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Control Led Through Internet Based On Nodemcu With Blynk Application Ari Asmawati; Fajar Januar Eka Putra; Leonel Richie
Aptisi Transactions On Technopreneurship (ATT) Vol 1 No 2 (2019): September
Publisher : Pandawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34306/att.v1i2.38

Abstract

Internet (interconnected-networking) is a series of computers that are connected globally in several circuits and use TCP / IP as packet exchange communication protocol. The internet as part of the technological development that is very rapidly developing in people's lives today has been able to be used as a medium of communication and control of devices from a distance as long as they are still connected to each other. The internet is like virtual threads that connect with one another, forward data and convey data from one point to another. However, along with the development of increasingly advanced science and technology, the internet is no longer just to connect between humans but also to control between any object that can be connected. In this study there were 3 (three) problems and 3 (three) problem solving methods Electronic device control in the form of LED lights using an IoT platform that is open source. This study uses the NodeMCU module as a station, which will be controlled by the Blynk application with an internet connection. In this study using the NodeMCU module as a station, which will be controlled by the Blynk application by connecting to the internet.
Influence of Post Covid Change In Consumer Behaviour of Millennials On Advertising Techniques and Practices Prakriti Rashi; Ankur Singh Bist; Ari Asmawati; Mukti Budiarto; Wahyu Yustika Prihastiwi
Aptisi Transactions On Technopreneurship (ATT) Vol 3 No 2 (2021): September
Publisher : Pandawan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34306/att.v3i2.210

Abstract

The pandemic caused by Covid 19 has kicked off survival strategies from vulnerable groups of people to small businesses, which has challenged the core operating practices and modified consumption patterns. Thus, effective marketing strategies are imperative in these times, that not only convey values of the brand but also resonate with people. Market disruptions are most likely to impact millennials and Gen Z and given the exploration and spending propensity, millennials are most likely to drive demand during the pandemic as well as in the post pandemic world. This research proposal aims to explore how consumer habits have changed during pandemic, how likely these habits will stick in the post pandemic world and how advertising needs to be transformed which relates best with millennials. The methodology involves a detailed analysis of literature and gathering insights from social media sites through big data. This research investigates the impact of avoiding deterministic automatisms purchasing processes, implying the need to understand, from an academic and conceptual standpoint, the utility of the set of business strategies to truly influence consumer purchasing behaviour of Millennials.
Desain Promosi Badan Pelayanan Perizinan Dan Penanaman Modal Ari Asmawati; Anita Restuintina; Ina Shafa Marwah
CICES (Cyberpreneurship Innovative and Creative Exact and Social Science) Vol 5 No 2 (2019): CICES
Publisher : UNIVERSITAS RAHARJA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (823.068 KB) | DOI: 10.33050/cices.v5i2.617

Abstract

Such developments grow rapidly not only seen from the capabilities of the computer alone, one of the benefits of the development of computer technology today can we feel in the field of multimedia audio visual and broadcasting that has the role of Important in the world of information technology and functioning as a medium to fulfill, cultivate creativity and imagination into a form that is as well as desired. But for now human resources in multimedia audio visual and broadcasting has not been fulfilled.
IMPLEMENTASI CLOUD COMPUTING TECHNOLOGY UNTUK SMK PGRI 2 TANGERANG BERBASIS GAFE (GOOGLE APPS FOR EDUCATION) Ari Asmawati; Ria Dwi I’zzaty; Tasya Oktavianti
Journal Cerita: Creative Education of Research in Information Technology and Artificial Informatics Vol 5 No 1 (2019): JOURNAL CERITA
Publisher : UNIVERSITAS RAHARJA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (468.579 KB) | DOI: 10.33050/cerita.v5i1.222

Abstract

Technological developments that are so very fast, require that every individual or institution follow suit. Like the use of clud computing, the usage is currently very wide. In the world of education, the use of cloud computing is very useful for teachers and students in terms of learning in class and outside the classroom. Application of Gafe stored in the cloud provides many choices of office, chat and other applications. This system will try to be implemented in Tangerang PGRI 2 SMK, which is currently still using a manual system. This system allows teachers and students to communicate with each other and interact with each other.
Pengaruh Media Sosial Terhadap Gaya Hidup Remaja Ari Asmawati; Adinda Firdhiya Pramesty; Tasya Restiatul Afiah
CICES (Cyberpreneurship Innovative and Creative Exact and Social Science) Vol 8 No 2 (2022): CICES
Publisher : UNIVERSITAS RAHARJA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (346.987 KB) | DOI: 10.33050/cices.v8i2.2105

