Jurnal Manajemen Informatika
Jurnal Manajemen Informatika, merupakan kumpulan dari jurnal, artikel, gagasan, ide, konsep, teori maupun hasil penelitian dari berbagai bidang yang berkaitan dengan teknologi informasi yang merupakan karya dari para staf pengajar di lingkungan Universitas Komputer Indonesia dan Perguruan Tinggi Lainnya. Buku ini dapat dijadikan media informasi atau referensi ilmu yang ada kaitannya dengan teknologi informasi.
Articles
146 Documents
Implementasi Smart Device untuk Sistem Presensi Perkuliahan
Rina Kurniawati;
Ardelia Astriany Rizky;
Agus Hermawan
Jurnal Manajemen Informatika (JAMIKA) Vol 10 No 1 (2020): Jurnal Manajemen Informatika (JAMIKA)
Publisher : Program Studi Manajemen Informatika, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia
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DOI: 10.34010/jamika.v10i1.2262
The Purpose of the design and research is to build a hardware that can improve the efficiency of the Lecturer attendance system of Politeknik Piksi Ganesha Bandung. Where the Lecturer Attandace System is currently still manually inputted by the operator into a simple Desktop-based Information System. The concept of Smart devices implemented isf a lecturer attendance system that uses Radio Frequency Identification (RFID) which is a technology can do many-to-many communication, wireless data transmission compared to conventional barcodes that use optics. With these advantages RFID technology as well as supporting media in the fluency process of the lecture. Software development method used is Waterfall. The attendance system design to make a reliable RFID reader with a relatively lower cost compared the other RFID reader. With these RFID Tecnology the researche builds a special reader to make easy for lecturers to conduct attendance activities, obtain information related to attendance and provide convenience to academic officers in managing lecture administration, courses, and lecturer teaching schedules.
Sistem Informasi Pertanian Berbasis Kecerdasan Buatan (E-Tandur)
Nina Amalia;
Oscar Rachman;
Roni Surahman
Jurnal Manajemen Informatika (JAMIKA) Vol 10 No 1 (2020): Jurnal Manajemen Informatika (JAMIKA)
Publisher : Program Studi Manajemen Informatika, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia
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DOI: 10.34010/jamika.v10i1.2558
The topic of this research is the design of a model of agricultural information systems based on (IOT) or the Internet of Things that is used as a medium to improve the precision of the quality of agricultural products. For the compiler of this information system data is in the form of tabular data and spatial data. Tabular data in the form of numerical data from land, plant, and water availability data. Spatial data contains area data, position of agricultural land. The method used in the analysis in this study is Farming System Analysis (FSA) and approach system method used is object oriented. The purpose of this study is based on the frequent changes in the level of harvest feasibility in the agricultural sector, where the current level of yield feasibility does not only occur on unproductive land but also encroaches on land with good productivity. It is necessary to provide an information system that can support the observation of the feasibility of the yields to be produced by the agricultural sector. By integrating this system into the agricultural sector, it will result in increasing the quality, quantity, resilience and cost effectiveness of agricultural production, and shifting the paradigm of application from Object Oriented to Smart Object Oriented based on the Internet of Things (IoT).
Perancangan Desain Sistem Informasi Geografis Pemetaan Desa Mandiri Energi Kec. Pangalengan Kab. Bandung
R. A. E. Virgana Targa Sapanji;
Dani Hamdani
Jurnal Manajemen Informatika (JAMIKA) Vol 10 No 1 (2020): Jurnal Manajemen Informatika (JAMIKA)
Publisher : Program Studi Manajemen Informatika, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia
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DOI: 10.34010/jamika.v10i1.2571
Pangalengan District has its uniqueness and uniqueness, such as the height factor, agricultural groups, livestock groups, community plantations or large / state plantations. The problem is that there is no map of the distribution of energy sources in Pangalengan Subdistrict, as many cattle farms almost all have biogas reactors, as well as smallholder plantations that are scattered in almost every village where there is biomass energy potential, lakes such as Cileunca where the water flow is used by around 3 state electricity companies (Indonesia Power) reached the Cikalong area, and there are hundreds of hectares of large / state plantations operating in Pangalengan District, but whether the yield of plantation biomass has been optimized for energy purposes. The method used is geoprocessing to overlay several maps and data so that the data conclusions drawn information, the results of this study in the form of a distribution map of potential biological resources that can be used as an energy source, and the expected impact hopefully the community and government officials in Pangelang District better understand the potential for independent energy in the area.
