cover
Contact Name
Putu Bagus Adidyana Anugrah Putra
Contact Email
putu.upr@gmail.com
Phone
-
Journal Mail Official
jurnal.ti@it.upr.ac.id
Editorial Address
Kampus UPR Tunjung Nyaho, Jalan Yos Sudarso, Palangka Raya, Kalimantan Tengah, Indonesia
Location
Kota palangkaraya,
Kalimantan tengah
INDONESIA
Jurnal Teknologi Informasi : Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika
ISSN : 1907896X     EISSN : 26560321     DOI : https://doi.org/10.47111/JTI
Jurnal Teknologi Informasi (JTI) diterbitkan adalah Jurnal Jurusan Teknik Informatika Universitas Palangka Raya dengan ISSN 1907-896X, E-ISSN 2656-0321. Jurnal Teknologi Informasi (JTI) merupakan Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika yang menyajikan hasil penelitian yang fokus pada bidang informatika. Jurnal Teknologi Informasi (JTI) terbit dua kali dalam satu tahun (Januari dan Agustus). JTI ini fokus mempublikasi hasil penelitian orisinal yang belum diterbitkan di mana pun, isu yang dipublikasi oleh JTI meliputi pengembangan ilmu pengetahuan komputer dan informatika, fokus pada sains ilmu komputer, teknologi komputer tepat guna, dan rancang bangun sistem informasi.
Articles 417 Documents
APLIKASI PEMESANAN LAUNDRY BERBASIS SMS GATEWAY Felicia Sylviana; Sherly Christina; Sunartie
JURNAL TEKNOLOGI INFORMASI Vol 13 No 2 (2019): Jurnal Teknologi Informasi (JTI)
Publisher : Universitas Palangka Raya

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Abstract

Keywords : website, waterfall method, SMS Gateway application The development of information technology lately has entered almost all areas of our life. One of them in the field of business service provider of washing clothes or usually called the laundry. Each laundry business have its own way to improve their laundry service. In conveying information or promoting the Laundry to the community still using a manual way, and it takes very long time. So, it takes more time to get information. To able overcome these problems it is necessary to build a laundry booking application based sms gateway in Palangka Raya. Methodology The development of this application uses the  waterfall methodology, with the following stages, the first stage is the requirements analysis described using UML 2.5 (Unifer Modeling Language), the second stage is design, the third stage is coding and testing, the testing used is using blackbox, the fourth stage is implementation, the fifth stage is maintenance. From the results of application testing, it can be concluded that this application has functioned well by providing features such as features of laundry booking based SMS Gateway and laundry profile information that contains services found in laundry.
APLIKASI BOOKING KOST BERBASIS ANDROID DI KOTA PALANGKA RAYA Enny Dwi Oktaviyani; Deddy Ronaldo; Mustafa Arifin
JURNAL TEKNOLOGI INFORMASI Vol 13 No 2 (2019): Jurnal Teknologi Informasi (JTI)
Publisher : Universitas Palangka Raya

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Abstract

The development of information technology and computers is currently very rapid, especially in the field of communication technology, namely smartphones. While the operating system is currently very well known by the public, namely the Android operating system. The city of Palangka Raya is one of the places of education that is the destination of prospective students from various regions. Then they have to find a place to stay while the study is finished and this process will waste a lot of time. So from that we need a facility or media to facilitate the search process of kos by utilizing smartphone technology and the Android operating system. The method used to design and build this application is the waterfall method. The design process is using flowcharts, use case diagrams, activity diagrams, class diagrams, database design and user interface design. Supporting applications are Sublime Text, Android Studio, XAMPP, MySQLyog and blackbox testing
Penerapan Metode Analytical Hierarchy Process (AHP) Pada Desain Sistem Pendukung Keputusan Pemilihan Calon Penerima Bantuan Pangan Non Tunai (BPNT) Di Kota Palangka Raya Jadiaman Parhusip
JURNAL TEKNOLOGI INFORMASI Vol 13 No 2 (2019): Jurnal Teknologi Informasi (JTI)
Publisher : Universitas Palangka Raya

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Abstract

Village/ward party in Palangka Raya is required to collect data of poor people who reserve the right to receive Non-Cash Food Aid (BPNT). Eventually, village/ward party is going to work together with the census officers of Social Protection Program of Central Statistics Body (BPS) in Palangka Raya. The decision process of the recipient candidates of BPNT in Palangka Raya requires a Decision Support System which offers consideration and evaluation to obtain more accurate data. The selection uses ten poor criteria of non-monetary variable include main income, possession status of a house to live, floor material of the house, wall material of the house, facility of drinking water, facility of lighting, fuel for cooking need, facility of defecation, final disposal of feces, and asset possession of household. The research used the Decision Support System with Analytical Hierarchy Process (AHP) method. The system was evaluated by two different methods which were black box testing and turing testing. The application assists to decide the alternative recipient of BPNT, manage data of candidates of recipient of BPNT and manage data of the recipient of BPNT which were selected from the recommendation result
PENGEMBANGAN MEDIA INFORMASI RUANG KULIAH PADA FAKULTAS TEKNIK UNIVERSITAS PALANGKA RAYA BERBASIS ANDROID DAN LOCATION BASED SERVICE Licantik, Licantik; Nova Noor Kamala Sari
JURNAL TEKNOLOGI INFORMASI Vol 13 No 2 (2019): Jurnal Teknologi Informasi (JTI)
Publisher : Universitas Palangka Raya

