Biopedagogia
Vol 2, No 1 (2020): Maret

PENGEMBANGAN MEDIA PEMBELAJARAN MONOPOLI BERBASIS GAME HAGO PADA MATERI VIRUS KELAS X SMA

Bella Anggraini (Universitas Borneo Tarakan)
Vlorensius Vlorensius (Universitas Borneo Tarakan)
Zulfadli Zulfadli (Universitas Borneo Tarakan)



Article Info

Publish Date
07 Dec 2020

Abstract

The purpose of this study is to analys the quality of monopoly based on Game Hago. The Hago Game-based monopoly on virus material for class X SMA is very feasible as a learning medium with the percentage of material experts being 84% (very feasible), media experts being 96% (very feasible). Game-based monopoly Hago gets a response from expert practitioners who are teachers of Biology subjects at the Hang Tuah Tarakan High School of 94% (very feasible) and student responses using Hago Game-based Monopoly learning media are 92% (very good). Keywords:  Monopoly based on Hago Game, Quality

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Journal Info

Abbrev

biopedagogia

Publisher

Subject

Agriculture, Biological Sciences & Forestry Education Environmental Science Other

Description

Jurnal Biopedadogia, Jurnal Pendidikan Biologi merupakan jurnal ilmiah yang diterbitkan oleh Program Studi Pendidikan Biologi Universitas Borneo Tarakan. Biopedagogia merupakan media publikasi ilmiah seperti gagasan, Kajian, dan hasil penelitian yang berkualitas terkait Pembelajaran Biologi yang ...