No 2 (2016):
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v5i2.8121

Abstract

Penelitian ini bertujuan untuk mengetahui dan menganalisis pengaruh Model Pembelajaran Inquiry Terbimbing Dan Problem Based Learning (PBL) Terhadap Motivasi Dan Hasil Belajar Pada Mata Pelajaran TIK Siswa Kelas X di SMA Laboratorium Undiksha Singaraja Tahun Ajaran 2015/2016. Jenis penelitian ini adalah eksperimen semu dengan rancangan penelitian desain Post Test Only With Non Equivalent Control Grup Design. Teknik sampling yang digunakan adalah simple random sampling. Pada penelitian ini sampel yang di gunakan sebanyak 3 kelas. Kelas X6 sebagai kelompok eksperimen I dengan model pembelajaran Inquiry Terbimbing, kelas X2 sebagai kelas eksperimen II dengan model pembelajaran Problem Based Learning, dan kelas X3 sebagai kelas kontrol dengan model pembelajaran konvensional. Instrumen yang digunakan dalam penelitian ini berupa tes objektif dan praktek yang digunakan untuk mengukur pengaruh hasil belajar TIK siswa. Data dianalisis dengan statistik deskriptif dan ANAVA satu jalur dan uji lanjutan mengggunakan uji T-Scheffe. Hasil analisis data menunjukkan bahwa adanya pengaruh yang signifikan terhadap model pembelajaran Inquiry Terbimbing dan model pembelajaran PBL. Berdasarkan perhitungan dengan ANAVA satu jalur didapat Fhitung sebesar 36,10 dan Ftabel dengan taraf signifikansi 0,05 adalah 3,11 maka (Fhitung > Ftabel) sehingga perbedaan antar kelompok signifikan. Kemudian dilanjutkan dengan uji t-scheffe dan mendapatkan hasil bahwa Ftabel < Fhitung maka kedua kelompok signifikan. Berdasarkan hasil motivasi yang dihitung menggunakan metode angket menunjukkan hasil motivasi kelompok eksperimen I sangat tinggi dengan didapatkan rata-rata sebesar 84,867 sedangkan motivasi kelompok eksperimen II menunjukan tinggi dengan rata-rata 71.621 dan motivasi kelompok kontrol menunjukan tinggi dengan rata-rata 71.367. Untuk hasil respon terhadap model pembelajaran Inquiry Terbimbing di kelas eksperimen I menunjukkan sangat positif dengan rata-rata 66.667 sedangkan hasil respon terhadap model pembelajaran PBL di kelas eksperimen II menunjukkan positif dengan rata-rata 55.000. Jadi dapat disimpulkan bahwa model pembelajaran Inquiry Terbimbing lebih baik dibandingkan dengan model pembelajaran Problem Based Learning dilihat dari perolehan skor rata-rata hasil belajar terbesar yaitu 40,43. Kata Kunci : Inquiry Terbimbing, Problem Based Learning, hasil belajar, motivasi belajar, respon siswa The purpose of this study to identify and analyze the influence of the effect of learning model guided inquiry and problem based learning (PBL) on motivation and learning outcomes in Information Communication Technology subject in grade X of SMA Laboratorium UNDIKSHA Singaraja in 2015/2016. This is a quasi-experimental research designed with Post Test Only With Non Equivalent Control Grup Design. The technique of data sampling used in this research is a simple random sampling technique. In this study, the samples used as many as three classes. Class X6 as an experimental group I with Guided Inquiry learning model, class X2 as an experimental group II with learning model Problem Based Learning, and class X3 as the control class with conventional learning models. The instrument used in this study is an objective test and practices that used to measure the impact and students result of ICT learning. The data were analyzed with descriptive statistics and ANOVA one lane and advanced test using T-Scheffe test. The results of data analysis showed that the existence of a significant effect on Guided Inquiry learning model and learning model PBL. Based on the calculation of the track obtained by ANOVA F count equal to 36.10 and F table with a significance level of 0.05 3,11 then (F count> F table) so that the differences between groups were significant. Then continued with T-Scheffe test and get the results that Ftable
Pengembangan E-Modul pada Materi “Melakukan Instalasi Sistem Operasi Jaringan Berbasis GUI dan Text” untuk Siswa Kelas X Teknik Komputer dan Jaringan SMK Negeri 3 Singaraja Sudiartayasa Adiputra, I Nyoman; Sugihartini, Nyoman; Seri Wahyuni, Dessy; Gede Sunarya, I Made
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol 3, No 1 (2014)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v3i1.19762