Layanan Informasi Penerimaan Mahasiswa Baru Melalui Aplikasi Email Autoresponder
Hendar Rubedo;
Herwan Suwandi;
Syahrul Mauluddin
Jurnal Manajemen Informatika (JAMIKA) Vol 10 No 1 (2020): Jurnal Manajemen Informatika (JAMIKA)
Publisher : Program Studi Manajemen Informatika, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia
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DOI: 10.34010/jamika.v10i1.2578
This study aims to create alternative media in the form of automated student admission information services (PMB) at the International Women University. The problem in this research is the sending of the entrance test results (USM). PMB committee needs a long time to send one by one announcement of the results of the entrance examination (USM) via Short Message Services (SMS). In addition to PMB information services such as campus information, majors, curriculum, PMB payments also need to have an alternative media besides delivery via the campus website that allows interference. The solution offered through this research is to build an autoresponder email application that can serve requests for information related to PMB automatically. To achieve this, in this study using a prototype system development method and an object-oriented approach. This email autoresponder application was built using java SE and the mysql database. With the autoresponder email application, PMB participants have alternative media to obtain PMB information. The application will send replies automatically on request. Based on testing 10 times, the length of the process to get a reply is between 19 seconds to 27 seconds with an average of 24.19 seconds.
Game Edukasi Bahasa Arab Untuk Siswa Sekolah Dasar Kelas IV
Fatah Yasin Al Irsyadi;
Aziz Prasuci Priambadha;
Yogiek Indra Kurniawan
Jurnal Manajemen Informatika (JAMIKA) Vol 10 No 1 (2020): Jurnal Manajemen Informatika (JAMIKA)
Publisher : Program Studi Manajemen Informatika, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia
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DOI: 10.34010/jamika.v10i1.2581
Arabic is an important language for Muslims. At present, only a portion of Elementary Schools are capable of studying Arabic. The main factor in the learning process of elementary school children is the difficulty of students to focus on learning. So the teacher must do the delivery of learning material repeatedly. This research was conducted with the aim of designing educational games that utilize mobile android so that learning is more effective and students are more focused on the subject matter delivered. This research was conducted at the Integrated Islamic Elementary School (SDIT) Nahdlatul Ulama Cepogo by referring to the 4th grade handbook curriculum. With the interview method to the teacher concerned and research during the learning process, problems can be identified while learning takes place, and solutions to problems are found. which exists. This educational game is made using software construct 2, as well as making buttons with Adobe Photoshop CS5. The contents of this application display material maharah istima ’and mahabah kitabah. With an attractive appearance, this application helps teachers in the learning process, as well as student guardians in the learning process of students at home. Before testing, a game demo is conducted so that students understand how to use the application and then students try the application alternately. From the results of testing and questionnaires, obtained a percentage of 83% of 24 respondents who stated this game can be used as an interesting learning media.
Sistem Informasi Penggajian di PT. Perkebunan Nusantara IV
Auji Hamizan;
Mayasari Mayasari;
Rahayu Saputri;
Randi Novhendra Pohan
Jurnal Manajemen Informatika (JAMIKA) Vol 10 No 1 (2020): Jurnal Manajemen Informatika (JAMIKA)
Publisher : Program Studi Manajemen Informatika, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia
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DOI: 10.34010/jamika.v10i1.2656
Perkebunan Nusantara IV is a State-Owned Enterprise (BUMN) which is engaged in agro-industry business. Although a large company, but the payroll information system at the company there are several stages that are still done in a manual way, so that it can cause ineffective in time management and data security. The system design that will be built using the waterfall method and structured programming as a process aid, while the database application development tool uses MySQL. Making this application follows the stages of SDLC (System Development Life Cycle). This makes the payroll system needs to be supported by a good information system. In order to develop a payroll system at PT. Perkebunan Nusantara IV. This website serves to process data about payroll at PT. Perkebunan Nusantara IV. The purpose of this website is to make it easier for companies to manage time and security in the calculation and security of employee payroll data and provide accurate information for each employee.
Apakah Pembelajaran Menggunakan Teknologi dapat Meningkatkan Literasi Manusia pada Generasi Z di Indonesia?
