Journal of Engineering, Technology, and Applied Science (JETAS)
Vol 3 No 2 (2021)

Ease of Use of Augmented Reality as an Online Learning Tool to Improve Student Performance and Achievement in Wood Carving Art

Salini Krishna Pillai (Unknown)
Nur Iksan (Unknown)
Harleny Abd Arif (Unknown)
Ismail Yusuf Panessai (Unknown)
Azmi Shawkat Abdulbaqie (Unknown)
Achmad Yani (Unknown)
Ismail (Unknown)



Article Info

Publish Date
28 Aug 2021

Abstract

Krisis global pasca merebaknya epidemi Covid-19 berdampak pada proses belajar mengajar (PdP). Masalah utama pdP selama epidemi Covid-19 adalah keterbatasan dalam melakukan kegiatan tatap muka di dalam kelas. Oleh karena itu, diperlukan bantuan pembelajaran agar PdP dapat berjalan optimal meskipun tidak ada interaksi tatap muka antara guru dan siswa. Penelitian ini menyoroti penerapan Augmented Reality untuk mendukung pembelajaran jarak jauh dalam situasi epidemi Covid-19, khususnya dalam topik seni ukiran kayu. Aplikasi selular AR Wood Carving Art menggunakan model desain ADDIE. Aplikasi seluler AR Wood Carving Art dievaluasi berdasarkan kegunaannya (ease of use). Berdasarkan hasil penelitian, responden menyetujui bahwa aplikasi selular AR Wood Craving Art berguna dan aplikasi menghemat waktu ketika pengguna menggunakannya sehingga aplikasi selular AR Wood Craving Art efektif digunakan dalam pembelajaran yang membuat pengguna lebih produktif, kreatif, dan inovatif. Ease of Use of Augmented Reality as an Online Learning Tool to Improve Student Performance and Achievement in Wood Carving Art Abstract: The global crisis following the outbreak of the Covid-19 epidemic has had an impact on the teaching and learning process (PdP). The main problem with PdP during the Covid-19 epidemic was the limitation in conducting face-to-face activities in the classroom. Therefore, a learning aid is needed to enable PdP to run optimally even though there is no face-to-face interaction between teachers and students. This research highlights the application of Augmented Reality to support distance learning in the Covid-19 epidemic situation, specializing in Wood Carving Art for the subject of Visual Arts. The AR Wood Carving Art mobile application uses the ADDIE design model. The AR Wood Carving Art mobile application is evaluated based on its ease of use. Based on the result, respondents agree that the AR Wood Craving Art mobile application is useful and the application saves time when users use it, therefore the AR Wood Craving Art mobile application is effectively used in learning which makes users more productive, creative, and innovative. Keywords: Augmented Reality, Ease of Use, Teaching and Learning.

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Journal Info

Abbrev

jetas

Publisher

Subject

Agriculture, Biological Sciences & Forestry Chemical Engineering, Chemistry & Bioengineering Industrial & Manufacturing Engineering Materials Science & Nanotechnology Physics

Description

The aim of this journal is to publish high-quality articles dedicated to all aspects of the latest outstanding developments in the field of Engineering, Technology and Applied Science. Subject areas cover, but not limited to Physics, Chemistry, Biology, Environmental Sciences, Geology, Engineering, ...