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Jurnal Script
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Articles 225 Documents
SISTEM INFORMASI GEOGRAFIS DALAM PENCARIAN LOKASI MUSEUM DI DAERAH ISTIMEWA YOGYAKARTA prabowo, eko tresno; Sholeh, Muhammad; Iswahyudi, Catur
Jurnal Script Vol 1, No 1 (2013): Edisi Desember 2013
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 Museum is  one of many attraction.destination at Yogyakarta. The presence of Geographic Information Systems would be very helpful to show complete information, and become tool to searching route of museum location to arrive there using route of Trans Jogja as used vehicles.The system is built using a web-based programming using the CodeIgniter framework, with a MySQL database. Maps feature  in this study using the Google Map API. Google also supports for the manufacture of Trans Jogja path which will be integrated with the location of the museum.This Geographic Information System has a feature to search the museum, museum location search, search route to the museum using Trans Jogja, in this system there are also articles or news related to the existing museum. Using Geographic Information Systems museum is expected to be petrified visitors in search of a variety of information museums in District of Yogyakarta.Keyword : GIS, Museum, Route, Trans Jogja, Google Map. 
SISTEM INFORMASI PENGOLAHAN DATA PERTUMBUHAN EKONOMI DAN KETIMPANGAN DI KABUPATEN KLATEN (TAHUN 2003-2012) MENGGUNAKAN FRAMEWORK CODEIGNITER Koespradono, Koespradono; Suraya, Suraya; Rachmawati, Yuliana
Jurnal Script Vol 1, No 1 (2013): Edisi Desember 2013
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ABSTRACT Nowadays, computer and software used are widespread in every life, even in economic field. hence, a system helps government in order to get data and information about the growth an imbalance at Klaten regency is needed. its goals are government can gets information of big object position of imbalance degree in Klaten regency easier and the it gives description of implementation of economic growth and imbalance at klaten regency data processing information system. Due to process of data processing system of economic growth and imbalance at Klaten Regency (period 2003-2012) needs data i.e. income and sum total of citizens a year in every subditricts in Klaten regency from 2003-2012. to build the system, PHP and codeigniter framework are needed as programming language and mysql is needed for process the database. with this system, gvernment in klaten regency can gets information of economic growth and imbalance and also it can gives description of implementation of economic growth and imbalance at klaten regency data processing information system. Keywords: economic growth, imbalance, data processing 
SISTEM PENDETEKSI KESALAHAN PADA KALIMAT BAHASA INGGRIS Ping Lak, Richard Lung; Sholeh, Muhammad; Hamzah, Amir
Jurnal Script Vol 1, No 1 (2013): Edisi Desember 2013
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ABSTRACT             In learning English there is a grammar that is used as the standard language used to know it is correct or not . Standards are used commonly called grammar . These days a lot of the applications that have sprung translator said , both online and offline . However , there is still a structural deficiency in these applications so confusing society in terms of learning English . In this application used a bottom-up method that works to detect one by one word in the sentence to be detected . Therefore, the method used is very useful in the detection process . Applications are made to make the process of detecting errors in the English language structurally sentence . In addition to detection , there is a feature grammar tutorials and Indonesia to English dictionary to support English language learning , ordinary people can also use this application because the application view is very simple and easy to use . Therefore , with this application, it is expected that people can learn or know the structural errors in English sentences and also can improve the process of learning English effectively and efficiently. Keywords: detection, english language, grammar.
APLIKASI MOBILE GAME EDUKASI MATEMATIKA BERBASIS ANDROID APPLICATION OF EDUCATION MOBILE GAMES FOR MATH BASED ON ANDROID Aprilianti, Yunis; Lestari, Uning; Iswahyudi, Catur
Jurnal Script Vol 1, No 1 (2013): Edisi Desember 2013
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ABSTRACT The development of mobile device technology today is very fast , mobile devices can be used not only as a media of communication but also as a media of entertainment . One of popularfeatures  on mobile devices is a game . In this case the game is not only used to entertain but also used as a media that gives lessons .This game is developed for a mathematical that contains material from VI grade of Elementary School . The game has 3 levels that can be selected by the players and also the material that can be accessed by the player before starting the game . The design of this game uses the accelerometer in the android operating system integratedwith Box2D Physics Engine Library . In addition , this game was built using the Framework of Libgdxand using Java programming language and also CorelDraw X5 , and Adobe Photoshop tools. The design and manufacture of this game is aimed to attract children aged equivalent of sixth grade elementary school students in learning mathematics . Keyword : math game, VI grade of Elementary School, android.
