Nursobah, Nursobah
Unknown Affiliation

Published : 6 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 6 Documents
Search

IMPLEMENTASI STEGANOGRAFI PESAN TEKS KE DALAM FILE AUDIO (.MP3) DENGAN ALGORITMA ADVANCED ENCRYPTION STANDARD DAN LEAST SIGNIFICANT BIT Nursobah, Nursobah; Lailiyah, Siti; Kurnia, Asri
JURNAL IT Vol 10 No 2 (2019): Volume 10 Nomor 2, Agustus 2019 Jurnal IT
Publisher : LPPM- STMIK HANDAYANI MAKASSAR

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37639/jti.v10i2.152

Abstract

Tujuan dari penelitian ini adalah untuk menghasilkan Aplikasi desktop Steganografi audio dengan Implementasi Steganografi Pesan Teks Ke Dalam File Sound (.MP3) Dengan Algoritma Advanced Encryption Standard dan Least Significant Bit. Bahasa pemrograman yang digunakan adalah C#. Penelitian ini dilakukan di Samarinda. teknik pengumpulan data yang digunakan adalah studi pustaka, dan pengamatan, alat bantu pengembangan sistem menggunakan metode Waterfall serta pengujian menggunakan black-box. Hasil dari penelitian ini adalah berupa aplikasi desktop steganografi audio  yang diamankan dengan enkripsi Advanced Enryption Standard (AES) 128 bit, di embedding dengan Least Significant Bit dimana file pesan di enkripsi dan di injeksikan ke dalam file media mp3 yang output nya akan tersimpan di lokasi yang telah ditentukan dan hanya bisa di ekstrak oleh pemegang kunci dan memiliki aplikasi steganogarafi audio, file didekripsi  menggunakan algoritma Advanced Enryption Standard (AES) 128 bit dan di ekstrak dengan Least Significant Bit
DESIGNING MEASUREMENT OF PH AND WATER TURBIDITY LEVEL BASED ON IOT Nursobah, Nursobah; Nurhuda, Asep; Pukeng, Ahmad Fahrijal
Jurnal Ilmiah Matrik Vol 23 No 1 (2021): Jurnal Ilmiah Matrik
Publisher : Direktorat Riset dan Pengabdian Pada Masyarakat (DRPM) Universitas Bina Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33557/jurnalmatrik.v23i1.1290

Abstract

Research on measuring pH and water turbidity levels based on Internet of Things (IoT) is designed to make it easier for laboratory workers to measure acid and alkaline levels and turbidity levels in water in order to provide fast and efficient service to people who carry out water quality tests. This measuring instrument for pH and water turbidity is based on IoT by utilizing wireless technology in the process of transferring data to a database and using the web as the output media for measuring water content. The system development method used in this research is Prototype. The first stage in this method is to listen to the customer as a form of gathering the needs for the tools to be built, then the second stage is to design and make a prototype that is tailored to the needs of the tools that have been defined previously and the third stage is the prototype trial carried out by the customer by adjusting the request and then providing feedback on the tools developed
IT GOVERNANCE OF SENAYAN LIBRARY MANAGEMENT SYSTEM (SLIMS) LIBRARY AND ARCHIVES DEPARTMENT OF EAST KALIMANTAN PROVINCE USING COBIT 5.0 Arfyanti, Ita; Nursobah, Nursobah; Rajiansyah, Rajiansyah
Jurnal Ilmiah Matrik Vol 23 No 2 (2021): Jurnal Ilmiah Matrik
Publisher : Direktorat Riset dan Pengabdian Pada Masyarakat (DRPM) Universitas Bina Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33557/jurnalmatrik.v23i2.1429

Abstract

The existence of an information system in the Library and Archives Department of East Kalimantan needs to be properly maintained and supervised so that the organizational system is in line with the agency's goals. One way to ensure this is to conduct an information system performance analysis. This study uses the Control Objective for Information and related Technology (COBIT) version 5.0, which is a best practice that provides activities managed by the IT organizational structure within a framework in the form of a product, to focus on execution and control that has been made from experts from the field of technology governance Information. This practice can maximize IT investment, to assess if there are errors in providing measurements made and delivering services. Therefore, in order to achieve the target, this research was carried out using the COBIT 5.0 framework in order to be able to analyze an information system performance at the Library and Archives Department of East Kalimantan. The results of this study indicate that MEA01 is at level 5 (Optimizing Process), MEA02 is at level 3 (Established Process), MEA03 is at level 2 (Managed Process). In this case the Regional Library and Archives Office of East Kalimantan to be more efficient in the use of IT requires handling of the factors that influence it so that it is maximal, the use of IT for all employees in the operation of the Senayan Library Management System (SLiMS) and also the person in charge of IT to keep pace with developments technology.
ANALISIS PERANCANGAN E-COMMERCE TART & CAKE FAFA CHEESE BERBASIS WEB Kusnandar, Kusnandar; Arfyanti, Ita; Nursobah, Nursobah
Jurnal Ilmiah Matrik Vol 23 No 2 (2021): Jurnal Ilmiah Matrik
Publisher : Direktorat Riset dan Pengabdian Pada Masyarakat (DRPM) Universitas Bina Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33557/jurnalmatrik.v23i2.1450