Abstract

Social media is growing rapidly because everyone is able to have social media such as Instagram. The existence of social media for teenagers has made it easier for them to better understand the outside world, such as interactions between individuals and groups. However, the presence of social media has led to negative behavior towards adolescent lifestyles, making adolescents appear more individualistic, thus immediately triggering a lack of awareness of the desired environment. Inappropriate use of social media can damage relationships between individuals and groups. According to initial observations, many teenagers are using gadgets and are active as social media users, some of whom want to see their luxurious lifestyle on social media. Social media seems to be a basic need in the daily lives of teenagers. Most teenagers tend to upload photos that show extravagant (hedonistic) and arrogant behavior, which can damage teenagers' social relationships. In this discussion, the authors aim to present the findings of a study on the impact of social media users on adolescent lifestyles. The author uses qualitative research methods and uses google form media as a data collection technique. Keywords—Media; Social; Teenager Media sosial berkembang dengan pesat dikarenakan setiap orang mampu mempunyai media sosial seperti Instagram. Adanya media sosial bagi remaja telah memudahkan mereka untuk lebih memahami dunia luar, seperti interaksi antar individu maupun kelompok. Namun, kehadiran media sosial telah memunculkan perilaku negatif terhadap gaya hidup remaja, membuat remaja tampil lebih individualistis, sehingga segera memicu sikap kurang kesadaran terhadap lingkungan yang diinginkan. Penggunaan media sosial yang tidak tepat dapat merusak hubungan antara individu dan kelompok. Menurut pengamatan awal, banyak remaja yang menggunakan gadget dan aktif sebagai pengguna media sosial, beberapa di antaranya ingin melihat gaya hidup mewah mereka di media sosial. Media sosial seolah menjadi kebutuhan pokok dalam keseharian remaja. Kebanyakan remaja cenderung mengunggah foto yang menunjukkan perilaku boros (hedonistik) dan arogan, yang dapat merusak hubungan sosial remaja. Dalam pembahasan ini, penulis bertujuan memaparkan temuan dari studi tentang dampak pengguna media sosial terhadap gaya hidup remaja. Penulis menggunakan metode penelitian kualitatif dan menggunakan media google form sebagai teknik pengumpulan data. Kata Kunci—Media; Sosial; Remaja
Pelatihan Pemanfaatan Media Sosial Untuk Promosi Pariwisata Di Alam Tebing Koja Kabupaten Tangerang Ari Asmawati; muhammad khaerul Anwar; rizki felani ginting
Universal Raharja Community (URNITY Journal) Vol 1 No 2 (2021): URNITY (Universal Raharja Community)
Publisher : UNIVERSITAS RAHARJA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (370.46 KB)

Abstract

ABSTRAKdengan menggunakan sosial media akan terus meningkatkan pengguna sosial media ini ditengah masyarakat. Sosial media membuktikan sangat-sangat keampuhan mendalam mempromosikan pariwisata yang ada, dan menyajikan suatu fitur f⥠itur yang mendukung promosi berwisata itu sendiri. Sesuai dengan penyifatan dasarnya, media sosial mungkin semuanya orang berimajinasi dan menyebar konten bersendiri, sehingga semuanya orang yang terhubung dengan berinternet mendapat pengaktif menjadikan produser konten di berbagai-bagai platform jaringan sosial. berakan tetapi , agar keefektifan digunakan sebagai saluran mempromosikan kepariwisataan bertentu memerlukan pembekal mengenai strategi pengguna dan mempersiapkan konten masuk panduan etika rmedia sosial bagi stake holder keparawitaan. Berdasar hal tersebut, tim PKM menjalan berkegiatan pelatihan kemanfaatan media sosial teruntuk mempromosikan kepariwisataan dikawasan wisata Alam Tebing Koja Kota Tangerang. Keindahan alam yang menjadikan berpotensi mempromosikan kepariwisataan melalui media sosial. Pelatihan ini berlangsung selama 1 hari diikuti beroleh para pengelola kepariwisataan setempat sepertikan unsur Dinas Pariwisata Kota Tangerang, siswa bertingkat SMA, dan keanggotaan bermasyarakat lainnya. Antusias para peserta cukup tinggi dan mereka memperasakan kemanfaatan pelatihan teruntuk diterapkan dalam media sosial.Kata kunci : Alam Tebing Koja, Media Sosial, Promosi Parawisata
Prototype of the MPSO (Modified Dimension Particle Swarm Optimization) Algorithm Method in Searching for Computer Equipment Data inventory Nasril Sany; Ari Asmawati; Syafnidawati Syafnidawati
JURNAL SISFOTEK GLOBAL Vol 13, No 2 (2023): JURNAL SISFOTEK GLOBAL
Publisher : Institut Teknologi dan Bisnis Bina Sarana Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38101/sisfotek.v13i2.9608

