This activity aims to facilitate the design of learning mediabased on Virtual Reality (VR) for educators to be able topresent innovative learning in the classroom. The methodused in this mentoring activity consists of four stages: AssetBased Community Development called "ABCD". Thementoring training went smoothly even though only 44participants out of 184 registered. After the participantsparticipated in the mentoring activities, they could concludethat they already had the knowledge and understanding ofthe suitability of devices that could be used in VR. Inaddition, participants succeeded in making VR scenesaccording to the subjects taught in class and tried toimplement them for students. Thus, the learning processcarried out by participants can continue to experiencenovelty and innovation