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Abstract

Android is a widely used of technology. Location Based Service (LBS) is an android feature to find the location of user?s device by utilizing satellite facilities. Problems faced by the  students in Informatics of Faculty of Engineering are the limited number of lecturing rooms and the lack information of the use of those rooms. LBS feature on android will answer those existing problems. The methodology for development is Prototype by Pressman which has saveral stages namely (1) communication and initial data collection, (2) quick design, (3) formation of prototype, (4) evaluation of prototype, (5) improvement of prototype and (6) final production. Flowchart is made at analysis stage as well as Unified Modeling Language (UML) at the design stage.  The language programs are Java, JSON, SQLite. Map plans are designed through Google Earth Pro and Edraw Max 7 placed on the Google Map API where data storage is made in the Firebase and SQLite online databases as local databases with application development created by Android Studio. Application of Location Based Service (LBS) in Faculty of Engineering of University of  Palangka Raya is applied the Google Map API by each marker point being made which generates various radius. When the application user enters into each radius, it will produce a notification of room information that contains lectures taking place in the rooms. Therefore, the rooms associated with lectures is identified
RANCANG BANGUN APLIKASI MOBILE LEARNING TENSES BAHASA INGGRIS Nova Noor Kamala Sari; Putu Bagus Adidyana Anugrah Putra; Efrans Christian
JURNAL TEKNOLOGI INFORMASI Vol 13 No 2 (2019): Jurnal Teknologi Informasi (JTI)
Publisher : Universitas Palangka Raya

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Abstract

All that requires a media to understand each other and understand one another. The media is language. Language is a medium for communication so cooperation will be created in various aspects. English is the connecting language used as a medium of communication between countries in the world. But some people find it difficult when learning English. The difficulty experienced is due to a lack of understanding of grammar, one of which includes tenses. Learning media as a means of improving the quality of education is very important in the learning process. The research methodology used is waterfall method as an application development methodology. The first step to do is to analyze the needs of the system made, including library research, data collection, consultation, and design. From this analysis a system design using usecase diagrams, activity diagrams and class diagrams is made as a system design to be made. After the system is designed, the next step is to write the program code. At writing the programming language program code used is java, android studio and genymotion as an emulator. Blacbox test results show the software can find out the functions that are not correct, interface errors, performance errors and functionally produce the expected results.
PENGARUH INTERNET OF THINGS (IOT) PADA EDUCATION BUSINESS MODEL : STUDI KASUS UNIVERSITAS ATMA JAYA YOGYAKARTA Novera Kristianti
JURNAL TEKNOLOGI INFORMASI Vol 13 No 2 (2019): Jurnal Teknologi Informasi (JTI)
Publisher : Universitas Palangka Raya

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Abstract

Internet of Things (IoT) tanpa di sadari banyak digunakan dalam berbagai sektor. Pengidentifikasian suatu objek dilakukan dengan menggunakan konsep virtual untuk di tampilkan di dunia maya. Termasuk dalam institusi pendidikan di Indonesia. Hal itu terlihat pada interaksi yang terjadi di lingkungan pendidikan tersebut.   Studi ini focus pada pengaruh internet of things dalam business model di bidang pendidikan. Penggunaan internet of things untuk mengetahui factor dari IoT yang dapat mengubah kinerja organisasi menjadi semakin meningkat, dalam business model.  Dengan studi ini dapat menganalisis dan mengetahui bagaimana IoT dapat menjadi nilai yang proposional pada bisnis model pendidikan. Analisis tersebut di kategorikan dan disusun ke dalam business model canvas. Dengan mengkategorikan IoT ke dalam bisnis model canvas di bidang pendidikan, dapat memperlihatkan dampak yang besar terhadap peningkatan di bisnis model pendidikan.
Sarcasm in Sentiment Analysis of Indonesian Text: A Literature Review Sherly Christina
JURNAL TEKNOLOGI INFORMASI Vol 13 No 2 (2019): Jurnal Teknologi Informasi (JTI)
Publisher : Universitas Palangka Raya

