Perfecting a Video Game with Game Metrics
Vol 16, No 3: June 2018

Face Recognition on Linear Motion-blurred Image

Fergyanto E. Gunawan (Bina Nusantara University)
Jeklin Harefa (Bina Nusantara University)
Nobumasa Sekishita (Toyohashi University of Technology)



Article Info

Publish Date
01 Jun 2018

Abstract

Most face recognition algorithms are generally capable to achieve a high level of accuracy when the image is acquired under wellcontrolled conditions. The face should be still during the acquisition process; otherwise, the resulted image would be blur and hard for recognition. Enforcing persons to stand still during the process is impractical; extremely likely that recognition should be performed on a blurred image. It is important to understand the relation between the image blur and the recognition accuracy. The ORL Database was used in the study. All images were in PGM format of 92 × 112 pixels from forty different persons, ten images per person. Those images were randomly divided into training and testing datasets with 50-50 ratio. Singular value decomposition was used to extract the features. The images in the testing datasets were artificially blurred to represent a linear motion, and recognition was performed. The blurred images were also filtered using various methods. The accuracy levels of the recognition on the basis of the blurred faces and filtered faces were compared. The performed numerical study suggests that at its best, the image improvement processes are capable to improve the recognition accuracy level by less than five percent.

Copyrights © 2018






Journal Info

Abbrev

TELKOMNIKA

Publisher

Subject

Computer Science & IT

Description

Submitted papers are evaluated by anonymous referees by single blind peer review for contribution, originality, relevance, and presentation. The Editor shall inform you of the results of the review as soon as possible, hopefully in 10 weeks. Please notice that because of the great number of ...