cover
Contact Name
Marlindia Ike Sari, S.T., M.T.
Contact Email
ike@tass.telkomuniversity.ac.id
Phone
+6281321405381
Journal Mail Official
ijait@tass.telkomuniversity.ac.id
Editorial Address
International Journal of Applied Information Technology (IJAIT) Fakultas Ilmu Terapan Universitas Telkom; Gd. Selaru Lt. 3 - Jl. Telekomunikasi No. 1 Bandung
Location
Kota bandung,
Jawa barat
INDONESIA
IJAIT (International Journal of Applied Information Technology)
Published by Universitas Telkom
ISSN : -     EISSN : 25811223     DOI : https://doi.org/10.25124/ijait
Core Subject : Science,
International Journal of Applied Information Technology covers a broad range of research topics in information technology. The topics include, but are not limited to avionics, bio medical instrumentation, biometric, computer network design, cryptography, data compression, digital signal processing, embedded system, enterprise information system, green energy & computing, interactive programming, internet of things, IT management and governance, IT-business strategic alignment, mobile and ubiquitous computing, monitoring system and techniques, multimedia processing, network security, power electronics, remote monitoring and sensing device, robotics and avionics, signal processing circuits, smart cities and smart grids, telecommunication devices & methods, telecommunication fundamentals.
Articles 6 Documents
Search results for , issue "Vol 5 No 01 (2021)" : 6 Documents clear
Android-Based Geolocation Technology on a Blood Donation System (BDS) Using the Dijkstra Algorithm Syaiful Ahdan; Setiawansyah Setiawansyah
IJAIT (International Journal of Applied Information Technology) Vol 5 No 01 (2021)
Publisher : School of Applied Science, Telkom University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25124/ijait.v5i01.3317

Abstract

Blood transfusion is an activity that is often carried out in order to save human life. The availability of appropriate bloodstock is crucial for use during special medical conditions. Therefore, the blood collection center must ensure availability; therefore, it needs to recruit active blood donors, difficult patients to find blood stocks, which will be discussed in this study. The contribution of this research is to design an information system that can find blood donors in the Bandar Lampung area with geolocation technology and use the Dijkstra algorithm to determine the closest route, with a system developed on the Android platform. The system can recommend donors to patients who need blood according to the patient's qualifications. Results obtained are an android-based mobile application that can search for geolocation-based blood donors using the Dijkstra algorithm, which can map the location of the nearest blood donor based on the patient's location. Based on data obtained from the results of system testing on functionality and usability, the system can map the location of blood donors and provide blood donor recommendations for patients in need. System testing is carried out using the ISO 9126 standard using the usability aspect, which consists of four test characteristics: the understanding aspect, the learning aspect, the ability aspect, and the operability aspect, and the attractiveness aspect.
Modeling and Visualization of Artillery Fire Formation based on Target Coordinates in The Forward Observer Simulator Fery Prasetyanto; Bambang Pudjoatmodjo; Agi Dwi Putra Sembiring M; Naufal Fahim Murran; Fenica Salsabila Malsyasila; Nabilah Farrassyajidah Arrosyid
IJAIT (International Journal of Applied Information Technology) Vol 5 No 01 (2021)
Publisher : School of Applied Science, Telkom University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25124/ijait.v5i01.3802

Abstract

The Forward Observer (FO) role is vital in military operations, especially in the Medan Artillery unit. FO was in charge of directing artillery fire against the target. In the execution of artillery fire, several types of artillery fire formations are often carried out to hit the target correctly. The formation includes Tama, Tamu, Seka, Seki and Lingkar. In the FO simulator, the artillery fire formation is modeled and visualized in 3D. Modeling and visualization of artillery fire formation can save costs for military operations training in the Medan Artillery unit. In the test results, by entering several parameters, the formula has succeeded in modeling the type of artillery fire according to the type of formation.
Utilizing Digital Storytelling Structure for Developing an Electronic Traditional Game Gobak Sodor Bambang Pudjoatmodjo; Amir hasanudin Fauzi; Sazilah Salam; Tio Ahmad Muluk; Dendy Syahreza Maulana
IJAIT (International Journal of Applied Information Technology) Vol 5 No 01 (2021)
Publisher : School of Applied Science, Telkom University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25124/ijait.v5i01.3416