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Abstract

Social media, blogs and online groups become a forum that makes is easy for the Indonesian people to express their opinions, suggestions, complaints and even criticisms of a subject liberally. Sentiment analysis is a method for classifying positive, neutral, and negative polarity of the opinions that expressed by the internet users. Sarcasm is one of the challenges to classsifying the sentiments of an opinion. This research is a literature review to examine several studies to find out the methods for detecting sarcasm and to know the effect of sarcasm on the sentiment classification accuracy. The result of this literature review can be used as a reference for developing the sarcasm detection methods.
Rancangan Aplikasi Bergerak Penjadwalan Distribusi Sembako pada UD. Kuning Mas Palangka Raya Viktor Handrianus Pranatawijaya
JURNAL TEKNOLOGI INFORMASI Vol 13 No 2 (2019): Jurnal Teknologi Informasi (JTI)
Publisher : Universitas Palangka Raya

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Abstract

The role of suppliers and customers greatly affect the distribution of basic food that will be realized in distribution scheduling. In addition to suppliers and customers, several factors used in the preparation of scheduling are the location of suppliers and customers, time / period, and the route of the trip that is formed along with the status of the food delivered. The initial step in making an application is needed is to make an analysis and design first. So the model used in this study is a modified Waterfall model. In the analysis section an application needs search is performed to determine the properties of the application to be made, such as management of user access rights and existing facilities and business process modeling using Unfied Modeling Language (UML), namely use case diagrams, activity diagrams, and class diagram. At the design stage it is used to create software blueprints. The things done include database design and application interface. Existing facilities in this application that must be available are login and registration facilities, managing supplier and customer data as well as couriers, ordering groceries, and scheduling the distribution of groceries, as well as the status of food distribution. For further development of this research can implement the design of applications that are made. Moreover, it can determine the method of finding the route with the shortest distance or the route with the fastest time
PERANCANGAN MEDIA PEMBELAJARAN TARI TRADISIONAL KALIMANTAN TENGAH BERBASIS ANDROID Widiatry, Widiatry
JURNAL TEKNOLOGI INFORMASI Vol 13 No 2 (2019): Jurnal Teknologi Informasi (JTI)
Publisher : Universitas Palangka Raya

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Abstract

To advance the knowledge of people outside the world of art, especially traditional dance in Central Kalimantan requires the existence of a software technology, because at this time the delivery of information is still manual and still looking for information by visiting this traditional dance studio, so that with the Android-based learning media this is the delivery of information to be quick and easy in learning traditional dance. In this study, the stages of research are generally divided into two parts, namely (i) literature study and observation, (ii) the Waterfall model with analysis and design stages. In the analysis section the application needs are searched to determine the properties of learning media that will be created using Unfied Modeling Language (UML), namely use case diagrams, activity diagrams, and class diagrams. By designing this Android-Based Traditional Dance Learning Media it can facilitate the learning process, demonstration, and practice of learning outcomes of dances from the knowledge gained in this android system and application
SISTEM INFORMASI SIMPAN PINJAM BADAN USAHA MILIK DESA (BUMDES) SUMBER MULYA KABUPATEN LAMANDAU BERBASIS WEBSITE Sagit Sahay, Abertun; Sylviana, Felicia; Trianto, Wiwit
JURNAL TEKNOLOGI INFORMASI Vol 13 No 1 (2019): Jurnal Teknologi Informasi (JTI)
Publisher : Universitas Palangka Raya

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Abstract

Bumdes adalah lembaga usaha desa yang dikelola oleh masyarakat dan pemerintahan desa dalam upaya memperkuat perekonomian desa dan dibentuk berdasarkan kebutuhan dan potensi desa. Beberapa kegiatan dalam badan usaha ini masih belum terkomputerisasi, seperti dalam transaksi simpan pinjam, ini masih dikerjakan secara manual, sehingga membutuhkan waktu yang cukup lama dalam pengerjaannya. maka dibuat sebuah sistem informasi berbasis website. Metode yang digunakan dalam melakukan perancangan yaitu dengan menggunakan model waterfall, Tahapan dalam waterfall : Definisi Kebutuhan, Desain Sistem dan Perangkat Lunak, Implementasi dan Pengujian Unit, Implementasi dan Pengujian, Pengintregrasian dan Pengujian. Teknik Analisa data yang digunakan merupakan study lapangan dan studi kepustakaan. Program ini dibuat dengan menggunakan Bahasa PHP dan Menggunakan database MySql. Berdasarkan permasalahan diatas, maka perlu dibuat sebuah Sistem Informasi yang berbasis komputer dengan judul Sistem Informasi Simpan Pinjam Badan Usaha Milik Desa (Bumdes) Sumber Mulya Kab. Lamandau Berbasis Website. Membantu menyajikan sebuah pengelolaan  data yang lebih teratur dan pengelolaan laporan yang lebih efisien

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