Journal of Animation & Games Studies
Vol 4, No 2 (2018): Oktober 2018

“Gadis Kecil” Film Animasi 2D Dengan Teknik Digital Drawing Frame By Frame

Lila Dahlia (Program Studi Animasi, Fakultas Seni Media Rekam, Institut Seni Indonesia Yogyakarta)
Andri Nur Patrio (Program Studi Animasi, Fakultas Seni Media Rekam, Institut Seni Indonesia Yogyakarta)



Article Info

Publish Date
23 Jul 2019

Abstract

Tells the story of friendship monsters and a little girl who does not look at the race of living things. All living things can be friendly. An initial work as a work was created as a trial in the manufacture of 2D animated series from preproduction to post-production using a tool in the form of a laptop with intermediate specifications.Created with digital 2D non dialogue techniques, although non dialogue is expected the audience can understand what is being conveyed, this is a challenge in making this animated film. For animating, background assets and effects are all done with digital techniques without reducing the art of traditional techniques because in the end the manufacturing process remains fixed by the process of frame by frame which is not much different from traditional techniques. The creation of a 2D animated film "Little Girl" produces a 2D animation work with a total duration of 5 minutes. Keywords: 2D Animation, Digital Drawing, Little Girl

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Journal Info

Abbrev

jags

Publisher

Subject

Arts Humanities Computer Science & IT Languange, Linguistic, Communication & Media

Description

Journal of Animation & Games Studies (JAGS) merupakan jurnal interdisipliner mengenai perkembangan riset, rekayasa cipta, studi pustaka maupun kajian di bidang animasi dan game yang termasuk dalam ranah seni terapan media ...