cover
Contact Name
Muhammad Hanif
Contact Email
didaktika@upi.edu
Phone
+6282136701440
Journal Mail Official
didaktika@upi.edu
Editorial Address
Ruang Jurnal Lt. 1 Gd. Administrasi, Universitas Pendidikan Indonesia Kampus Serang Jl. Ciracas No. 38, Kota Serang
Location
Kota bandung,
Jawa barat
INDONESIA
Didaktika
ISSN : -     EISSN : 27759024     DOI : -
Core Subject : Education, Social,
Didaktika (e-ISSN: 2775-9024) adalah jurnal ilmiah open akses yang secara berkala yang diterbitkan oleh Universitas Pendidikan Indonesia Kampus Serang. Didaktika diterbitkan empat kali satu tahun (Maret, Juni, September, dan Desember) yang mempublikasikan hasil penelitian orisinal tentang pendidikan guru sekolah dasar dan topik lain seputar pendidikan. Didaktika menerbitkan artikel pada lingkup pendidikan khususnya pendidikan guru sekolah dasar dalam cakupan konsep, teori, paradigma, pendekatan, dan metodologi dalam kajian ilmu pendidikan dasar. Ruang lingkup Didaktika meliputi: Pembelajaran Bahasa di SD Pembelajaran Matematika di SD Pembelajaran IPA di SD Pembelajaran Nilai dan Kewarganegaraan di SD Pembelajaran IPS di SD Pembelajaran Seni di SD Pembelajaran Penjaskes di SD Pendidikan Karakter di SD Perkembangan Peserta Didik di SD dan topik lain yang relevan dengan pendidikan dasar
Articles 104 Documents
Penerapan Metode Latis dalam Menghitung Operasi Perkalian di Kelas IV Sekolah Dasar Rif’ah, Siti; Tiurlina, Tiurlina; Fitriasari, Novi Sofia
Didaktika Vol 1, No 2 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (223.095 KB) | DOI: 10.17509/didaktika.v1i1.32615

Abstract

The operation of multiplication counting is one of the difficult calculation operations, especially when students were working on calculating the operation of more than two or more numbers. In completing this issue, there were constraints in which because students have not memorized multiplication of 1 to 10. A technical error on working on the multiplication operation with conventional methods (stacking) students use that has been learned while sitting in grade of III. It can be done by providing new methods that can facilitate students in working with the math problem. There are many alternative methods to overcome students' difficulties. One of them is a Lattice method, a multiplication method that uses a grid to multiply two multi-digit numbers, and can reduce the level of difficulty and error. The purpose of this study was to provide an overview the influence from the use the Lattice method for calculating multiplication operations to reduce students' difficulties in solving problems. The study used a qualitative non-interactive research approach. The method used in this researcher was a literature study that collects several previous journals and researches to answer the influence of the use of the Lattice method of calculating multiplication operations against reducing students' difficulties in resolving the problems. In this study there were 14 literature studied from several journals and previous research. The results of the study there was an influence of the Lattice method of improving the learning results of mathematics, and can reduce the hardship of students in solving the trouble.
Analisis Deiksis pada Antologi Cerpen Dompet Bolu Kukus sebagai Bahan Ajar Sekolah Dasar Nada, Amallia; Widjojoko, Widjojoko; Wardana, Deni
Didaktika Vol 1, No 2 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (220.942 KB) | DOI: 10.17509/didaktika.v1i2.35465

