E-Tech : Jurnal Ilmiah Teknologi Pendidikan
Vol 7, No 1 (2019): E-Tech

Media Edugames Berbasis Androidterhadap Kemampuan Pemahaman Konsep Matematis pada Pembelajaran Penyajian Data di Kelas IV SD

Masniladevi Masniladevi (Universitas Negeri Padang)
Yullys Helsa (Universitas Negeri Padang)
Indah Mai Syarif (Universitas Negeri Padang)



Article Info

Publish Date
26 Jun 2019

Abstract

AbstractThe technological developments that require teachers to create innovative and interactive learning media. A media that is applicative and pleasant that helps students understand mathematical concepts. This study aims to determine the effect of using Android-based Edugames media on the ability to understand students' mathematical concepts. This type of research used Quasi Experimental with the research design of Nonequivalent Control Group Design. The population in this study were all fourth grade students of SD Plus Marhamah Padang. Sampling is done using Puposive Sampling. The instrument used is an Essay test. Based on the calculation of data analysis results of the t-test with a significant level of 0.05 obtained tcount (2.63) > t table (1.68195). the conclusion is that Ha is accepted, which is the effect of using Android-based Edugames media on the ability to understand mathematical concepts in Data Presentation learning in grade IV SD Plus Marhamah Padang. Keywords:. Android-based Edugames Media, Concept Understanding Ability

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Journal Info

Abbrev

e-tech

Publisher

Subject

Computer Science & IT Education Languange, Linguistic, Communication & Media

Description

The aim of this journal is to publish articles dedicated to all aspects about planning, application, and production of communications media for instruction, curriculum, educational technology and research development, tech trend, computer – supported in collaboratif learning, instructional, ...