Abstract

 This study aimed (1) To design and implement the development of the E-Module on Matter ‘Melakukan Instalasi Sistem Operasi Jaringan Berbasis GUI dan Text’ for class X  Studen’ts Skills Program in Computer Engineering and Networks SMK Negeri 3 Singaraja. (2) To describe the response of Class X students Skills Program in Computer Engineering and Networks SMK 3 Singaraja on the Development of E-Module on Matter ‘Melakukan Instalasi Sistem Operasi Jaringan Berbasis GUI dan Text’. Research method that is used in this study is Research and Development (R & D ) with applied the method ADDIE model. The subjects are students of class X TKJ-1 SMK N 3 Singaraja school year 2013/2014. To find out the students' response to emodules obtained using the questionnaire method. The results of the analysis of the student response data showed that the percentage of students who responded very positively by 66.67% the percentage of students who responded positively by 33.33%, and no students responded less positively, not negative or very negative. Based on the results of the analysis of total percentage of student’s response to the development of e-module on matter " Melakukan Instalasi Sistem Operasi Jaringan Berbasis GUI dan Text" can be categorized as very positive.
PENERAPAN MODEL PEMBELAJARAN ICARE (INTRODUCTION CONNECTION APPLICATION REFLECTION EXTENTION) UNTUK MENINGKATKAN HASIL BELAJAR TEKNOLOGI INFORMASI DAN KOMUNKASI (TIK) (Studi Kasus: Siswa Kelas VIII.3 SMP Laboratorium Undiksha Singaraja Tahun Ajaran 2013-2014) Yuli Krisnawati, Putu; Sugihartini, Nyoman; Windu Antara Kesiman, Made; Seri Wahyuni, Dessy
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol 3, No 1 (2014)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v3i1.19750

Abstract

This study aimed at improving students' learning outcomes on the subject of Technology of Information and Communication by implementing ICARE (Introduction Connection Application Reflection Extention) instructional model and finding out the students' responses toward the implementation of ICARE instructional model. This research was conducted at SMP Laboratorium Undiksha Singaraja which involved the students of class VIII.3 (29 students) in the academic year 2013/2014. This research was designed in the form of Class Action Research which consisted of 2 cycles. The data which were gathered in this research were the students' learning outcomes and responses toward the implementation of ICARE instructional model on the subject of Technology of Information and Communication. The data of the students' learning outcomes were gathered by means of cognitive test as well as affective and psikomotor observation sheet, while the data of the students' responses were gathered by closed questionnaire. The result of this study showed that (1) there was an improvement of the students' learning outcomes. This can be seen from the classical mastery of the students obtained in the fist cycle was 17.24%, and in the second cycle was 100.00%. The learning outcomes improved by 82.76%. (2) The students' responses on the average toward the implementation of ICARE instructional model could be classified as positive that was equal to 47.07. The researcher concluded that the implementation of ICARE instructional model on on the subject of Technology of Information and Communication can improve the students' learning outcomes and can obtain postive responses from the students.
Usability Testing Sesuai Dengan ISO 9241-11 Pada Sistem Informasi Program Pengalaman Lapangan Universitas Pendidikan Ganesha Ditinjau Dari Pengguna Mahasiswa Wardani, Surya; Darmawiguna, I Gede Mahendra; Sugihartini, Nyoman
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol 8, No 2 (2019)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v8i2.18400

