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Keakurasian Penyetaraan Vertikal dengan Metode Ekuipresentil pada Kemampuan Berpikir Tingkat Tinggi (HOTS) Riyan Arthur
Jurnal Pendidikan Edutama Vol 6, No 2 (2019): July 2019
Publisher : IKIP PGRI Bojonegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30734/jpe.v6i2.156

Abstract

Abstract This research is aimed to known the differences in the accuracy of vertical equivalence with the representative method based on the proportion of items (Anchor Item) expressed by the value of Root Mean Square Error (RMSE) on High Order Thinking Skills (HOTS) of Vocational students on Building Engineering. This research used the experimental method. The experiments were not carried out in the learning process but were carried out after obtaining the answer patterns and scores of the test participants through the implementation of a High Order Thinking Skills test. The sampling technique was carried out with the Stratified Random Sampling with data analysis techniques using the T-test. The results of the study stated that there were differences in the accuracy of vertical equivalence of the equilibrium method in High Order Thinking Skills (HOTS) between students of class X with Class XI SMK Building Engineering for the anchor proportion 10%, 15 and 20%. AbstrakPenelitian ini bertujuan untuk mengetahui perbedaan keakurasian penyetaraan vertikal dengan metode ekuipresentil berdasarkan proporsi butir pengait (Anchor Item) yang dinyatakan oleh nilai Root Mean Square Error (RMSE) pada kemampuan berpikir tingkat tinggi siswa SMK Teknik Bangunan. Metode yang digunakan pada penelitian ini adalah metode eksperimen. Eksperimen tidak dilakukan pada proses pembelajaran, tetapi dilakukan setelah memperoleh pola jawaban dan skor peserta tes melalui pelaksanaan tes kemampuan berpikir tingkat tinggi. Teknik Pengambilan sampel dilakukan dengan Stratified Random Sampling dengan Teknik analisis data menggunakan uji t. Hasil penelitian menyatakan bahwa terdapat perbedaan keakurasian penyetaraan vertikal metode ekuipersentil pada kemampuan berpikir tingkat tinggi (HOTS) antara siswa kelas X dengan kelas XI SMK Teknik Bangunan untuk proporsi jumlah butir pengait 10%, 15 dan 20%.  
Interactive Multimedia in Shallow Foundation Support Capacity Material Riyan Arthur; Erna Septiandini; Nousseva Renna
Jurnal Pendidikan dan Pengajaran Vol 55 No 1 (2022): APRIL 2022
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (589.328 KB) | DOI: 10.23887/jpp.v55i1.34501

Abstract

Education needs to be modernized so that it is in line with technological developments, for example, interactive multimedia that can be accessed through digital devices such as computers/laptops. Some of the factors that are problematic in learning are limited learning time in the classroom, difficult materials abstract material, limitations on tools and media as well as low learning motivation. Learning media need to be chosen appropriately in accordance with the objectives and learning materials so that they can be used effectively and efficiently to achieve learning objectives. The purpose of this research is to produce a product in the form of Interactive Multimedia on the material shallow foundation support capacity in the Building Engineering Education Study Program. The method of this research is research and development (R&D) method with the ADDIE model consisting of the stages of analysis, design, development, implementation, and evaluation. The interactive multimedia that was developed got 80.7% with the proper category by material experts and 79.4% with the proper category by media experts. Based on the results of the limited trial, there was an increase in the average value of the pre-test by 54.5 and the post-test by 79.75. The results of validation by material experts and media experts as well as limited trials show that interactive multimedia that has been developed is declared feasible and ready to be implemented in the material shallow foundation support capacity.
Occupational Health and Safety Animated Learning Videos: Validity and Feasibility Riyan Arthur; Anisah Anisah; Ima Wijayanti; Jaelani Sidik
Jurnal Pendidikan Indonesia Vol 10 No 1 (2021)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (299.074 KB) | DOI: 10.23887/jpi-undiksha.v10i1.25192

Abstract

This study aims to produce animation learning media on OHS courses with the help of software. This research uses Lee & Owens development research model. This research is done through 5 stages, namely assessment or analysis, design, development, implementation, evaluation. This research uses questionnaires to test the feasibility of learning media products through the validation of material experts and media experts. Assessments from students using scale instruments designed for validation of experts, materials, students, and construction skilled workers. Learning media products in the form of five animated videos. The rating by media experts of 87.13% is considered highly feasible. The assessment by the material expert scored at 81.43 which is categorized as very feasible. Assessments by students through limited trials scored 85, 86% of which were categorized as highly feasible. Assessments by construction skilled workers through limited trials get a value of 87% which is also categorized as highly feasible.