APLIKASI PENGENALAN DAN PEMBELAJARAN BAHASA KOREA (HANGEUL) BERBASIS ANDROID Damarullah, Wandy; Hamzah, Amir; Lestari, Uning
Jurnal Script Vol 1, No 1 (2013): Edisi Desember 2013
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INTISARI Korea Selatan adalah salah satu negara yang paling diminati di Asia sejak merebaknya Gelombang Korea (Hallyu Wave) yang di sponsori oleh artis-artis Korea lewat Drama TV dan K-Pop yang menampilkan tentang budaya Korea. Hal tersebut ternyata menarik minat sebagian besar masyarakat di Indonesia, khususnya remaja hingga dewasa untuk mempelajari bahasa Korea agar meningkatkan pengetahuan bahasa asing.Oleh karena itu diperlukan sebuah aplikasi yang bisa menunjang proses pembelajaran tersebut. Dalam hal ini, penulis membuat sebuah aplikasi pembelajaran dasar tentang bahasa Korea khususnya untuk pemula dengan menggunakan sistem operasi Android. Proses pembuatan aplikasi ini menggunakan Eclipse sebagai editor program, dan aplikasi editing gambar. Data yang digunakan berupa teks, gambar dan juga suara untuk menunjang pembelajaran. Aplikasi ini diharapkan bisa mempermudah pengguna dalam belajar bahasa Korea, karena telah dilengkapi dengan tata cara pengenalan huruf hangeul, cara penulisan dan aturan pengucapan, serta beberapa contoh kosakata dan kalimat dalam bahasa Korea. Aplikasi ini dapat dipasang pada telepon genggam dengan sistem operasi Android 4.0 (ICS) keatas, dan aplikasi ini juga bersifat offline, jadi sangat memudahkan pengguna tanpa harus terkoneksi internet. Kata kunci : korea, hangeul, aplikasi, android, system
SISTEM INFORMASI PENGOLAHAN DATA RUMAH KOS MENGGUNAKAN FRAMEWORK CODEIGNITER DI KELURAHAN DEMANGAN KECAMATAN GONDOKUSUMAN YOGYAKARTA Saputro, Guridno Adi; Hamzah, Amir; Triyono, Joko
Jurnal Script Vol 1, No 1 (2013): Edisi Desember 2013
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 ABSTRACT Information systems is that information technology is growing so rapidly. Technologies that can help more easily, quickly, safely and effectively clear it is helpful to anyone who use it. Including to assist students in the boarding house search. While conducting a study / lecture will need a boarding house is important, since the students who undertake studies in a long time and needed a place to stay in the area. And it makes the issue of how students can find suitable boarding house, given some constraints such as do not know the area, or do not have friends who can demonstrate appropriate boarding house for students. This information systems which will facilitate for students who feel confused in finding suitable boarding houses and rooming will assist owners in his boarding house online marketing. The system is focused in finding the appropriate criteria to boarding reservations for a dorm room can be done with this system. Success in implementing this system is that it can work well to help students in the search for an appropriate location rooming house. Of search, directions, up to ordering online and the response of the system facilities using SMS (Short Message Service) to the owner of the boarding house that facilitate the ordering process. Keywords: Information System, Boarding House, GIS, SMS Gateway 
APLIKASI RSS READER MENGGUNAKAN AJAX DAN JQUERY Saputra, Rendi; Hamzah, Amir; Raharjo, Suwanto
Jurnal Script Vol 1, No 1 (2013): Edisi Desember 2013
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ABSTRACT The development of rapid information technology makes the need for information / news more so urgently needed. To open a blog or website, Internet users can also forget the address of your blog or website that he thought attractive, even they also find it quite difficult when I have to look up the address they want our site Google. RSS (Really Simple Syndication) is an application that can be used by internet users to overcome the difficulties that arise as the site address or a search process to find out the latest information. In this thesis made the application RSS Reader using ajax and jQuery. The process of making this system begins with making the system analysis, system design that includes context diagram, DAD, and then making the program. While the database used is MySQL and the PHP programming language danJQuery. The application system can help to admin / user bias get information such as news headlines right from your blog / website updates. Keywords: RSS, Feeds, JQuery, Javascript,
PENGEMBANGAN WEB SISTEM INFORMASI KARYA ILMIAH DENGAN MENGGUNAKAN PHP DAN MYSQL Ansar, Asri; Soleh, Mohammad; Widyastuti, Naniek
Jurnal Script Vol 1, No 1 (2013): Edisi Desember 2013
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ABSTRACTScientific Work is a form of accountability by the lecturer and the real embodiment of Tri Dharma college. The Tri Dharma University includes, education and teaching, research and development as well as society dedication (Abdimas).  The benefits of this scientific work is expected to provide accurate results and efficient as a goal for the development of the data results of scientific work that was obtained from the lecturer. With the Web Scientific Information System, the faculty can make it easier to access the data of scientific work. At the site built using the programming language PHP and uses a MySQL database processing. This site is expected to make it easier for users to input data and view the data results of scientific work of other professors. From some of the results of this scientific work of data can generate reports in the field of scientific research works in detail. Information of this scientific work can also be a library that can be used for scientific work on the other lecturers.  Keywords: Society Dedication (Abdimas), Teaching, Research.
