This paper describes the use of capabilities of the Microsoft Kinect as skeleton human tracking. With the Kinect and Arduino will build a gesture-based puppeteering system that we will utilize to control a simple, servo-driven puppet. We use Processing and Simple-OpenNI to develop Kinect for Windows application to detect the userâs joints and limbs movements in space by skeleton human tracking. In response to the userâs skeleton movement, the user data will be mapped to servo angles and transmitted via serial and network communication to a remote receiver program, which will in turn send them to the Arduino board controlling the servos of the robotic puppet.
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