Abstract

Language is a connecting tool that is needed as a means of communication. Therefore, it’s use in daily activities facilitates interaction, either directly or indirectly, written or unwritten. Language skills in Indonesian language learning have four forms, namely speaking, writing, listening and reading skills. writing and speaking skills can be called to productive competence, while listening and reading skills appertain receptive competence. The use of language in communication provides convenience, one of which is the reference and referential system. Behind this convenience, the referral system can also cause ambiguity, confusion and misunderstanding. This diexist analysis study aims to examine the contents of the short story anthology Dompet Bolu Kukus that can be used in the Indonesian language learning process. Deixis has a function to explain the meaning of speech so that the meaning contained in the speech can be clearly understood by the reader, a review related to this deixis is a way to discover connection between language and context from the language structure it self, so it is necessary to look at who, when and where the word was pronounced to find the meaning of a word. The results of this diexist study can be used as teaching materials for elementary school students because it has the potential to be a reference material in understanding the structure of Indonesian
Penerapan Model Contextual Teaching Learning Dalam Pembelajaran Manfaat Energi Matahari Pada Tumbuhan Secara Daring Siswa Kelas IV Pertiwi, Megantari; Wuryastuti, Sri; Suratno, Tatang
Didaktika Vol 1, No 2 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (177.691 KB) | DOI: 10.17509/didaktika.v1i2.38174

Abstract

Based on the result of observations made by researchers that during online learning, there are several obstacles in the process, such as the difficulties faced by teachers in delivering learning materials to students, especially in science learning which contained student interactions with their environment. Online learning causes students to have less learning experience, because of the limitations of teachers in providing learning, so that teachers only use worksheets as learning resources and media for students to do assignments in the form of questions that have been provided. For this reason, researchers tried to apply an online Contextual Teaching Learning (CTL) model with natural science material on the effect of solar energy on plants in theme 2 sub-theme 1. The research method used in this study is a native inquiry which will later become a narrative that contains data on the findings obtained by the researcher. The subject of this research is a study group 2 of IV grade students at SDN Banjarwangi 01 totaling 11 students. The instruments used are interviews, observations, transcripts of recordings, and field notes. The results of this study indicate that the application of the Contextual Teaching Learning (CTL) model allows it to be applied to science learning as an effort to make students continue to have their learning experiences in this online learning period and students can construct what they find. so that it makes students understand more about the material being studied, not only relying on working on worksheets. In addition, applying CTL during online learning can make students more active and increase students' enthusiasm for learning
DEVELOPMENT THE CHARACTER VALUES OF ELEMENTARY SCHOOL STUDENTS THROUGHT SATURDAY AND SUNDAY CAMP ACTIVITIES : A CASE STUDY AT SDN TOBAT IV BALARAJA Darmawan, Darmawan; Robiasnyah, Firman; Halimah, Nur
Didaktika Vol 1, No 3 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (498.311 KB) | DOI: 10.17509/didaktika.v1i3.40664

Abstract

Scouting education is a practical educational process, which is carried out in the open with interesting, challenging, fun, and directed activities. one form of activity is Saturday and Sunday camp, where SDN Tobat IV Balaraja makes this activity a flagship activity in the annual work program. The purpose of this research is to describe how the process of implementing Saturday-Sunday camp activities, analyzing the values contained in the activities, and the implications of these activities in fostering student character. This research uses a qualitative approach with a case study method. The research subjects in this study were fourth and fifth-grade students, scout coaches, and principals of SDN Tobat IV Balaraja. Data collection techniques in this study were semi-structured interviews, documentation studies, and closed questionnaires. For data analysis, namely data reduction, data presentation, and conclusion drawing/verification. This research resulted in the process of Saturday-Sunday camp activities starting from the arrival of students, the opening ceremony, following the activities that have been arranged and ending with the closing ceremony. The results of the analysis on these activities contained 13 characters values. The implications of Saturday and Sunday camp activities resulted in a questionnaire of 90% of students answering correctly and 10% of students answering incorrectly. So that it can be concluded, this Saturday and Sunday camp can be a recommendation for activities that shape the character of students
Analisis Tanggung Jawab Belajar Siswa dalam Model Pembelajaran E-Learning di Kelas III SDN Mekarsari I Kabupaten Tangerang Septiananda, Sabrina; Chudari, Ima Ni'mah
Didaktika Vol 1, No 3 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (210.395 KB) | DOI: 10.17509/didaktika.v1i1.33651