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Sistem Informasi Program Pengalaman Lapangan (SI PPL) Undiksha adalah salah satu sistem informasi yang telah diterapkan untuk mendukung kegiatan PPL Real di Undiksha. Penelitian ini bertujuan untuk mengevaluasi SI PPL Undiksha serta dapat memberikan rekomendasi perbaikan atas sistem tersebut berdasarkan hasil evaluasi usability yang merujuk pada ISO 9241-11 yang ditinjau dari pengguna mahasiswa. Jenis penelitian ini adalah penelitian survei berbasis pengguna. Metode yang digunakan adalah metode usability testing dengan teknik wawancara untuk mendapatkan data awal, atribut efektifitas dan atribut efisiensi diukur menggunakan teknik Performance Measurementuntuk mengumpulkan data kuantitatif , serta atribut kepuasan diukur menggunakan teknik Restropective Think Alouduntuk mengumpulkan data kualitatif, dan kuesioner SUS. Hasil rekomendasi akan berpedoman pada 8 aturan emas untuk memperoleh desain interface yang efektif sehingga dapat mengoptimalkan perbaikan SI PPL Undiksha. Jumlah sampel yang ditentukan pada penelitian ini sebanyak 10 orang mahasiswa FTK di Undiksha angkatan 2015 yang berpotensi menggunakan SI PPL Undiksha. Undiksha Field Experience Program Information System (SI PPL) is one of the information systems that has been implemented to support Real PPL activities at Undiksha. This study aims to evaluate the SI PPL Undiksha and can provide recommendations for improvements to the system based on the results of usability evaluation that refers to ISO 9241-11 which is reviewed by student users. This type of research is user-based survey research. The method used is the usability testing method with interview techniques to obtain initial data, attributes of effectiveness and efficiency attributes were measured using Performance Measurement techniques to collect quantitative data, and satisfaction attributes were measured using Think Aloud's Restropective technique to collect qualitative data, and SUS questionnaires. The recommendation results will be guided by 8 golden rules to obtain an effective interface design so as to optimize the improvement of the Undiksha SI PPL. The number of samples determined in this study were 10 FTK students at the 2015 Undiksha who had the potential to use the Undiksha SI PPL.
Pengaruh Metode Pembelajaran PQ4R (Preview, Question, Read, Reflect, Recite, Review) Terhadap Hasil Belajar TIK Siswa Kelas VIII Widiyanthi, Ida Ayu; Sugihartini, Nyoman; Seri Wahyuni, Dessy; Windu Antara Kesiman, Made
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol 3, No 1 (2014)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v3i1.19774

Abstract

 The aims of this study are (1) to know the effect of the implementation of PQ4R learning method toward students’ learning result in the topic of Microsoft Word application program, (2) to know students’ learning activities toward the implementation of PQ4R learning method, (3) to know students’ response toward the implementation of PQ4R learning method.The type of this research was quasi experiment with Posttest-Only Control Group Design. The population of this research was students of eigth grade in SMP Negeri 1 Sukasada academic year of 2013/2014. The samples of this research were VIII G class as the experiment group and VIII E class as the control group. The data in this research were gathered by using multiple choice tests to measure the cognitive competence of students. Data was analyzed by studying the results of test preconditions including normality test, homogeneity test, and t-test. Students’ learning activities is using the observation method, for the response is using the questionnaire method.Based on the analysis of the data, obtained that tests of normality and homogeneity of the two groups were normally distributed and homogeneous. There was a significant effect of the implementation of PQ4R learning method toward students’ learning result of the ICT subject in the eigth grade students in SMP Negeri 1 Sukasada academic year of 2013/2014. Students’ learning activities in the experiment group were quite active in the learning process, and the students also gave positive responds toward the use of PQ4R learning method.  
Pengembangan Modul Ajar Simulasi Digital Pokok Bahasan Animasi 2 Dimensi dengan Model Pembelajaran SAVI untuk Siswa Kelas X SMK Negeri 1 Singaraja Ariawan, I Gede; Wahyuni, Dessy Seri; Wirawan, I Made Agus; Sugihartini, Nyoman
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol 3, No 5 (2014)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v3i5.19801