Abstract

Abstract : This study discusses about e-commerce analysis and design at the Fafa Cheese shop. The sales system is still done manually, monthly data reports are still done in recording into a book which can lost sales reports, and there is no price information and tart sold, it is necessary to have the delivery status of the tart sold. The development of this sales information system uses the waterfall development system. This study aims to design an online cake sales application, provide information about prices and cakes sold and provide information that cakes have been sent to customers. The results of this study are the creation of e-commerce design, making it easier to make monthly reports, the availability of price information and cakes sold, and the status of cake delivery if the cake has been sent to the customer.
DEVELOPMENT ZOMBIE HUNTER BATTLEGROUND WITH FINITE STATE MACHINE DAN COLLISION DETECTION Arfyanti, Ita; Salmon, Salmon; Nursobah, Nursobah; Suryani, Sugeng
Journal of Technopreneurship and Information System (JTIS) Vol 3, No 3 (2020): Journal Of Techoprenership and Information System
Publisher : Fakultas Teknik Universitas Muhammadiyah Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36085/jtis.v3i3.1392

Abstract

Penelitian ini membuat bagaimana membangun game 2D yang bertemakan tentang seorang ksatria/samurai yang memiliki misi untuk memburu seluruh zombie yang ingin menguasai dunia. Adapun latar belakang dalam mengambil tema game zombie dengan genre side scrolling game agar permainan ini mudah dimainkan dan menambah eksperimen pemain. Pada penelitian game yang dibangun menggunakan tahapan pengembang multimedia dan juga menggunakan metode finite state machine dan collision detection, dimana di dalam pengembang multimedia ada 6 (enam) tahapan yaitu: konsep, desain, pengumpulan materi, penyusunan, tes dan distribusi. Adapun alat bantu pengembangan sistemnya menggunakan Flowchart. Dan diharapkan game atau permainan tersebut dapat menghibur pemainnya atau menjadikan sebagai sarana hiburan. Hasil penerapan collision detection membuat karakter pemain dan musuh menjadi interaktif dan dapat saling menyerang.Kata Kunci— Game, Zombie Hunter, Finite State Machine, Collision Detection.
DESAIN & PENGEMBANGAN WEB-SERVICE PELAYANAN TERPADU SATU PINTU (PTSP) KEMENTERIAN AGAMA (KEMENAG) KUTAI TIMUR Bustomi, Tommy; Nursobah, Nursobah; Jaelani, Jan-Jan
Journal of Technopreneurship and Information System (JTIS) Vol 3, No 3 (2020): Journal Of Techoprenership and Information System
Publisher : Fakultas Teknik Universitas Muhammadiyah Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36085/jtis.v3i3.1393

Abstract

Aplikasi Pelayanan Terpadu Satu Pintu (PTSP) merupakan pemberian pelayanan terhadap beberapa jenis pelayanan yang diselenggarakan secara terintegrasi dalam satu tempat dan dikontrol oleh sistem pengendalian manajement.  Di dalam Aplikasi PTSP ini ada dua jenis pelayanan yaitu costumer servivce (Cs) dan front office (FO) , di kedua jenis pelayanan itu mempunyai fungsi pelayanan yang berbeda CS berfungsi memberikan pelayanan kepada masyarakat maupun pegawai yang mau melakukan konsultasi meliputi, Ibadah Haji dan Umrah, Pernikahan, Wakaf, Zakat, Kenaikan Pangkat, Kepegawaian sedangkan FO Memberikan pelayanan kepada masyarakat berupa permohonan pindah sekolah, legaliser ijazah, rekomendasi masjid, rekomendasi paspor, Permohonan Arah kiblat, permohonan doa, permohonan rohaniawan, Permohonan data tempat Ibadah, Permohonan data Pernikahan.  Aplikasi PTSP ini dikembangkan dengan metode pengembangan sistem Prototype, metode pengumpulan data dengan wawancara, observasi dan studi pustaka, analisa perancangan sistem dengan menggunakan UML (Unifield Modeling Language). Dalam membangun Aplikasi PTSP informasi digunakan bahasa pemrograman PHP, Basis Data MySQL, Web Server Local apache, Adobe Dreamweaver CS6 sebagai editor web, dan adobe photoshop sebagai editor image. Hasil dari penelitian ini dengan dikembangkannya aplikasi PTSP berbasis web mempermudah petugas kantor dalam pelayanan pengarsipan pencatatan history dan mempermudah dalam melayani masyarakat umum serta memberikan kemudahan kepada masyarakat ketika akan melakukan pelayanan.Kata Kunci— Game, Zombie Hunter, Finite State Machine, Collision Detection.