Journal of Business and Technology
Vol 1, No 1: April 2021

Game Design Education "Terjumlah" Using Kinect Sensor

Yedija Prima Putra (Soegijapranata Catholic University)
Erdhi Widyarto Nugroho (Soegijapranata Catholic University)
Hendra Prasetya (Soegijapranata Catholic University)



Article Info

Publish Date
05 Apr 2021

Abstract

At present, the development of the game world is increasing. A lot of which utilize various sensors as input. However, many of these games have no educational value. Therefore, the game titled "Terjumlah" is designed, which has educational value, in this case math material. In the making of the game, collaborated using kinect sensor that can detect the movement of the user, to be more active and interactive.

Copyrights © 2021






Journal Info

Abbrev

jbt

Publisher

Subject

Computer Science & IT Education Other

Description

ournal of Business and Technology published by Departement of Information Systems Soegijapranata Semarang, to accommodate the scientific writings of the ideas or studies related to business and technology in Information ...