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Penelitian ini bertujuan untuk (1) Merancang Pengembangan Modul Ajar Simulasi Digital Pokok Bahasan Animasi 2 Dimensi Dengan Model Pembelajaran SAVI untuk Siswa Kelas X SMK Negeri 1 Singaraja. (2) Mengimplementasikan Modul Ajar Simulasi Digital Pokok Bahasan Animasi 2 Dimensi Dengan Model Pembelajaran SAVI untuk Siswa Kelas X SMK Negeri 1 Singaraja. Jenis penelitian yang digunakan dalam penelitian ini adalah Penelitian dan Pengembangan (Research and Development atau R&D) dengan model ADDIE (Analysis, Design, Development, Implementation, Evaluation). Penelitian ini melibatkan siswa kelas X SMK Negeri 1 Singaraja tahun ajaran 2013/2014. Validasi modul simulasi digital pokok bahasan animasi 2 dimensi diperoleh dengan menggunakan metode angket. Data yang diperoleh tersebut dianalisis secara deskriptif. Pengembangan modul ajar simulasi digital pokok bahasan animasi 2 dimensi menggunakan model pembelajaran SAVI (Somatis, Auditori, Visual dan Intelektual). Hasil analisis data respon siswa menunjukkan siswa memberikan penilaian dengan rata-rata persentase keseluruhan butir penilaian sebesar 86,59% sehingga jika dikonversikan persentase tersebut berada dalam kualifikasi baik. Selain hasil analisis respon juga dicari analisis keterbacaan modul ajar. Hasil analisis menunjukkan rata-rata persentase hasil uji cloze test siswa adalah 91,05%. Sehingga, jika dikonversikan kedalam tabel konversi persentase skor tersebut membuat modul ajar berada dalam kualifikasi tingkat keterbacaan tinggi.
Pengaruh Penerapan Model Pembelajaran Quantum Teaching Terhadap Hasil Belajar Teknologi Informasi dan Komunikasi (TIK) Siswa Kelas XI SMAK Santo Paulus Singaraja Tahun 2014/2015 Dwismara Putra, Nyoman Ari; Arthana, I Ketut Resika; Santyadiputra, Gede Saindra; Sugihartini, Nyoman
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol 4, No 5 (2015)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v4i5.6621

Abstract

mengetahui pengaruh penerapan model pembelajaran Quantum Teaching terhadap hasil belajar Teknologi Informasi dan Komunikasi (TIK) siswa kelas XI SMAK Santo Paulus Singaraja Tahun Ajaran 2014/2015 serta untuk mengetahui respon siswa kelas XI SMAK Santo Paulus Singaraja Tahun Ajaran 2014/2015 terhadap penerapan model pembelajaran Quantum Teaching dalam mata pembelajaran Teknologi Informasi dan Komunikasi (TIK). Jenis penelitian ini adalah eksperimen semu dengan rancangan penelitian desain Posttest-Only Control Group Design. Populasi dalam penelitian ini yaitu seluruh peserta didik kelas XI SMAK Santo Paulus yang terdiri dari 2 kelas yaitu kelas XI IPS dan IPB yang berjumlah 29 orang sedangkan sampel dalam penelitian ini yaitu 14 siswa kelas XI IPS sebagai kelas eksperimen dan 15 siswa kelas XI IPB sebagai kelas kontrol. Variabel bebas adalah model pembelajaran Quantum Teaching dan Konvensional. Metode pengumpulan data dilakukan dengan metode observasi, tes, dan angket respon. Teknik analisis data yang digunakan yaitu dengan uji prasyarat yang meliputi uji normalitas, homogenitas, dan hipotesis sedangkan untuk respon menggunakan metode angket. Hasil penelitian menunjukkan bahwa, (1) model pembelajaran Quantum Teaching berpengaruh signifikan terhadap hasil belajar siswa yang dilihat dari hasil perolehan thitung > ttabel yaitu 2,671 > 2,153 (2) diperoleh 7 siswa (50,00%) merespon sangat positif, 6 siswa (42,86%) merespon positif, dan 1 siswa (7,14%) merespon cukup positif dengan diterapkannya model pembelajaran Quantum Teaching. Kata kunci : Quantum Teaching, hasil belajar, respon siswa Abstract – The purpose of this study was to find out the effect of the application of Quantum Teaching learning on learning outcomes of IT (Information Technology) for eleventh grade students of SMAK Santo Paulus Singaraja Academic Year 2014/2015 and to find out the response of the application of Quantum Teaching learning for the eleventh grade students of SMAK Santo Paulus Singaraja Academic Year 2014/2015 in IT subject. This research was a quasi-experimental study and the design which applied in this research was Posttest-Only Control Group Design. The population in this study was the whole eleventh grade students of SMAK Santo Paulus Singaraja which consisted of two classes of XI IPS and IPB, amounting to 29 students while the sample in this study was 14 students of XI IPS as an experimental class and 15 students of XI IPB as the control class. The independent variable were the Quantum Teaching learning and Conventional learning. The data were collected through observation, test, and questionnaire responses. The data analysis technique that was used was the prerequisite test that included testing normality, homogeneity, and hypotheses, whereas for a response using questionnaire. Results indicated that, (1) Quantum Teaching learning significantly affected the students’ learning outcomes that can be shown through the result of thitung > ttabel specifically 2,671 > 2,153 , (2) there were 7 students (50,00%) who responded very positively, 6 students (42,86%) who responded positively, and 1 student (7,14%) who responded quite positively with the implementation of the application of Quantum Teaching learning. Keyword : Quantum Teaching, learning outcomes, student’s response
PENGEMBANGAN INSTRUMEN PENILAIAN KINERJA PENGGABUNGAN GAMBAR 2D KE DALAM SAJIAN MULTIMEDIA Ari Kamelia Dewi, Ni Made; Sugihartini, Nyoman; Windu Antara Kesiman, Made; Gede Sunarya, I Made
KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika) Vol 3, No 1 (2014)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/karmapati.v3i1.19742

