Ismi Fauziah, Ismi
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THE EFFECTIVENESS OF THE USE OF BOARD GAME TOWARDS THE COMPREHENSION OF THE CONCEPT OF SOCIAL SCIENCE SUBJECTS (A Quasi Experimental Study in Eighth Grade of SMP Negeri 19 Bandung) Fauziah, Ismi
International Journal Pedagogy of Social Studies Vol 2, No 2 (2017): Research Social Studies
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/ijposs.v2i2.10158

Abstract

Abstract-This research was inspired by the learning activity in Social Science subjects in SMPN 19 Bandung which was still teacher-centered. The Social Science subject itself is a subject which compact with the content starting from the real one to the one which requires abstract thinking, it makes the Social Science a subject which needs to be student centered, so that the students can be more active during the learning process and be able to arrange their own concept in their cognitive structure. This research was aimed to examine the effectiveness of the use of board game media towards student’s comprehension in the concept of social science subjects, using the quantitative approach. As for the research design used was a quasi experiment with the type of non-equivalent, pretest-posttest. The samples of this research were VIII-A class as the experimental class, was received treatment with the implementation of board game and VIII-B class as the control class, the one who did not receive the treatment. The data collection was carried out by using the objective tests and interviews which conducted to teachers and students in the experiment class.  After the data was collected, the next step was
ANALISIS GANGGUAN PSIKOSOSIAL DAN EMOSIONAL AUD DI RA NURUL IMAN MEDAN BELAWAN SELAMA PEMBELAJARAN BERBASIS DARING Fauziah, Ismi; Ernita, Ernita; Octavia, Diah Rini; Dwiyanti, Muzliani
Kumara Cendekia Vol 8, No 3 (2020): Kumara Cendekia
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/kc.v8i3.44282

Abstract

Penelitian ini bertujuan untuk menganalisis: (1) Ragam gangguan psikososial dan emosional AUD selama pembelajaran berbasis daring, (2) upaya penanganan gangguan psikososial dan emosional AUD. Penelitian ini dilaksanakan di RA Nurul Iman Medan Belawan. Metode yang digunakan dalam penelitian ini ialah metode kualitatif berbasis studi kasus, dengan teknik pengumpulan data yang digunakan ialah observasi, wawancara, dan studi dokumentasi. Sumber data pada penelitian ini Siswa, Guru dan Orang tua siswa. Hasil penelitian menunjukkan bahwa Perubahan sikap tersebut di antarnya, untuk psikososial adanya sikap Pembangkangan (Negativism), Agresi (Aggression), Mementingkan Diri Sendiri (Selfishness), sedangkan untuk gangguan psikoemosional Sikap Pemalu, Emosi berlebihan (arogansi). Adapun upaya atau solusi yang dilakukan terhadap gangguan itu ialah sebagai berikut Mengalihkan anak dengan kegiatan bermain, Metode keteladanan, Kegiatan bermain kelompok dan Metode Nasihat.