Innovative Journal of Curriculum and Educational Technology
Vol 2 No 1 (2013): June 2013

PENGEMBANGAN PERANGKAT PEMBELAJARAN EKSPERIMEN ELEKTRONIKA DIGITAL SEBAGAI UPAYA MENUMBUHKAN SIKAP KREATIF CALON GURU




Article Info

Publish Date
27 May 2013

Abstract

AbstrakEksperimen Elektronika Digital diharapkan mampu menjadi salah satu alat untuk meningkatkan kreativitas, akan tetapi perangkat pembelajarannya belum menunjang. Hal tersebut yang mendorong penelitian ini dilakukan. Penelitian ini dilakukan di dua tempat yaitu lokasi A dan lokasi B dengan metode RnD (Research and Development). Penelitian ini merupakan penelitian pengembangan untuk mengembangkan perangkat pembelajaran berupa silabus, satuan acara pembelajaran, pre-pos tes dan petunjuk eksperimen dalam mata kuliah eksperimen elektronika digital. Penelitian ini dilakukan melalui beberapa tahapan, antara lain tahap pembuatan desain, validasi desain, revisi desain, ujicoba produk, revisi produk, ujicoba pemakaian, revisi, analisis. Desain divalidasi oleh dua ahli dan layak digunakan. Hasil penelitian menunjukkan bahwa sikap kreatif  mengalami kenaikan sebesar 53% di lokasi A dan di lokasi B meningkat 40%. Peningkatan kemampuan kognitif  mahasiswa lokasi A meningkat 64% pada perlakuan I dan 74% pada perlakuan 2. Kemampuan kognitif  mahasiswa lokasi B meningkat 39% dan 58%. Pengembangan perangkat pembelajaran dapat meningkatkan kemampuan kognitif  dan sikap kreatif  mahasiswa calon guru.AsbtractDigital Electronics Experiments is expected to be one of  the tools to enhance creativity, but the lesson has not been supportive. This is an encouraging study. The observation is done in two places. They are location A and location B. The observation uses the RnD (Research and De-velopment) method. This is the development observation in order to develop the learning tools as syllabus, learning program unit, pre-post test and experiment guidance in subject study of digital electronic experiment. This observation is done with some step, they are design mak-ing, design validation, design revision, product trial, product revision, usage trial, revision, analysis. The design is validated by two experts and properly used criteria. The observation result shows that the creativity is increasing 53% in location A and in location B is increasing 40%. The increasing 64% and 74%. The students’ cognition ability in location B is increasing 39% in trial I and 58% in trial II. The development of  the learning tools are able to increase the cognition ability and the creativity of  the students as teachers candidate.

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Journal Info

Abbrev

ujet

Publisher

Subject

Computer Science & IT Education

Description

Innovative Journal of Curriculum and Educational Technology is a primary source for academics and professionals in the fields of digital educational and training technology throughout the world. This Journal is published by Postgraduate Program, Universitas Negeri Semarang. This Journal receives and ...