Abstract

The aimed of  this study are (1) to describe and inform about aspects of what should be contained in the development of performance assessment instruments merging 2D image into a multimedia presentation, (2) obtain realistic results of a performance evaluation, (3) test the reliability rater performance appraisal instrument, (4) obtain information from teachers of vocational subjects on the practicality of competency assessment instruments merging performance 2D image into a multimedia presentation . This study tested the X Multimedia class second semester of the school year 2012/2013 at SMK N 3 Singaraja.  This research development of so-called popular or research and development. The development of these instruments through several stages of development curriculum analysis instruments that needs analysis SK / KD , preparation lattices and assessment rubrics, test content validity, validity and reliability of the grain problem, rater reliability and practicality. In doing this research trial involves two teachers as raters, who have competence in the standard competencies.  The results of this study are as follows. To validate the content level is calculated using the formula 1.00 Gregory and obtained results. This value is classified in the excellent category. Data obtained from the second phase of the validation is empirical test data. This data is then used to find the validity and reliability of the instrument was calculated using the formula instrumen.Validitas product moment correlation coefficient and the results showed that there were six items were invalid and valid thirty- two. As for reliability iinstrumen calculated  formula alpha Cronbach and obtain a yield of 0.81. Inter-rater reliability was also calculated in this study, is to involve two teachers as assessors. Inter- rater or rater reliability was calculated using the formula Ebel, known to yield at 0.80 while the practicality of the instrument is calculated using the theoretical ideal benchmark assessment, which is known from the calculation results of the practicality of the instrument at 32.05. This means that the performance assessment instrument has a very practical level qualification.
Co-Authors ., Gede Bagus Sukawirya ., Gede Rai Sutama ., Gede Taruna Saputra ., I Made Adi Palguna ., I Made Dwipayana ., Luh Cahayaning Saraswati ., Made Ayu Putri Purwaningsih ., Made Delina Rusnawati ., Ni Made Asri Sasmita ., Ni Putu Sri Dianti ., Pd. Made Edi Suyasa ., Putu Chandra Cahyana Putera Ahda Audia Andreana, I Made Dwi antari, kadek widya Ari Kamelia Dewi, Ni Made Ariawan, I Gede Artha, I Komang Dodi Ary Widayanti, Putu Astawa, I Putu Gina Audia, Ahda Dessy Seri Wahyuni Dewa Gede Hendra Divayana, Dewa Gede Hendra Dewi, Tri Nita Dharma, Kadek Yuda Diantari, Luh Putu Eka Dika Prasetya, I Putu Djoko Kustono Dwariani, Made