Klasikal: Journal of Education, Language Teaching and Science
Vol 1 No 2 (2019): Klasikal: Journal of Education, Language Teaching and Science

THE EFFECT OF GAME IN INCREASING STUDENTS’ VOCABULARY AT SD INPRESS TINGGIMAE

Sahib, Nurfaizah (Unknown)



Article Info

Publish Date
13 Dec 2019

Abstract

The objective of this research is to find out whether or not the game increase the Students’ Vocabulary at SD Inpress Tinggimae. This research employed a pre-experimental design with involved pre-test and post-test. The sample of this research was 30 students and there are three technique of collecting data were pre-test, treatment, and posttest. The result of the students’ mean score in pre-test and post-test show thatThe mean score of the students pre-test is 5..4 and mean score of the students post-test is 83.2. in other word, there was the effect of game in increasing students’ vocabulary.at SD Inpress Tinggimae.

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Journal Info

Abbrev

klasikal

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Other

Description

Klasikal: Journal of Education, Language Teaching and Science [p-ISSN 2656-9914| e-ISSN 2656-8772] publishes a scientific paper on the results of the study and review of the literature in the sphere of education, language teaching and science in primary education, secondary education and higher ...