SIENNA
Vol 1 No 2 (2020): SIENNA Volume 1 Nomor 2 Desember 2020

PENGARUH MODEL PEMBELAJARAN CREATIF PROBLEM SOLVING TERHADAP AKTIVITAS DAN HASIL BELAJAR KOMPUTER JARINGAN DASAR MATERI PERAKITAN KOMPUTER SISWA KELAS X TKR SMK NEGERI 3 KOTABUMI T.A. 2019-2020

Benediktus Hely Purwanto (SMK Negeri 3 Kotabumi)



Article Info

Publish Date
29 Dec 2020

Abstract

The purpose of this research is to determine the effect of using creative problem solving learning models on student learning activities and outcomes. The research was conducted in the form of Classroom Action Research and consisted of 2 cycles and was carried out on class X TKR students at SMK Negeri 3 Kotabumi North Lampung. Each cycle is divided into a planning stage, an implementation stage, an observation stage and a reflection stage. The level of success of this study if it has reached the specified standard of success indicators, namely the mean score of student activeness> 75% and students' classical completeness> 75% in one class. After carrying out research and data processing, results showed an increase in the level of activeness and learning outcomes of students' computers in basic network computer subjects. This situation is shown from the level of student activity increased by 16% and student completeness in the pre-cycle by 22% increased to 63% in cycle I and so on to 83% in cycle II.

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Journal Info

Abbrev

sienna

Publisher

Subject

Computer Science & IT Engineering

Description

The Journal of Information Systems and Technology (SIENNA) has been published by the Faculty of Engineering and Computer Science (FTIK), University of Muhammadiyah Kotabumi (UMKO) since July 2020. SIENNA contains manuscripts of research results in the fields of Information Systems, Information ...