Abstract

Gobak Sodor is a traditional game that came from Indonesia. Gobak Sodor is also known as a different name in Indonesia and Malaysia, such as Panjang tangan in Riau-Sumatra, Asing in Makassar, Galah Asin in West Java, and Galah Panjang in Malaysia. Gobak Sodor is a game that is played in two groups and has a rule that one group must prevent the opponent through the line back to back. However, Indonesia's open area has gradually reduced so that people difficult to play gobak Sodor. The loss of open land for playing Gobak Sodor and game technology advances make children slowly forget the gobak sodor. In the present time, technology is common for people to support their daily life activities. One of technology implementation form is electronic game, where peoples can play without the limitation of time and space. The electronic game also give pleasure and fun as much as conventional game activities. With the form of electronic game, this research develop a game application which implements all of the gobak sodor rules. Where the players can play the gobak sodor using their mobile device and without the trouble to play on a field or open space. Using electronic game for playing Gobak Sodor gives people satisfaction, awareness. In the hope that this will preserves the traditional game Gobak Sodor. The survey found that 80% of people have an interest to play The Gobak Sodor game.
Application of Visual Design Principles and Motion Graphic in Re-Design Interactive Learning Video Ady Purna Kurniawan; Sritenaya Geovani Putri; Agus Pratondo; Danica Rani Intani Putri
IJAIT (International Journal of Applied Information Technology) Vol 5 No 01 (2021)
Publisher : School of Applied Science, Telkom University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25124/ijait.v5i01.4264

Abstract

E-learning-based learning has been widely applied in several educational institutions, one of which is Telkom University (Tel-U). Through the Center of e-Learning and Open Education (CeLOE) program established by Tel-U, network-based learning can be enjoyed by students. However, along the way, CeLOE encountered several obstacles, including the very rigid teaching materials that could have an impact on the reduced learning power of students. To solve this, it is necessary to improve the content of the material, especially learning videos by providing designs and animations for lecturer materials which on average contain full text. The approach used is the principle of visual design by utilizing motion graphics as the main aspect of material content with the ultimate goal of making learning videos more interesting and animated. Thus, the material presented can stimulate interest in learning for students at Telkom University.
Usability and User Experience Test on the Muezzin and Khatib Scheduling Mobile Application Using SUS and User Experience Questionnaire (Case Study: Al Abroor Mosque) Rahmadi Wijaya; Cahyana Cahyana; Bambang Pudjoatmodjo
IJAIT (International Journal of Applied Information Technology) Vol 5 No 01 (2021)
Publisher : School of Applied Science, Telkom University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25124/ijait.v5i01.2778

Abstract

One of the Dewan Kemakmuran Masjid (committee to serve public service in a mosque) main task is to provide prayer facilities in a mosque, such as managing schedules for muezzin and imam salat. Most of the time, the plan is executed manually. Moreover, preparing the schedule is not easy. It needs cautious and excessive effort as DKM members should be careful not to make an unbalanced schedule for each muezzin/ khatib. It is also an error-prone process since putting the unavailable person in the schedule slot is possible. To overcome the condition, we build a mobile application for managing schedules for muezzin and imam salat. The application has been tested with usability testing and a user experience questionnaire. The results from both testing tools yield excellent results; the application could implement and comfortably used for managing schedules. From the result, it can be inferred that Al Aboor meets the criteria for a good mobile application and can be developed further.
Prototyping Feed-Forward Artificial Neural Network on Spartan 3S1000 FPGA for Blood Type Classification Rizki Ardianto Priramadhi; Denny Darlis
IJAIT (International Journal of Applied Information Technology) Vol 5 No 01 (2021)
Publisher : School of Applied Science, Telkom University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25124/ijait.v5i01.3220

Abstract

In this research, a Feed-Forward Artificial Neural Network design was implemented on Xilinx Spartan 3S1000 Field Programable Gate Array using XSA-3S Board and prototyped blood type classification device. This research uses blood sample images as a system input. The system was built using VHSIC Hardware Description Language to describe the feed-forward propagation with a backpropagation neural network algorithm. We use three layers for the feed-forward ANN design with two hidden layers. The hidden layer designed has two neurons. In this study, the accuracy of detection obtained for four-type blood image resolutions results from 86%-92%, respectively.

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