Jurnal Sistem Informasi dan Ilmu Komputer
Vol. 1 No. 2 (2023): Mei: Jurnal Sistem Informasi dan Ilmu Komputer

Game Tebak Gambar Sebagai Media Pembelajaran Untuk Anak Usia Dini

Andhika Mega Pradana (Universitas Adhirajasa Reswara Sanjaya)
Ade Mubarok (Universitas Adhirajasa Reswara Sanjaya)



Article Info

Publish Date
10 May 2023

Abstract

Many games are starting to appear that are less educational and less suitable to be played which have a bad impact on children, as well as the lack of parental supervision of children in excessive use of gadgets. the need for a media that can unite two elements, namely game play and learning, therefore an educational game application is made that uses construct 2 and coreldraw which serves as the interface design processor, objects, buttons, and players. This educational game raises the theme of introducing the names of animals in the form of pictures, which will later become an alternative learning that provides a more useful education, has a positive impact on children, and can reduce children playing games that are not suitable for their age. With this application, it provides broad insight to children about recognizing animal names and understanding them, and can fill children's free time which is usually spent just playing less useful games by playing and learning with this educational game application.

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Journal Info

Abbrev

jusiik-widyakarya

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management

Description

Sistem Pendukung Keputusan (DSS), Sistem Informasi Geografi (GIS), Perusahaan Skala Sistem Informasi (ERP, EAI, CRM, SCM), E-Commerce, E-Government, Sistem Informasi dari Rumah Sakit, Sistem Informasi Perbankan, Sistem Informasi Industri, Pengambilan Informasi, Keamanan Sistem Informasi, Sistem ...