Jurnal Muara Ilmu Sosial, Humaniora, dan Seni
Vol 3, No 2 (2019): Jurnal Muara Ilmu Sosial, Humaniora, dan Seni

THE UNHEALTHY DELIGHTS: ONLINE GAMES – DOES PERSONALITY TRAITS AND NEEDS SATISFACTION PLAYS A ROLE?

Liesera, Novita (Unknown)
Tiatri, Sri (Unknown)
Widiastuti, Niken (Unknown)



Article Info

Publish Date
29 Oct 2019

Abstract

Playing too many online games could harm the player both physically and mentally. Online game engagement is a generic indicator of one’s involvement in online game playing (Brockmyer, Fox, Curtiss, McBroom, Burkhart, & Pidruzny, 2009). The previous study found that three out of five traits from the Five Factor Model correlates with psychological needs fulfillment (Teng, 2009). Online games serve as a mean to fulfill these psychological needs (Przybylski, Rigby, & Ryan, 2010). This study attempts to understand the correlation between personality traits and the online game engagement of adolescents in Jakarta with basic psychological needs satisfaction as a mediator. The participants of this study are adolescent gamers age between 15 to 18 years (n = 333). Quantitative methods and questionnaires are used to gather information from participants. Regression result shows that basic psychological needs satisfaction mediates personality traits and online game engagement. Out of five traits, basic psychological needs satisfaction only mediates for conscientiousness (r2 = 0.050, p < 0.01) and neuroticism (r2 = 0.051, p < 0.01).

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Journal Info

Abbrev

jmishumsen

Publisher

Subject

Arts Law, Crime, Criminology & Criminal Justice Social Sciences

Description

Jurnal Muara Ilmu Sosial, Humaniora, dan Seni (P-ISSN 2579-6348 dan E-ISSN 2579-6356) merupakan jurnal yang menjadi wadah bagi penerbitan artikel-artikel ilmiah hasil penelitian dalam bidang Ilmu Sosial (seperti Ilmu Psikologi dan Ilmu Komunikasi), Humaniora (seperti Ilmu Hukum, Ilmu Budaya, Ilmu ...