JURNAL ILMIAH INFORMATIKA
Vol 11 No 01 (2023): Jurnal Ilmiah Informatika (JIF)

PENERAPAN HFSM PADA GAME 3D “PETUALANG QUR’AN”

Juniardi Nur Fadila (Universitas Islam Negeri Maulana Malik Ibrahim Malang)
Fresy Nugroho (Universitas Islam Negeri Maulana Malik Ibrahim Malang)
Vera Artanti (Universitas Islam Negeri Maulana Malik Ibrahim Malang)
Salma Ainur Rohma (Universitas Islam Negeri Maulana Malik Ibrahim Malang)
Muhammad Khoirul Huda (Universitas Islam Negeri Maulana Malik Ibrahim Malang)
Nur Syamsu Priambudi (Universitas Islam Negeri Maulana Malik Ibrahim Malang)



Article Info

Publish Date
10 Mar 2023

Abstract

Game is a game that is very liked by children and adults. In making this game the author applies Islamic learning, namely Adventurers of the Qur'an. In making this game, the author uses the Hirarchical Finite State Machine (HFSM) method. This game is an adventure in a forest, countryside, road and river. When the player is on an adventure, he will find a Qur'an quiz that must be answered and solved. When the player cannot answer and cannot pass the Non Playable Character (NPC), the game will repeat to the initial start. In this game there are four Non Playable Character (NPC), namely Small Parasites, Boats, Vehicles and Pigs. The four Non Playable Character (NPC) can make decisions on what to do with players. The decision making of the four Non Playable Character (NPC) is implemented using the Hirarchical Finite State Machine (HFSM) method using the Unity game engine.

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Journal Info

Abbrev

jif

Publisher

Subject

Computer Science & IT

Description

Jurnal Teknologi Informatika dan Sistem Informasi Fakultas Teknik dan Komputer UPB, telah menerbitkan publikasi ilmiah dengan topik yang mencakup tentang Information System, Geographical Information System, Remote Sensing, Cryptography,artificial intelligence, Computer Network, Security dan ...