Abstract

cIn the development of information technology and computerization today, it encourages humans to create systems that can help their lives. Especially in the case of inventory of goods, especially if the location of these items is unknown due to their large number and large and large storage space. The PSO (Particle Swarm Optimazation) algorithm method is a suitable method for dealing with problems, namely searching for inventory data on computer equipment. This method is very useful, especially where the inventory stock of computer equipment is already huge, thousands of them. Especially with the small components. Equipment or computer data whose location was previously unknown, it is hoped that with this PSO algorithm method the inventory can be known which is then put in the data and managed properly. The reporting of computer equipment inventory data can be conveyed properly so that the company management can determine the steps to be taken with the data obtained.
SOSIALISASI BAHAYA ASAP ROKOK TERHADAP IBU HAMIL MENGGUNAKAN VISUALISASI DESAIN POSTER PADA POSYANDU CIPONDOH Muhammad Faisal; Wiranti Sri Utami; Ari Asmawati
Universal Raharja Community (URNITY Journal) Vol 3 No 2 (2023): URNITY (Universal Raharja Community)
Publisher : UNIVERSITAS RAHARJA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33050/urnity.v3i2.2552

Abstract

Bahaya asap rokok terhadap ibu hamil dapat mempengaruhi tumbuh kembang janin. Ibu yang sedang dalam masa kehamilan sebaiknya menjauhi paparan asap rokok agar terhindar dari berbagai komplikasi semisal kelahiran janin yang belum saatnya (Prematur), berat badan bayi yang tidak ideal, serta gangguan perkembangan janin lainnya. Pengabdian ini bertujuan untuk mengenalkan bahaya dari asap rokok terhadap ibu yang sedang mengandung dengan memanfaatkan visualisasi berbentuk poster. Sosialisasi ini dilakukan pada Posyandu yang terletak pada Kecamatan Cipondoh. Hasil dari pengabdian ini diharapkan dapat memberikan wawasan kepada ibu hamil agar menjaga masa kehamilan terhadap paparan asap rokok.
Pengembangan Sistem Informasi Penjualan Digital Pada LSD Plugins Ari Asmawati; Yoga Prassetyo; Khoirul Khoirul
ICIT Journal Vol 10 No 1 (2024): Februari 2024
Publisher : UNIVERSITAS RAHARJA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33050/icit.v10i1.2916

Abstract

Perkembangan teknologi informasi dan digital saat ini mempercepat proses terjadinya disrupsi pada sektor bisnis. Pelaku bisnis kecil bahkan mampu bersaing dengan bisnis besar karena inovasi dengan teknologi digitalnya. Pengguna internet di Indonesia tahun 2018 berjumlah 171,17 juta jiwa, 93,9% menggunakan smartphone, 2,9% nya membeli plugin Wordpress. LSD Plugins merupakan sebuah brand developer plugin di Wordpress yang berfokus pada pembuatan plugins untuk CMS (Content Management System). Saat ini cara perusahaan memasarkan produknya masih melalui website. Permasalahan yang terjadi masih belum adanya sistem informasi penjualan digital untuk mengontrol jumlah data-data penjualan serta sulitnya membuat laporan-laporan sebagai bahan evaluasi manajemen. Sistem informasi penjualan plugin akan dibangun menggunakan metode PIECES. Pengumpulan data melalui wawancara, observasi dan juga studi pustaka. Sistem informasi ini berbasis website dengan menggunakan bahasa pemrograman Javascipt dan Framework MEVN (MonggoDB, Express, Vue.Js, Node.Js). Tujuan penelitian ini adalah agar perusahaan LSD Plugins dapat mengelola transaksi penjualan secara realtime, efesien dan efektif, data dan informasi mudah didapatkan serta tersedianya laporan penjualan dengan cepat. Selain itu juga dapat memperluas pangsa pasar, meningkatkan jumlah penjualan produk, dapat bersaing secara global yang diharapkan dapat tumbuh dan berkembang bisnisnya dan meningkatkan tata kelola yang baik.