Abstract

Elementary School which conducts basic education is an educational institution that organizes educational programs as a basis for student preparation that can be used for higher. Responsibility on learning somehow become important for students in an online learning situation for elementary school students. This research was conducted to analyze the learning responsibility of students in the Mekarsari I public elementary school, Tangerang district. This research uses a qualitative approach with a case study method. The subjects of this study were teachers and students. Through research instruments in the form of observation sheets, interview sheets, and student questionnaires, researchers conducted research in class III with a total of 36 students. The results showed that learning responsibilities such as doing assignments on time and being responsible for the rules that apply in the school of students in the e-learning model in class III Mekarsari I public elementary school was good enough. Because every time students did learning they were responsible according to what was done and according to their abilities with the help of the role of teacher and parents and the role of students learning public elementary school although not optimal or not always perfect.
Mengintegrasikan Permainan Ular Tangga Baduy Menggunakan Model ADDIE Sebagai Alternatif Media Pembelajaran Bangun Datar Berbasis Nilai-Nilai Kearifan Lokal Baduy Burhanudin, Burhanudin; Arisetyawan, Andika
Didaktika Vol 1, No 2 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (701.096 KB) | DOI: 10.17509/didaktika.v1i2.37311

Abstract

In practice, learning media use is still rarely used, and the integration of culture in the mathematics teaching media for two-dimensional figure materials is still minimal. It is the basis for researchers to develop learning media for snakes and ladders based on Baduy culture, integrated with two-dimensional figure materials. This study aims to create learning media based on the local wisdom of Baduy that can attract students' motivation in learning mathematics with the two-dimensional figure. The research subjects are grade IV students. The method used is ethnography. Ethnographic methods are used to collect information related to Baduy culture. Data collection techniques used interviews, observations, and documentation studies. Then, after all the data were collected, the researcher used the ADDIE model to develop learning media. The steps taken are. In the analysis stage, the researcher performs task analysis, identifies problems, and analyses needs. The researcher designed the learning media framework and materials based on research and data on local wisdom of Baduy culture in the design phase. In the development phase, researchers developed a media framework and teaching materials and then validated them. The implementation stage conducted a trial of media and teaching materials with 13 students as the subject at SDN Gelam 2. The evaluation stage made product improvements based on the results of the trial of teaching materials. From this stage of development, the researcher concluded that the media and teaching materials that were made could attract students' learning motivation and could be used in learning two-dimensional figure materials for grade IV elementary school. The results of this study are the Learning Implementation Plan (RPP), Student Worksheets, Baduy Snakes and Ladders Learning Media, and learning evaluation questions
Penerapan Model ADDIE Pada Perancangan Permainan Ular Tangga Digital Berbasis Budaya Materi Bangun Datar Rizkitania, Alifira; Arisetyawan, Andika
Didaktika Vol 1, No 3 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (276.39 KB) | DOI: 10.17509/didaktika.v1i3.38291

Abstract

This research focuses on designing a digital snake and ladder game that is integrated with Baduy culture on flat-shaped materials. This study uses two methods consisting of an ethnographic method used to obtain information about Baduy culture and the next method for designing digital learning media using the ADDIE model stage consisting of analysis, design, development, product testing, and evaluation activities. The research subjects used were 31 fourth-grade students of SDN Pasar Baru 1 Tangerang City. Data collection techniques used interviews, observations, questionnaires, and documentation studies. The results of the study based on the validation of media and material experts stated that the culture-based digital snake ladder game learning media was feasible to be used as a learning medium for fourth-grade students on flat-shaped materials. Student responses to culture-based digital snake and ladder game media make students interested in learning mathematics and culture. It can be concluded that the digital snake and ladder game media can be used as a distance learning solution so that students are not bored in learning mathematics. The culture-based digital snake and ladder game is a new alternative media that is fun, attracts students to learn mathematics as well as culturally, interactively, and innovatively.
Teknik ALBA untuk Meningkatkan Kemampuan Membaca dalam Pembelajaran Daring Susanti, Susanti; Salim, Herli
Didaktika Vol 1, No 1 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (180.58 KB) | DOI: 10.17509/didaktika.v1i1.33693

