Jurnal Kependidikan: Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan, Pengajaran dan Pembelajaran
Vol 8, No 1 (2022): March

Is Moodle Gamification Effective in Reviewing Student's Motivation Related to Interest in Learning Online?

Kurnia Putri Sepdikasari Dirgantoro (Department of Mathematics Education, Faculty of Education, Universitas Pelita Harapan)
Jessica Elfani Bermuli (Department of Biology Education, Faculty of Education, Universitas Pelita Harapan)
Robert Harry Soesanto (Department of Mathematics Education, Faculty of Education, Universitas Pelita Harapan)



Article Info

Publish Date
22 Feb 2022

Abstract

This study aims to determine the effectiveness of Moodle gamification on students' learning motivation related to online learning interest. The research subjects were selected with a purposive sampling technique, namely the class of 2018 (n=112), class of 2019 (n=98), and class of 2020 (n=60). This study uses mixed methods. Quantitative data processing, using two-way Anova to see the main effect, interaction effect, and t-test to see a simple effect. The study finds that Moodle gamification is considered quite effective in motivating students regarding online learning interest. This result draws on survey data for 2018 2019 and 2020 students showing a “yes” answer to the question “Did gamification (e.g., level up, activity completion, and activity restriction) in Moodle motivate you during your major?” is 78.40%; 83.30%; and 90.91%. These results provide information that gamification increases student motivation. The implication of this study is that when the motivation of students is formed through gamification it will develop students' abilities.

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Journal Info

Abbrev

jurnalkependidikan

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Other

Description

Jurnal Kependidikan: Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan, Pengajaran, dan Pembelajaran (JK) contains scientific articles from research in Education, Teaching and Learning which include : 1. Formal/School Education 2. Nonformal/Community Education 3. Informal/Family ...