Lasti Yossi Hastini;
Rahmi Fahmi;
Hendra Lukito
Jurnal Manajemen Informatika (JAMIKA) Vol 10 No 1 (2020): Jurnal Manajemen Informatika (JAMIKA)
Publisher : Program Studi Manajemen Informatika, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia
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DOI: 10.34010/jamika.v10i1.2678
Learning methods using technology such as e-learning, online-learning or blended learning have begun to be applied. In the context of facing the 4.0 Indonesian Revolution, Indonesia is trying to improve three new literacies, namely technology literacy to understand the workings of machines, technology applications (Coding / Programming, Artificial Intelligence & Engineering Principles), data literacy for reading, analyzing, and using information (Big Data) in the digital world and human literacy for communication skills, collaboration, critical thinking, creative and innovative as well as having leadership skills, team work and so on. The Ministry of Higher Education (Dikti) also launched the Indonesian Online Learning System (SPADA) to improve access to quality higher education in Indonesia. Generation Z is the generation currently in tertiary education, so they automatically become the main target in the implementation of SPADA and the increase in the three literacies. Generation Z has certain characteristics that are different from other generations. This literature review research aims to find out whether the application of learning by using technology can increase or even lower human literacy in Generation Z in Indonesia. The method used in this research is literature review. The results show that the use of technology in learning is still difficult to be able to increase human literacy in Generation Z because they tend to have difficulty communicating directly, instantly and fading cultural and religious values.
Sistem Informasi Pelayanan Masyarakat pada Kantor Desa Tanimulya Kabupaten Bandung Barat
Ivan Riady;
Leonardi Paris Hasugian
Jurnal Manajemen Informatika (JAMIKA) Vol 10 No 1 (2020): Jurnal Manajemen Informatika (JAMIKA)
Publisher : Program Studi Manajemen Informatika, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia
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DOI: 10.34010/jamika.v10i1.2885
The role of a village office in rural areas is important in community services, especially those related to administration. At present the administrative processes of the community at the Tanimulya Village Office such as making various letters of introduction / information are still carried out conventionally and unorganized, so that queues often accumulate at the Tanimulya Village Office. Villagers in Tanimulya also often complain about the difficulty of reporting and complaints about various things or provide suggestions for the progress of the village. In addition, the lack of information media that is easily accessible by residents causes residents difficulty in accessing important information or news issued by the Tanimulya Village Office. For this reason, the author suggests how to design and build a community service information system in Tanimulya Village in solving these problems. The author conducts primary and secondary data collection, analyzes data, designs and builds using prototype models with the Unified Modeling Language tool, tests using the black box method, and implements it thoroughly. As a result the information system that was built based on a website in the internet network involved the community, RT heads, RW heads, staff and heads of Tanimulya Village. With this information system able to streamline the administrative services of the community and streamline the distribution of information to the people of Tanimulya Village.
Implementasi Sistem Informasi Geografis untuk Pemetaan Sebaran Jumlah Penduduk di Kota Cimahi
Dani Hamdani;
R.A.E Virgana T Saptanji
Jurnal Manajemen Informatika (JAMIKA) Vol 10 No 2 (2020): Jurnal Manajemen Informatika (JAMIKA)
Publisher : Program Studi Manajemen Informatika, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia
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DOI: 10.34010/jamika.v10i2.2569
The Cimahi Regional RPJP 2005-2025 states that population growth and its distribution have become strategic issues and need to be addressed in a gradual and continuous manner, therefore monitoring population distribution is something that must be carried out sustainably. The software development method used is the Rational Unified Process (RUP) method. RUP uses the object-oriented concept, with activities that focus on developing models using the Unified Model Language (UML). This research aims to build a geographic information system that displays a mapping of population distribution in Cimahi City. The data was obtained from the Cimahi City Central Statistics Agency publication. This system was built using QGIS to build maps, PostgreSQL for database management and PHP programming language to display maps to web pages. The final conclusion of this study found that the geographic information system that was built can show information about the distribution of residents of Cimahi City well so that the government can determine more appropriate policies.
Image Captioning menurut Scientific Revolution Kuhn dan Popper
Agus Nursikuwagus;
Rinaldi Munir;
Masayu Leylia Khodra
Jurnal Manajemen Informatika (JAMIKA) Vol 10 No 2 (2020): Jurnal Manajemen Informatika (JAMIKA)
Publisher : Program Studi Manajemen Informatika, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia
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DOI: 10.34010/jamika.v10i2.2630
Image captioning is one area in artificial intelligence that elaborates between computer vision and natural language processing. The focus on this process is an architecture neural network that includes many layers to solve the identification object on the image and give the caption. This architecture has a task to display the caption from object detection on one image. This paper explains about the connection between scientific revolution and image captioning. We have conducted the methodology by Kuhn's scientific revolution and relate to Popper's philosophy of science. The result of this paper is that an image captioning is truly science because many improvements from many researchers to find an effective method on the deep learning process. On the philosophy of science, if the phenomena can be falsified, then an image captioning is the science.