Asni, zulfah
Pendidikan Matematika

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PENERAPAN BELAJAR MELALUI BERMAIN DALAM MENINGKATKAN KREATIVITAS ANAK USIA DINI Fauziddin, Moh; Asni, zulfah
Jurnal Curricula Vol 1, No 3 (2016)
Publisher : Kopertis Wilayah X (Sumbar, Riau, Jambi, dan Riau Kepulauan)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (378.348 KB) | DOI: 10.22216/jcc.2016.v1i3.1277

Abstract

Learning through play are believed by many as the most appropriate way to promote creativity and fine motor skills of early childhood through games beam unit. This study uses a quasi experimental design with "Nonequivalent Control Group Design", involving 23 children as a control group and 21 children as the experimental group. Results of the study showed that data processing before being given the treatment of the results of the pre-test in the control group and the experimental group did not differ significantly. After the application of learning through play beam unit applied to the experimental group, the creativity of children increased significantly compared with the control group. This shows that the application of learning through play beam unit significantly affect the increase creativity, whereas the conventional approach does not affect the development of the creativity of young children. Furthermore, researchers recommend that the application of learning through play beam unit at Khadija Al Kubro TKIT Bangkinang particular and TK / RA in Kampar regency in general need to be developed in a way to learn while playing by using the tools of educational games are more varied