Abstract

This study aimed to determine the effect of using ALBA techniques online learning on students' reading skills. This research method used was quasi-experimental with treatment for the control and experimental classes. Data analysis descriptive and inferential statistics. In descriptive statistics to see the average test, the highest, and lowest scores. Inferential statistics are performed to test for normality, homogeneity, and average difference. The increase in the score was analyzed using a score gain. The results of the data analysis included (1) the increase in the score for the control class of 0.1 is included in the high classification, (2) the experimental class is 0.14 high, and (3) the increase in the post-test for the control and experimental class is 0.12 which is in the high classification. Based on the results of data analysis, it can be concluded that there are differences in the results of the ability test in the control class, experimental class in posttest in the control and experimental class. Learning to read the beginning using the ALBA technique in online learning has a good effect according to the results of interviews. This technique makes it easier for students to accelerate reading primary school students.
Analisis Karangan Cerita Pendek Siswa Kelas IV SDN Cilincing 05 Kota Jakarta Utara pada Pembelajaran Bahasa Indonesia Eugenia, Anastasya; Widjojoko, Widjojoko; Wardana, Deni
Didaktika Vol 1, No 2 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (105.307 KB) | DOI: 10.17509/didaktika.v1i2.33676

Abstract

Understanding the structure of a short story composition is very important for elementary school students. Through this structure, it will greatly help students in the future in world education because the structure of an essay will bring students to understanding written work. So far, students in making short story essays have ignored the intrinsic elements, it is very unfortunate if there are ideas to make essays but they are not arranged systematically. Through the learning material to make short stories, it is hoped that students can always pour their thoughts into a written work, but in fact, students can understand the material that is currently obtained because of the current learning system through long distances. This research is here to analyze the short story essays of the fourth-grade students of SDN Cilincing 05, North Jakarta City. This research will focus on the intrinsic elements contained in students' short story essays, including the theme, the plot of the place, the timeline, and the mandate contained in the short story essay written by students. Then the data goes through the data reduction process, traffic is in the form of tables in order to make it easier for understanding in understanding the content of the research. The data that has been obtained is then analyzed by researchers using content analysis research methods. Content analysis is certainly the right method for this research because content analysis reveals the meaning of a text. From the research that has been done, teaching materials are obtained to write short stories by paying attention to the intrinsic elements to make it easier for students to make essays
KEPERCAYAAN DIRI SISWA MELALUI PENGGUNAAN MEDIA BELAJAR LUDO FAUNA (Studi Narrative Inquiry mengenai hewan di sekitar pada siswa Sekolah Dasar) Khoirunnisa, Siti; Wuryastuti, Sri; Suratno, Tatang
Didaktika Vol 1, No 3 (2021): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (218.772 KB) | DOI: 10.17509/didaktika.v1i3.37422

Abstract

Confidence is the most important thing that every primary school student has because a confident student will easily determine their future such as goals, goals, and achievements. A confident person who dares to make decisions dare to speak or argue can face any situation. And is confident in himself. Meanwhile, students who are not confident will experience a lack such as being left behind in terms of learning activities in school. Learning methods or media have a very important role in the learning process, in addition to achieving the purpose of media learning is also a thing that can attract the attention and desire of students in learning and can motivate students. This study aims to find out the factors that cause elementary school students to be confident and not confident and how confident students are through the use of learning media ludo fauna. The approach used in this study is a qualitative research approach with a narrative inquiry method. This research uses data collection techniques, namely observation, interview, documentation, field note, and storytelling. As well as instruments used in the form of recording and interview tools. The results of this study are factors that can cause students confidence that is a pleasant and comfortable class. Then what causes students not confidence is fear of wrong, in the attention of friends, forward class, and appointed teachers. Through the use of learning media ludo fauna has seen an increase in confidence as students have dared to issue their opinions and ask if there are things that do not understand. Not only that, but students also look very enthusiastic, happy, and excited.

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