Tia eka Dianita Marvilianti Dewi Erick Suryadi, Pande Gede Febrianto, I Putu Novri Gede Aditra Pradnyana Gede Bagus Sukawirya . Gede Rai Sutama . Gede Saindra Santyadiputra Gede Saindra Santyadiputra Gede Saindra Santyadiputra, Gede Saindra Gede Saindra Santyadiputra, S.T., M.Cs . Gede Taruna Saputra . Gili Pratama P. Gusti Ayu Indah Utami Hermawati, Komang Lilis I Gede Ariawan I Gede Arya Sudarmayana I Gede Arya Sukarya I Gede Bendesa Subawa I Gede Mahendra Darmawiguna I Ketut Resika Arthana I Komang Dodi Artha I Made Adi Palguna . I Made Ardwi Pradnyana I Made Arya Dwi Saputra I Made Dwi Andreana I Made Dwipayana . I Made Gede Sunarya I Made Putrama I Made Sukaryawan I Made Sukaryawan, I Made I Nengah Eka Mertayasa I Nyoman Laba Jayanta I Nyoman Sudiartayasa Adiputra I Nyoman Tri Adi Putra I Putu Dika Prasetya I Putu Gina Astawa I Putu Novri Febrianto I Putu Wira Adnyana I Wayan Suwendra Ida Ayu Agung Yogi Pradnyani Ida Ayu Komang Wulandari Ida Ayu Widiyanthi Ida Bagus Nyoman Pascima Kadek Dwi Suantara Kadek Reza Alfionita Kadek Sintya Dewi kadek widya antari Kadek Yuda Dharma Kadek Yudiana Ketut Agustini Komang Adi Premayogi Komang Ary Sudewa Komang Dewi Lestari Komang Hendra Wismawan Komang Lilis Hermawati Komang Meli Tri Wahyuni Komang Sabda Kusumantara Komang Surya Weda Kusumantara, Komang Sabda Lestari, Komang Dewi Luh Asri Ramayanthi Luh Asri Ramayanthi, Luh Asri Luh Cahayaning Saraswati . Luh Putu Eka Damayanthi Luh Putu Eka Damayanthi Luh Putu Eka Damayanthi, Luh Putu Eka Luh Putu Eka Diantari M.Cs ., Gede Saindra Santyadiputra, S.T., M.Cs M.Cs S.Kom I Made Agus Wirawan . Made Ayu Putri Purwaningsih . Made Delina Rusnawati . Made Tia Dwariani Made Windu Antara Kesiman Made Windu Antara Kesiman Made Yuda Sadewa Made Yudana Putra Made Yudana Putra, Made Yudana Ni Kadek Nopiani Ni Komang Tri Witari Ni Luh Dinda Ajeng Wahyuni Ni Made Ari Kamelia Dewi Ni Made Asri Sasmita . Ni Putu Sri Dianti . Ni Wayan Sri Suprapti Novitasari Putri Novitasari Putri, Novitasari Nyoman Ari Dwismara Putra Nyoman Ari Dwismara Putra, Nyoman Ari P. WAYAN ARTA SUYASA P., Gili Pratama Pande Gede Erick Suryadi Pd. Made Edi Suyasa . Pradnyani, Ida Ayu Agung Yogi Pratiwi, Putu Ari Premayogi, Komang Adi Putra, I Nyoman Tri Adi Putu Ari Pratiwi Putu Ary Widayanti Putu Chandra Cahyana Putera . Putu Intan Paramita Putu Intan Paramita, Putu Intan Putu Yuli Krisnawati Saindra Santyadiputra, Gede Saputra, I Made Arya Dwi Sindu, I Gede Partha Suantara, Kadek Dwi Sudarmayana, I Gede Arya Sudewa, Komang Ary Sudiartayasa Adiputra, I Nyoman Sukarya, I Gede Arya Surya Wardani Tri Nita Dewi Tri Wahyuni, Komang Meli Utami, Gusti Ayu Indah Wahyuni, Ni Luh Dinda Ajeng Wardani, Surya Weda, Komang Surya Widiyanthi, Ida Ayu Wira Adnyana, I Putu Wismawan, Komang Hendra Wulandari, Ida Ayu Komang Yuli Krisnawati, Putu Yundari, Yundari