APLIKASI VIRTUAL GAME KARTU KEJUJURAN MENGGUNAKAN ADOBE FLASH CS3 Astuti, Erni; Sutanta, Edhy; Lestari, Uning
Jurnal Script Vol 1, No 1 (2013): Edisi Desember 2013
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ABSTRACT Application of virtual card games honesty is a card game for children users is implemented on a computer using Adobe Flash CS3 software. This game uses cards with special design drawings using bright colors that fit with the character of children. Honesty card game aims to train a child to tell the truth to the actual conditions experienced. Honesty card games include questions related to good character, such as honest, loving environment, mutual cooperation, and friendship that should be answered by the player. The game also comes with a honesty card narrative story that will appear after the game is finished. The narrative story is a series of stories made up by a kid who wins the game. Honesty card game is designed to cover 4 story, consisting of 4 different kinds of basic colors, and 100 questions. This game can be played by two or three players. Honesty card games has been practiced by children Tempursari Elementary School to see what the kids about honesty game applications. The test results showed the application, the results of the 10 respondents 90% of children said that the application is easy to use and can capture the information conveyed through honesty card game apps, 80% of children claimed to understand the storyline in the game is good, 100% of children stated design view interesting applications, as well as 80% of children said that the application deserves played by children. Keywords : virtual card games honesty, ADOBE FLASH CS3
PENERAPAN JQUERY MOBILE DAN PHP DATA OBJECT PADA APLIKASI PENCARIAN LOKASI TEMPAT IBADAH DI YOGYAKARTA Sari, Wahyuni Eka; Sholeh, Muhammad; Hamzah, Amir
Jurnal Script Vol 1, No 1 (2013): Edisi Desember 2013
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INTISARI Aplikasi Pencarian Lokasi Tempat Ibadah ini menggunakan layanan berbasis lokasi yang menggabungkan antara proses dari layanan mobile dengan posisi geografis dari penggunanya. Posisi target dapat diimplementasikan pada peta virtual yaitu google maps. Google maps memanfaatkan teknologi GPS untuk mengetahui lokasi user. Aplikasi yang dihasilkan adalah aplikasi berbasis web mobile dengan menggunakan bahasa pemrograman HTML5, CSS3, PHP Data Object dan database MySQL, serta framework JQuery Mobile. Perancangan aplikasi menggunakan UML (Unified Modelling Language).Kecepatan akses internet merupakan hal yang penting karena Aplikasi ini bersifat online sehingga dapat diakses dimana saja dan kapan saja. Aplikasi ini menyimpan data lokasi tempat ibadah yang cukup lengkap dan valid mencakup wilayah kota Yogyakarta yang tediri dari 14 kecamatan. Aplikasi ini kompatibel dengan smartphone, tablet, dan personal komputer serta ringan dalam akses data.Pada Aplikasi ini pengguna dapat mencari lokasi tempat ibadah terdekat berdasarkan lokasi pengguna beserta petunjuk arah menuju tempat ibadah. Aplikasi ini juga mencantumkan lokasi tempat ibadah berdasarkan kecamatan dan pencarian berdasarkan nama tempat ibadah. Kata Kunci : jQuery Mobile, Google Maps, PHP Data Object, GPS, Internet.

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